fodev.net

Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: LagMaster on August 06, 2010, 09:01:21 pm

Title: List of what not to sugest
Post by: LagMaster on August 06, 2010, 09:01:21 pm
Status levels:
Implemented -  already ingame
Possible - suggestion with good chances to get implemented partially, with changes or completely
Pending - currently frozen suggestion (f.e. suggestions about 3D models)
Unknown - suggestion with unknown fate
Outdated - no longer viable suggestion
Unlikely - suggestion that will most likely never make it into the game


Interface & Cosmetics

Taggers notifycation (http://fodev.net/forum/index.php?topic=86.0)  [December 23, 2009] Unknown
Terminal data (http://fodev.net/forum/index.php?topic=2563.0)  [March 19, 2010] Unknown
BEK- Base Cretaion Kit (http://fodev.net/forum/index.php?topic=2594.0)  [March 20, 2010] Unknown
Changing ammunition type (http://fodev.net/forum/index.php?topic=2454.0)  [March 13, 2010] Unknown
Drop All (http://fodev.net/forum/index.php?topic=2316.0)  [March 04, 2010] Unknown
Small info about your actions (http://fodev.net/forum/index.php?topic=2171.0)  [February 26, 2010] Unknown
[Interface/I18n] Support iso charsets / unicode and use OS keyboard Layout (http://fodev.net/forum/index.php?topic=1656.0)  [ February 06, 2010] Unknown
[Interface] Shortcut 'option' and 'skilldex' (low) (http://fodev.net/forum/index.php?topic=353.0) [January 01, 2010] Unknown
new useful hotkeys. (http://fodev.net/forum/index.php?topic=466.0) [January 04, 2010] Unknown


Game Mechanics & Stuff

Mechanics
Speech skill (http://fodev.net/forum/index.php?topic=2644.0)  [March 23, 2010] Unknown
Ability of healing yourself without seeing your character (http://fodev.net/forum/index.php?topic=2384.0)  [March 08, 2010] Unknown
Farming, shops and the economy (http://fodev.net/forum/index.php?topic=2464.0)  [March 13, 2010] Unknown
Drug Overdose (http://fodev.net/forum/index.php?topic=2218.0)  [March 01, 2010] Unknown
Make vendors unload, repair and stack guns. (http://fodev.net/forum/index.php?topic=1521.0)  [February 01, 2010] Unknown
Npcs doesnt know who your friends are? Why dont you just tell them? (http://fodev.net/forum/index.php?topic=2198.0)  [February 28, 2010] Unknown
More Radiation (http://fodev.net/forum/index.php?topic=2168.0)  [February 26, 2010] Unknown
Fatigue//effort gauge (http://fodev.net/forum/index.php?topic=2145.0)  [February 24, 2010] Unknown
Throwing grenades over obstacles (http://fodev.net/forum/index.php?topic=2062.0)  [February 20, 2010] Unknown
Turn- based PvP (http://fodev.net/forum/index.php?topic=2093.0)  [February 22, 2010] Unknown
faction player list in terminal (http://fodev.net/forum/index.php?topic=1897.0)  [ February 14, 2010] Unknown
Different people having access to the same brahmin. (http://fodev.net/forum/index.php?topic=1962.0)  [February 16, 2010] Unknown
Make hth damage bonuses affect throwing knives and rocks (http://fodev.net/forum/index.php?topic=1927.0)  [February 15, 2010] Unknown
Fear system (http://fodev.net/forum/index.php?topic=1502.0)  [January 31, 2010] Unknown
Pip-Boy Medical System (http://fodev.net/forum/index.php?topic=1633.0)  [February 05, 2010] Unknown
Lower turn time for AI (http://fodev.net/forum/index.php?topic=1072.0)  [January 19, 2010] Unknown
Town message board (http://fodev.net/forum/index.php?topic=1463.0)  [January 30, 2010] Unknown
First Aid requires First Aid Kits (http://fodev.net/forum/index.php?topic=1429.0)  [January 29, 2010] Unknown
[small] "Your turn" notification color (http://fodev.net/forum/index.php?topic=1434.0)  [January 29, 2010] Unknown
Thief perk or profession ability "Better hearing" (http://fodev.net/forum/index.php?topic=1316.0)  [January 26, 2010] Unknown
Buyable respawn faction base guards (http://fodev.net/forum/index.php?topic=1246.0)  [January 25, 2010] Unknown
Extracting food from dead animals and hunger system (http://fodev.net/forum/index.php?topic=1114.0)  [January 21, 2010] Unknown
death-that-does-not-heal-you + looting unconscious + tapping out (http://fodev.net/forum/index.php?topic=1046.0)  [January 19, 2010] Unknown
Little improvements on joining faction (http://fodev.net/forum/index.php?topic=1189.0)  [January 23, 2010] Unknown
Remaking detoriation (http://fodev.net/forum/index.php?topic=1190.0)  [January 23, 2010] Unknown
Morale/Charisma System (http://fodev.net/forum/index.php?topic=1165.0)  [January 22, 2010] Unknown
Traits Rethought (http://fodev.net/forum/index.php?topic=1109.0)  [January 20, 2010] Unknown
Taggers notifycation (http://fodev.net/forum/index.php?topic=86.0)  [December 23, 2009] Unknown
Making Armour Class Useful (http://fodev.net/forum/index.php?topic=156.0) [December 27, 2009] Unknown
Escape of the conflit with the npc too hard, for level 1-10 (http://fodev.net/forum/index.php?topic=225.0)  [December 29, 2009] Unknown

