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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: DSEX on September 01, 2010, 05:40:03 pm
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I'm helping my frd about this.
He's having a problem about The Trait - "Fast Shot" is not working w/ 10mm SMG
Its a bug?
- Fast Shot trait works only with weapon modes that have aimed shot capability.
copy from : http://fodev.net/forum/index.php?topic=8618.0
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Burst is not a mode with aimed shot capability.
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but the punch is,why is not afected?
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Fast Shot. A puch isn't a shot (or a weapon) ;p
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Does it work with grenades?
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now i think no,but,OMG
Does it works whit bigguns?
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now i think no,but,OMG
Does it works whit bigguns?
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUu
- Fast Shot trait works only with weapon modes that have aimed shot capability.
Edit: I meant read carefully.
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Fast Shot is now a almost completely useless trait sadly. When it said it only works for aim shot capable weapons doesnt that mean -1ap to all modes for them? I mean seriously it certainly sounds like it but yeah Don't pick Fastshot for any build now kids :(.
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It's a fact it's pretty useless now.
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Fast Shot is now a almost completely useless trait sadly. When it said it only works for aim shot capable weapons doesnt that mean -1ap to all modes for them? I mean seriously it certainly sounds like it but yeah Don't pick Fastshot for any build now kids :(.
- Fast Shot trait works only with weapon modes that have aimed shot capability.
Weapon modes, not weapons.
Wait, so does fast shot reduce the ap cost of aimed shots now?
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Wait, so does fast shot reduce the ap cost of aimed shots now?
Yes, but problem is... you can't do aimed shots with Fast Shot trait...
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Weapon modes, not weapons.
Wait, so does fast shot reduce the ap cost of aimed shots now?
4 ap single shot (No aimshots) 6 AP burst [like without fastshot prewipe]
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So now fast shot reduces the unaimed shot ap cost, disables aimed shots, and does not affect burst ap cost?
Just........... LOL
I mean, the tradeoff for every build is between aimed criticals and unaimed bursts, not between aimed criticals and unaimed single shots lol. This "rebalancing" is funny :D
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Wait, it doesn't affect burst with all weapons? The way I thought it worked was that it didn't affect burst-ONLY weapons.
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Wait, it doesn't affect burst with all weapons? The way I thought it worked was that it didn't affect burst-ONLY weapons.
Like I said it is useless now because it only gives you a -1 ap for SINGE SHOT. It doesnt afect BURST at all.
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It's a fact it's pretty useless now.
Useless for BG pro's :P
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lets just say that if fast shot was disabled for burst-only weapons and not others.... the with a p90 for example you could have used burst 4 times in 1 turn when you had 10agi and 2x action boy....
but yes..... its quite useless now
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Well maybe with a 14mm it could be effective?
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Well maybe with a 14mm it could be effective?
When using it with an AG10 build with 2 AB and 2 BRD you can do some nice damage.
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Well with 10 AG + jet, living anatomy, few more crit, you can shot 6 times in a row, that mean +/- 130 dmg without criticals. But of course, you have to shoot 6 times...
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Well with 10 AG + jet, living anatomy, few more crit, you can shot 6 times in a row, that mean +/- 130 dmg without criticals. But of course, you have to shoot 6 times...
Well I gues if you had mercs or slaves to distract the victim(s) it could work but then there's nothing stopping them from super stimming.