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Other => FOnline:2238 Forum => Archives => Gang Issues => Topic started by: Lordus on October 01, 2010, 04:06:59 am
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Hello,
this proposal is aimed to current best gang in wasteland, Chosen Soldiers. Because you are almost continuously holding all the cities, you get and you have, for sure, almost inexhaustible source of resources/stuff for PvP. (Stuff of value of (dozens)milions of caps). We are in oposite situation. Of course, that some of us have enought res, but not everyone.
My idea is simple. If you will not loot stuff from our dead bodies after our unsuccesfull attack, we can loot it back and we can have more fights. We are not, unfortunately, capable to hold cities we take from you, because you ofen retake it at night hours, and militia is not meaningful investment.
I speak for myself, not whole VSB, but only want know your opinion about this idea. We can settle quite different conditions, if you want, or not :)
I have to repeat, the reason is more fights.
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It's amusing to watch you beg.
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My idea is simple. If you will not loot stuff from our dead bodies after our unsuccesfull attack
But Lordus... it is main source of gear, not city container, TC exist only to provoke battle where players can get shitloads of good stuff
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So you basically want "free" stuff while others work for it? You ask other gangs to leave your stuff, but don't mind looting them?
They have to put the same time and effort into the game as you too. So, kinda low self esteem anyone?
Anyway, it makes a funny thread. :)
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hahah free stuff for everyone who wanna fight with us :D As you see roques dont have this problem. They not have any town too and they still fight with us everyday and respect for them . Only 1 thing you can be sure : If you start takeing town we will be there !
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Well, as Surf said, we are putting same effort to get stuff as you do. That's why we have stuff.
We are not camping for you in any mine, so you can dig for ammo, armors and weapons.
The idea itself is ridiculous. I understand you don't want to give us free stuff, but we are really little. At most we are like 13. You with Lawyers are way more.
And come on. I can't remember taking towns at night. You're Czech, it's the same time zone. We are taking towns from 12 to 23.
And yeah, as Hubert wrote, respect for The Rogues that, although they are few, they keep fighting us.
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I will be there to fight you and you can keep my stuff :D
This is Lordus personal proposal, not VSBs. Just wanted to point it out once more.
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I will react only to serious threads, not everyone.
Consider this part of my post like little report to devs/gm, rather than to you , ChS:
Solar, it is not for free. We are (PvP gangs) are replacing lack of game content. Without PvP gangs, PKillers could only kills miners, blusuits and traders. We have to gather hours per day resources for one PvP fight. Current TC system with it rewards is totaly unbalanced. It is the way how to biggest and most powerfull gang could keep and extend its superiority.
I know that RDA did not get TC beneffits for free, they had to retake it from Rogues who were long time holders afret wipe. But now, there is not force how to disrupt RDA (ChS) superiority, because even we succesfully caputre city, they have power (avaible players) to retake it back even at night hours (and we dont have, even we have some players, we dont have stuff for all to TC, -one reason is becaue you can not start TC with every level 2 weapons-). I dont have anything personaly against this tactics, if i will be in same position, i will do same.
Current TC system ruins economic balance. TC is beacon of course, but it is also special source of money/stuff/drugs. Call me the socialist, but i dont think that one gang should have every extra resources, resources for gangs only.
The real impact on gameplay is that, you have milions or dozens of milions value stuff, and others need to craft/trade/gather hours before fight to get one PvP pack (armor/drugs/gun/ammo). Yes, there are even quite richer players, but they spend a lot of time to get this, and they are minority.
I dont whine, cry, like somebody told (i actualy dont have lvl 21 pvp char and his max prof level factory alts, but i am leveling them so i will join PvP soon, afraid of me, bububu), but because i did not play, i have kind of overview to this situation and it is only STATEMENT OF FACT, that because in this era, we can not achieve same economy background like you, and result is, that even we have 15 players on mumble, we die and we cant fight in this numbers again that day.