Professions, jobs & other
Lets make it close and personal. New profession: martial arts master (http://fodev.net/forum/index.php?topic=2304.0)  [March 04, 2010] Unknown
Behold: scout (or scouting) profession (http://fodev.net/forum/index.php?topic=2005.0)  [February 18, 2010] Unknown
Taming wild dogs (http://fodev.net/forum/index.php?topic=1535.0)  [February 02, 2010] Unknown
What about reworking doctors profession (http://fodev.net/forum/index.php?topic=1276.0)  [January 25, 2010] Unknown
Slavery (http://fodev.net/forum/index.php?topic=451.0)  [January 03, 2010] Unknown
About "Fishing"(#2) (http://fodev.net/forum/index.php?topic=826.0)  [January 13, 2010] Unknown

Items & crafting
Make Gatling more useful (http://fodev.net/forum/index.php?topic=1701.0)  [February 07, 2010] Unknown
Items deteriorating over time. (http://fodev.net/forum/index.php?topic=2432.0)  [March 11, 2010] Unknown
Expand using science to dismantle melee weapons (http://fodev.net/forum/index.php?topic=2291.0)  [March 04, 2010] Unknown
FIX button (http://fodev.net/forum/index.php?topic=2308.0)  [March 04, 2010] Unknown
XL70E3 (http://fodev.net/forum/index.php?topic=2235.0)  [March 02, 2010] Unknown
Crafting Nuka Cola/baking Rose's cookies (http://fodev.net/forum/index.php?topic=1659.0)  [February 06, 2010] Unknown
Rework the molotovs (http://fodev.net/forum/index.php?topic=1497.0)  [January 31, 2010] Unknown
Radio detonator plastique (http://fodev.net/forum/index.php?topic=592.0)  [January 08, 2010] Unknown
Improvements of some small guns (http://fodev.net/forum/index.php?topic=885.0)  [January 14, 2010] Unknown


Quest Related

Random caves quests (http://fodev.net/forum/index.php?topic=1891.0)  [February 14, 2010] Unknown
Reputation and Quests (http://fodev.net/forum/index.php?topic=2066.0)  [February 20, 2010] Unknown
City factions, reputation and shrubberies (http://fodev.net/forum/index.php?topic=1287.0)  [January 26, 2010] Unknown
Repeatable Mission Ideas (http://fodev.net/forum/index.php?topic=1102.0)  [January 20, 2010] Unknown
Shoveling shit (http://fodev.net/forum/index.php?topic=183.0) [December 28, 2009] Unknown
Taggers notifycation (http://fodev.net/forum/index.php?topic=86.0)  [December 23, 2009] Unknown




Tnx Sius,i didn't put on a quote to look better
Title: Re: sugestion for sugestion part
Post by: Sius on August 06, 2010, 10:43:23 pm
Devs policy about this: "If we will comment your suggestions then there will be sh*tload of spam and flame here."

