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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Eternauta on September 16, 2010, 05:54:57 am

Title: Less bitchy people in the wasteland
Post by: Eternauta on September 16, 2010, 05:54:57 am
The wasteland is harsh and all you want, but don't you hate those annoying caravan guards treatening you just because you are "too" close? Man, even the Followers of the Apocalypse do that too.

Guards gotta do their job, I understand, so they wield their weapons at all times just in case... Well, we wastelanders gotta do the same I guess. Merchants are supposed to be cool characters with high charisma or whatever, not someone who talks to you aggresively, don't you think? and what's wrong with the Followers? They claim to be pacifist guys but now it seems they are willing to start a fight against an innocent traveller.

I say they erase that feature from the NPCs you find out there, wandering the wastes like you. I don't like the idea of being shot just because I got too close to a guard while, for example, running away from another player who is trying to steal from me. Or a more probable situation: accidently passing near the guards in those random urban maps which are full of ruined walls and you can't see what's behind them.

Does anyone agree?
Title: Re: Less bitchy people in the wasteland
Post by: runboy93 on September 16, 2010, 06:53:35 am
Wasteland is place of killers and other scums.

And wasteland always should be like that.
Title: Re: Less bitchy people in the wasteland
Post by: Surf on September 16, 2010, 07:03:43 am
Wasteland is place of killers and other scums.

And wasteland always should be like that.


You didn't even read the OPs post, right?
Title: Re: Less bitchy people in the wasteland
Post by: runboy93 on September 16, 2010, 07:11:13 am
You didn't even read the OPs post, right?
I always read whole post.
So what i missed this time?
Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 16, 2010, 07:15:27 am
Wasteland is place of killers and other scums.

And wasteland always should be like that.

There are also people who don't need to kill you. Merchants are an example.

Oh and your skill at giving arguments is way below 0%.
Title: Re: Less bitchy people in the wasteland
Post by: VongJin on September 16, 2010, 07:29:45 am
Wasteland is place of killers and other scums.

And wasteland always should be like that.

dude... this guy is not whining about PK's or harsh wasteland or other scum.

He just don't like neutral NPC in random encounters who use *anti steal script*  :P

Back to topic: if devs will remove this script, BoS patrols will become unlimited free 5mm ammo boxes.  ;D

Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 16, 2010, 07:44:04 am
Back to topic: if devs will remove this script, BoS patrols will become unlimited free 5mm ammo boxes.  ;D



So what? Do you wander the wasteland shooting every fucker you come across just because you got a lot of ammo and don't want them to steal it from you?

Anyway, the case of Brotherhood patrols "might" be different, since they are simply wandering soldiers who try to protect their base. And the Brotherhood only lets merchants get close to their base. Merchants and such people are another thing: these guys shouldn't kill you, but try to sell you their stuff for example. They got different interests.
Title: Re: Less bitchy people in the wasteland
Post by: HertogJan on September 16, 2010, 09:05:04 am
Merchants and such people are another thing: these guys shouldn't kill you, but try to sell you their stuff for example. They got different interests.

Staying alive and protecting their stuff will be their number 1 interest.
If you come running towards them armed, they'll defend themselves.
Nevertheless if you stay out of 3 hexes range and want to trade, you should be save.
Title: Re: Less bitchy people in the wasteland
Post by: RJ on September 16, 2010, 09:20:40 am
I think he is talking about broken (?) script because of which some NPCs (Merchant Party, Followers of Apocalypse) yell at you to hide weapons even if you are far from them.
Title: Re: Less bitchy people in the wasteland
Post by: oldsly on September 16, 2010, 09:34:36 am
I think he is talking about broken (?) script because of which some NPCs (Merchant Party, Followers of Apocalypse) yell at you to hide weapons even if you are far from them.
it is not broken script, they start to scream if kill several party.
Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 17, 2010, 02:46:32 am
I think he is talking about broken (?) script because of which some NPCs (Merchant Party, Followers of Apocalypse) yell at you to hide weapons even if you are far from them.

I was talking about them ordering you to holster your weapon, but also about them telling you not to come close. Both things should be erased. Well, maybe not the order to hide your weapon, but you should at least be able to wield it if you are at a reasonable distance.
Title: Re: Less bitchy people in the wasteland
Post by: Michaelh139 on September 17, 2010, 02:59:17 am
I was talking about them ordering you to holster your weapon, but also about them telling you not to come close. Both things should be erased. Well, maybe not the order to hide your weapon, but you should at least be able to wield it if you are at a reasonable distance.
Like sniping distance?  :P
Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 17, 2010, 03:44:55 am
Like sniping distance?  :P

No, mr. sarcastic tongue.
Title: Re: Less bitchy people in the wasteland
Post by: Gatling on September 17, 2010, 04:04:44 am
Maybe some of them are bugged?  Not sure if anyone noted, but its the new encounters that seem to do that right now? Like Merchant Party (of death).  They shout rather quick to holster the weapon, and if you have a few second lag on map load, well... they attack you pretty damn fast.

-So I think the AI in regards to this is more bug than design..
Title: Re: Less bitchy people in the wasteland
Post by: Surf on September 17, 2010, 04:05:53 am
It's bugged. Happened to me at Prospectors and some other Redding Encounters too. How should they even notice I have my gun not holstered when I am 1 hex from exitgrid away? ;)
Title: Re: Less bitchy people in the wasteland
Post by: BurntAluminum on September 17, 2010, 04:46:33 am
It makes sense for the guards to say "Step away" because honestly they have to watch their own asses and to do that they need personal space, there are several reasons for guards to tell you not to get too close. This can range from them suspecting you to have sticky fingers, you planting a bomb, they don't want you more than an arms length away for fear of wasteland rape, your breath smelling like boiled shit(No toothpaste in wasteland, what used to be a toothpaste is solidified, and makes you hallucinate because of how long it's been expired, probably killing you after your trip or during it), you could be carrying some horrid disease that could wipe out an entire NPC faction, or you're just really annoying.