Look ChS, we are not cowards, our w:l ratio is funny, but we are still gathering res and fighting with you, and giving you our hardly crafted/traded stuff, even we know that we have small chance, so you should appeciate our PvP spirit, but thhere will be no more big fights per day until we will have more res.
Like in real world: no money = no fun. But dont forget, that (i hope) we, pvp gangs, offering you best portion of fun in Fonline.
P.S.: This was my private statement. Consider it or not. As i told you, we can settle different condition: i.e. one fight per day in some city without bluesuits and without looting enemy stuff before TC, like little exception from wasteland is harsh true :). At least until Hinkley will be ready. = +1 more big fight per day.
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you have milions or dozens of milions value stuff, and others need to craft/trade/gather hours before fight
because they simply win the fights and loot enemy, no risk no fun, really Lordus, rethink about that suggestion because its well... giving others free stuff, economy is balanced, at begining they had too craft a lot time pvp gear and then they just won, enemy gear is reward for battle, won against CS and switch coin in your favor, then you can except somebody writing the same thing what you wrote just now
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at first " Hello,this proposal is aimed to current best gang in wasteland," as long as i know Saumax and Culitst u are not memmbers of CS so go somewhere else with ur useless advices
at second Lordus we have never taken a city after 23:30, as Doc Sepp said we do it from 12 to 23, sometimes when we have a few members online at night time we defende our cities most of the time tttla tries to recapture them at 2am-4am
and we are not RDA anymore, Red Dot left Choosen Soldiers and is creating his own faction again, every time when u say RDA u are talking about his faction, not CS
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because they simply win the fights and loot enemy, no risk no fun, really Lordus, rethink about that suggestion because its well... giving others free stuff, economy is balanced, at begining they had too craft a lot time pvp gear and then they just won, enemy gear is reward for battle, won against CS and switch coin in your favor, then you can except somebody writing the same thing what you wrote just now
I think that this is primary game and game should primary entertain. If TC mechanism (extra res) is set like now and GM will not change this, i have to repeat, that most of us are crafting single one amorer before TC fight, that we will loose this day and it is the end.
I have only few semesters of economy, but:
In fonline, there is main economic unit time (caps are only helping unit) . Tme you spend in game * quality = richness.
Time:
* you can multiplie it by dual log, fast relog
Quality = spectrum of occasions:
* gathering res
* farming stuff
* trading
* PK (parasiting on players work)
* TC income
=> As you see, we are not using DL/FR, no multiplier. We are not parasiting on players work, no huge res. income from this kind of action (in contrast to PK gangs). Mighty militia cant help us protect city agaisnt ChS retaking, we cant achieve this resources =>
less res, less fights, less fun.
and we are not RDA anymore, Red Dot left Choosen Soldiers and is creating his own faction again, every time when u say RDA u are talking about his faction, not CS
Sorry, since there is not Colorizing, i am only memoring names of our teamates and alli, it is hard to recognize one enemy from each other. (Hope devs will notice that Colorizing downgrade was, ehm, not good idea).
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go somewhere else with ur useless advices
i do not give a fuck if it is about cs/rda/vsb/rogues/cajuns or any other gang, if you provoking rage then simply get out coz we have normal discussion here
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i heard that if you continuosly holding city for some time, caps income is multiplying. So you can get 20 000 caps per hour (info from Rogues/Redding).
=> this means almost 500k caps per one day and one city
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Let me give you a piece od advice, Lordus. About getting stuff. If you think, that we got so rich by player killing - you're wrong.
In the beginning we just gathered all together and went mining. Cooldown after cooldown, just to get a metal armor, some ammo and a gun. To sum up - mine.
And if you're going to do lame tactics, you will lose on TC. Just pick an experienced leader and do your thing.
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i heard that if you continuosly holding city for some time, caps income is multiplying. So you can get 20 000 caps per hour (info from Rogues/Redding).
=> this means almost 500k caps per one day and one city
Its lies !