But I think something like this should definitely be here since the ideas same ideas are coming over and over again and sometimes even from the same people :D.
Title: Re: sugestion for sugestion part
Post by: Badger on August 07, 2010, 01:00:49 am
You got that right. I found a post from me almost exactly a year ago:

Quote from: Me back in 08.01.2009, 18:20
Fallout wasn't built for PVP combat, and so we really shouldn't be afraid of making drastic changes to help the balance of the game.

And then yesterday:

Quote from: Yesterday at 03:02:09 pm
Fallout's weapon balance was poor at best (lol all AP ammunition/14mm pistol), and the odd change to damage mod isn't going to change that. If you want to make the FOnline combat system something other than a polished but nostalgic turd, it needs an overhaul.

Looks like somebody hasn't learned their lesson!
Title: Re: sugestion for sugestion part
Post by: Gunduz on August 07, 2010, 03:29:01 am
Here's a list of things that have been said that I'm pretty sure either aren't possible at the moment, or are just against what the devs are trying to do. Included are links to previously closed suggestions relating to the topic.

Things not to post about:

HtH runs when attacks (waiting for engine modification) HtH Running (http://fodev.net/forum/index.php?topic=6973.0)
New weapons (not until after 3d models are finished)  No New Weapons  (http://fodev.net/forum/index.php?topic=5536.0)
Rewards for donating (violates copyright or some such legal stuff)  You Get To Play The Game, That Is Enough  (http://fodev.net/forum/index.php?topic=5654.0)
Addition of Arroyo (players would be interacting with F2 hero)  There's Nothing In Arroyo Anyway  (http://fodev.net/forum/index.php?topic=123.0)
Guarded HQ mines (unguarded because the contents are valuable) Guarded Mines (http://fodev.net/forum/index.php?topic=6025.0)
Buying furniture-lockers, workbenches etc.   Disabled For Now, Maybe Not Forever  (http://fodev.net/forum/index.php?topic=2101.0)
Upgrading tents/Building bases (requires dynamic objects, difficult with the engine)  Same Topic As Above, Relates To Both (http://fodev.net/forum/index.php?topic=2101.0)
New Player Skins (3d models will fix this)
Crafting Multiple Items With Fixboy(this is waiting for engine changes)  Fixboy Updates  (http://fodev.net/forum/index.php?topic=7255.0)

There's definitely some more.


Title: Re: sugestion for sugestion part
Post by: Enzo on August 07, 2010, 08:31:09 am
Here's a list of things that have been said that I'm pretty sure either aren't possible at the moment, or are just against what the devs are trying to do.

Things not to post about:

HtH runs when attacks (engine dependent?)
New weapons (not until after 3d models are finished)
Rewards for donating (violates copyright or some such legal stuff)
Addition of Arroyo (players would be interacting with F2 hero)
Guarded HQ mines (unguarded because the contents are valuable)
Buying furniture-lockers, workbenches etc. (not quite sure what stops this, but the devs have said no repeatedly)
Upgrading tents/Building bases (requires dynamic objects, difficult with the engine)

There's definitely some more


HtH runs when attacks (engine dependent?) - someone is working on this (I am sure it was posted in some thread)
Title: Re: sugestion for sugestion part
Post by: Gunduz on August 07, 2010, 09:54:43 am

HtH runs when attacks (engine dependent?) - someone is working on this (I am sure it was posted in some thread)

Yeah they are, but I mean that there's nothing that can be done until the engine is adjusted.
Title: Re: sugestion for sugestion part
Post by: Izual on August 07, 2010, 04:27:04 pm
OK. Good idea !