Back in the day when I actually played, if someone stood too close to me, I'd blow their fucking skulls off regardless who they were... And I was generally a nice guy... If a nuclear holocaust were reality I'd be even more certain to blow your fucking skull off, because you're pretty much in my personal space, and I don't want you trying to rub up against...

On another note, running past these guards does not get you killed, this makes me think this suggestion is trying to lift anti steal/rape defenses, because the only way you can really get them to attack you is staying in their  personal fucking space.

Inotherwords, give a G some space BITCH!
Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 17, 2010, 04:53:08 am
It makes sense for the guards to say "Step away" because honestly they have to watch their own asses and to do that they need personal space, there are several reasons for guards to tell you not to get too close. This can range from them suspecting you to have sticky fingers, you planting a bomb, they don't want you more than an arms length away for fear of wasteland rape, your breath smelling like boiled shit(No toothpaste in wasteland, what used to be a toothpaste is solidified, and makes you hallucinate because of how long it's been expired, probably killing you after your trip or during it), you could be carrying some horrid disease that could wipe out an entire NPC faction, or you're just really annoying.

Back in the day when I actually played, if someone stood too close to me, I'd blow their fucking skulls off regardless who they were... And I was generally a nice guy... If a nuclear holocaust were reality I'd be even more certain to blow your fucking skull off, because you're pretty much in my personal space, and I don't want you trying to rub up against...

On another note, running past these guards does not get you killed, this makes me think this suggestion is trying to lift anti steal/rape defenses, because the only way you can really get them to attack you is staying in their  personal fucking space.

Inotherwords, give a G some space BITCH!

Your comment is quite offensive. You have no need to call me a bitch. You are saying I am or at least want to be a thief (that is not true, and if you read some other comments you'll see there are other people who think the same as me, and not cause they want to steal from anybody). And you say I'm "pretty much" in your "personal space" when it is you who showed up just to call me a bitch.

Get a life.
Title: Re: Less bitchy people in the wasteland
Post by: BurntAluminum on September 17, 2010, 05:08:31 am
Take a joke, the entire way that last sentence was stated makes it obviously satire, if I were really calling you a bitch I'd just say "You're a bitch" rather than using Gangsta Dialogue.
Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 17, 2010, 05:28:41 am
Take a joke, the entire way that last sentence was stated makes it obviously satire, if I were really calling you a bitch I'd just say "You're a bitch" rather than using Gangsta Dialogue.

Whatever.
Title: Re: Less bitchy people in the wasteland
Post by: Ymeogamaouas on September 17, 2010, 01:52:52 pm
I dont think a merchants bodyguards really care about his safety... quite a few times they burst while he is infront of them and poor guy dies... they dont even loot him most of the time... but unfortunately encounter merchants dont really have anything that good apart from the grease smgs.

Title: Re: Less bitchy people in the wasteland
Post by: Andr3aZ on September 17, 2010, 02:15:55 pm
I remember the good ole modoc days where you got shot because u were standing too close to some player with a gun.


Guns make the law, if you have one you are in a position to choose, shoot or not. Thats what caravan guards and merchants are. Who says they are good persons? Sure they are no raiders, but they dont give a shit about some dude been killed because he wasnt keeping his distance.



.
Title: Re: Less bitchy people in the wasteland
Post by: gordulan on September 17, 2010, 02:19:38 pm
I have a pretty hilarious story about this, about two wipes ago, I acidentally came too close to a BH caravan, so they started shooting at me, only problem was that 2 of them were in their line of fire, and they decided to burst, so needless to say, they slaughtered each other to a point, I just had to finish them off with my dude, them running out of ammo and all... I just loved the idiocy that the AI can get into sometimes... :D
Title: Re: Less bitchy people in the wasteland
Post by: Eternauta on September 17, 2010, 03:06:17 pm
Guns make the law, if you have one you are in a position to choose, shoot or not. Thats what caravan guards and merchants are. Who says they are good persons? Sure they are no raiders, but they dont give a shit about some dude been killed because he wasnt keeping his distance.

If guns made the law, why would there be merchants and "money" and shit? That's more of a raider-like thought. Anyway, it seems everyone is obsessed about shooting and killing and nobody read these comments:

Maybe some of them are bugged?  Not sure if anyone noted, but its the new encounters that seem to do that right now? Like Merchant Party (of death).  They shout rather quick to holster the weapon, and if you have a few second lag on map load, well... they attack you pretty damn fast.

-So I think the AI in regards to this is more bug than design..

It's bugged. Happened to me at Prospectors and some other Redding Encounters too. How should they even notice I have my gun not holstered when I am 1 hex from exitgrid away? ;)
Title: Re: Less bitchy people in the wasteland
Post by: .WarChanges on September 20, 2010, 10:39:20 am
Well if I may share my opinion...

I think Eternauta has got the right idea. Merchants aren't scum who have to threaten people using guns, they might be scaring off potential clients! I'm sick and tired of going into a map and wandering around only to find that I encountered a merchant and one of his burly guards has just sprayed my face with his SMG just because I'm standing too close with my pathetic BB gun and ridiculous blue suit.

I can understand the NCR army not wanting a civilian standing too close to them on patrol, but a merchant shouting at some poor guy for standing too close seems somewhat absurd.

But I'm not complaining. The developers of this game have already achieved what would take me a lifetime to do  :)