We hold klamath 10 or 11 days and was there 9k per hour 20k per hour Roques had never seen the eyes.
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Let me give you a piece od advice, Lordus. About getting stuff. If you think, that we got so rich by player killing - you're wrong.
In the beginning we just gathered all together and went mining. Cooldown after cooldown, just to get a metal armor, some ammo and a gun. To sum up - mine.
And if you're going to do lame tactics, you will lose on TC. Just pick an experienced leader and do your thing.
no need to talk about tactics in this topic, just wait :)
but i think that if one gang could hold all ciites (or retake them) just because he have enough stuff from this citiies, this is little unbalanced.
6 cities x 500 k per day = 3 milions of caps * week = 21 milion of caps per week holding + drugs/other stuff
Of course it is sometimes intteruped by another gang, so real income could be 1/3 = 7 milion of caps per week = this is still very insane number. Tell me, how long takes to collect 100 k caps by other than this and Pk way.
Its lies !
We hold klamath 10 or 11 days and was there 9k per hour 20k per hour Roques had never seen the eyes.
Ok, so i will divide previous number by 2 (not 20k but 10k). => Still 3,5 milion caps per week
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we still waiting for update with TC changes, playing pvp atm is very boring - we all know about that so i dont need to expalin
hope this update will be added soon, i even made my first pvp alt today, first in this season ! :> rest of rogues making real pvp alts and waits , waits for update then we will strike back
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maszrum you will wait till next wipe for updates :)
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ye probably, who cares
maybe that even better , studies time :l
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anyway update not change anything becaus what will be changed ? numbers of militia ? not 20 but 10 ? or change caputre zones ? so we will camp in bulding B not A ?:) War war never changes rules too :)
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More gear = more pvp. I think some sort of encounters should be bigger(15-20 npcs), with more hp, but it should give better loot(ofcourse with armors too). It will be good option for big pvp gangs. And don't tell me that little bluesuits will have nothing from this and pk will have lot of stuff--> pk will kill more bluesuits. First, this is GANG MOD of FOnline! people should gather and play together! Second, PK are killing blue and they will kill as well. It will not change. But if we will have big caravans with stuff we will craft less and fight more - it will be funny. More bing gangs, more pvp, bigger fights, less bluesuits which will say: "My own tent is cool lolz". Game should require from us to gather in biger teams than now. AND LESS CRAFT !!! :P
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+1 for you stachi, but still loners and newbies should have any chances
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+1 for you stachi, but still loners and newbies should have any chances
loners dont have any chances in game and real life :)
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its not true, i play from time to time as a loner and somehow i manage ;]
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Just wait for Hinkley arena to go back up Lordus.
If mining and crafting is just a boring waste of time for you, like it is for me, forget TC, it's masochism...
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It's back already, Ned.
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Hinkley - TC for the poor :)
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TC and Hinkley are two different things. ::)
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TC and Hinkley are two different things. ::)
yep agreed. This second starts boring after 1 hour :)
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yep agreed. This second starts boring after 1 hour :)
I see hinkley as a place to practice pvp and test out combat strategies.
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i started out entirely as a loner, due to success in pvp and not having to share profits with anyone, i've got bases, cars, etc...
loners can be successful, in RL and in games. but a lot of people are not loners because they want to be, but because they have to be. these types of people do not appreciate the loner lifestyle, hehe...
those who choose to be alone understand the differences, penalties, and benefits to it. those who are forced to be alone see nothing but negativity from it.
you don't need a gang to have fun in this game. but it sure helps.
and if any sort of group activity interests you, the only one holding yourself back.... is you. if i were not wrapped up in my own affairs, i would surely be bugging the cajuns or CS or rogues to let me so i can TC with them.
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I once had a base with 50 alts and a big pile of money. Most boring time possible.
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I think that this thread could be closed. Hinkley is back with its social PvP, so even poor players could enjoy dying :)