We'll make a list about that, in a sticky thread. If you want to help, write a list like Gunduz did but with link to each topic :

Code: [Select]
[url=LINK_TO_THE_SUGGESTION]SUGGESTION_NAME[url]
Write several at once if you want to make it easier - only 3 at a time is not worth it :p

Edit : These categories will probably be used :
- Accepted suggestions
- Refused suggestions
- Frozen suggestion (about 3D era, for example.)
Title: Re: sugestion for sugestion part
Post by: Sius on August 07, 2010, 07:52:01 pm
Well can you create that sticky one so we can start linking suggestions?
Title: Re: sugestion for sugestion part
Post by: Izual on August 07, 2010, 09:17:14 pm
Better reply here and I'll create topic with all the list in first (and unique) post ?
Title: Re: sugestion for sugestion part
Post by: Sius on August 11, 2010, 05:56:42 pm
Player tracked suggestion list

I will try to keep track about our suggestions in this post. Suggestions will be sorted here by simple system: topic name(=link), date and status. If there is anyone who would like to help me with this, please try to use same formating as I do and I will merge your posts into mine and hopefully we will get our own sticky thread soon. For those interested in helping me, here is the blank pattern that I use:
Code: [Select]
[url=*link*]*name*[/url]  [*date*] [color=yellow]Unknown[/color]
[url=][/url]  [] [color=yellow]Unknown[/color]
Its 3x copy/paste per suggestion + sort it under proper section. No big deal so I hope for some help here ;).

Note: Every suggestion has "Unknown" status as default. Feel free to post here which suggestions should have their status changed and I will try to update them asap. Same goes for wrongly sorted suggestions, missing or broken links and any other mistakes that I might have missed.

Status levels:
Implemented -  already ingame
Possible - suggestion with good chances to get implemented partially, with changes or completely
Pending - currently frozen suggestion (f.e. suggestions about 3D models)
Unknown - suggestion with unknown fate
Outdated - no longer viable suggestion
Unlikely - suggestion that will most likely never make it into the game


Interface & Cosmetics

Taggers notifycation (http://fodev.net/forum/index.php?topic=86.0)  [December 23, 2009] Unknown
Terminal data (http://fodev.net/forum/index.php?topic=2563.0)  [March 19, 2010] Unknown
BEK- Base Cretaion Kit (http://fodev.net/forum/index.php?topic=2594.0)  [March 20, 2010] Unknown
Changing ammunition type (http://fodev.net/forum/index.php?topic=2454.0)  [March 13, 2010] Unknown
Drop All (http://fodev.net/forum/index.php?topic=2316.0)  [March 04, 2010] Unknown
Small info about your actions (http://fodev.net/forum/index.php?topic=2171.0)  [February 26, 2010] Unknown
[Interface/I18n] Support iso charsets / unicode and use OS keyboard Layout (http://fodev.net/forum/index.php?topic=1656.0)  [ February 06, 2010] Unknown
[Interface] Shortcut 'option' and 'skilldex' (low) (http://fodev.net/forum/index.php?topic=353.0) [January 01, 2010] Unknown
new useful hotkeys. (http://fodev.net/forum/index.php?topic=466.0) [January 04, 2010] Unknown


Game Mechanics & Stuff

Mechanics
Speech skill (http://fodev.net/forum/index.php?topic=2644.0)  [March 23, 2010] Unknown
Ability of healing yourself without seeing your character (http://fodev.net/forum/index.php?topic=2384.0)  [March 08, 2010] Unknown
Farming, shops and the economy (http://fodev.net/forum/index.php?topic=2464.0)  [March 13, 2010] Unknown
Drug Overdose (http://fodev.net/forum/index.php?topic=2218.0)  [March 01, 2010] Unknown
Make vendors unload, repair and stack guns. (http://fodev.net/forum/index.php?topic=1521.0)  [February 01, 2010] Unknown
Npcs doesnt know who your friends are? Why dont you just tell them? (http://fodev.net/forum/index.php?topic=2198.0)  [February 28, 2010] Unknown
More Radiation (http://fodev.net/forum/index.php?topic=2168.0)  [February 26, 2010] Unknown
Fatigue//effort gauge (http://fodev.net/forum/index.php?topic=2145.0)  [February 24, 2010] Unknown
Throwing grenades over obstacles (http://fodev.net/forum/index.php?topic=2062.0)  [February 20, 2010] Unknown
Turn- based PvP (http://fodev.net/forum/index.php?topic=2093.0)  [February 22, 2010] Unknown
faction player list in terminal (http://fodev.net/forum/index.php?topic=1897.0)  [ February 14, 2010] Unknown
Different people having access to the same brahmin. (http://fodev.net/forum/index.php?topic=1962.0)  [February 16, 2010] Unknown
Make hth damage bonuses affect throwing knives and rocks (http://fodev.net/forum/index.php?topic=1927.0)  [February 15, 2010] Unknown
Fear system (http://fodev.net/forum/index.php?topic=1502.0)  [January 31, 2010] Unknown
Pip-Boy Medical System (http://fodev.net/forum/index.php?topic=1633.0)  [February 05, 2010] Unknown
Lower turn time for AI (http://fodev.net/forum/index.php?topic=1072.0)  [January 19, 2010] Unknown
Town message board (http://fodev.net/forum/index.php?topic=1463.0)  [January 30, 2010] Unknown
First Aid requires First Aid Kits (http://fodev.net/forum/index.php?topic=1429.0)  [January 29, 2010] Unknown
[small] "Your turn" notification color (http://fodev.net/forum/index.php?topic=1434.0)  [January 29, 2010] Unknown
Thief perk or profession ability "Better hearing" (http://fodev.net/forum/index.php?topic=1316.0)  [January 26, 2010] Unknown
Buyable respawn faction base guards (http://fodev.net/forum/index.php?topic=1246.0)  [January 25, 2010] Unknown
Extracting food from dead animals and hunger system (http://fodev.net/forum/index.php?topic=1114.0)  [January 21, 2010] Unknown
death-that-does-not-heal-you + looting unconscious + tapping out (http://fodev.net/forum/index.php?topic=1046.0)  [January 19, 2010] Unknown
Little improvements on joining faction (http://fodev.net/forum/index.php?topic=1189.0)  [January 23, 2010] Unknown
Remaking detoriation (http://fodev.net/forum/index.php?topic=1190.0)  [January 23, 2010] Unknown
Morale/Charisma System (http://fodev.net/forum/index.php?topic=1165.0)  [January 22, 2010] Unknown
Traits Rethought (http://fodev.net/forum/index.php?topic=1109.0)  [January 20, 2010] Unknown
Making Armour Class Useful (http://fodev.net/forum/index.php?topic=156.0) [December 27, 2009] Unknown
Escape of the conflit with the npc too hard, for level 1-10 (http://fodev.net/forum/index.php?topic=225.0)  [December 29, 2009] Unknown

Professions, jobs & other
Lets make it close and personal. New profession: martial arts master (http://fodev.net/forum/index.php?topic=2304.0)  [March 04, 2010] Unknown
Behold: scout (or scouting) profession (http://fodev.net/forum/index.php?topic=2005.0)  [February 18, 2010] Unknown
Taming wild dogs (http://fodev.net/forum/index.php?topic=1535.0)  [February 02, 2010] Unknown
What about reworking doctors profession (http://fodev.net/forum/index.php?topic=1276.0)  [January 25, 2010] Unknown
Slavery (http://fodev.net/forum/index.php?topic=451.0)  [January 03, 2010] Unknown
About "Fishing"(#2) (http://fodev.net/forum/index.php?topic=826.0)  [January 13, 2010] Unknown

Items & crafting
Make Gatling more useful (http://fodev.net/forum/index.php?topic=1701.0)  [February 07, 2010] Unknown
Items deteriorating over time. (http://fodev.net/forum/index.php?topic=2432.0)  [March 11, 2010] Unknown
Expand using science to dismantle melee weapons (http://fodev.net/forum/index.php?topic=2291.0)  [March 04, 2010] Unknown
FIX button (http://fodev.net/forum/index.php?topic=2308.0)  [March 04, 2010] Unknown
XL70E3 (http://fodev.net/forum/index.php?topic=2235.0)  [March 02, 2010] Unknown
Crafting Nuka Cola/baking Rose's cookies (http://fodev.net/forum/index.php?topic=1659.0)  [February 06, 2010] Unknown
Rework the molotovs (http://fodev.net/forum/index.php?topic=1497.0)  [January 31, 2010] Unknown
Radio detonator plastique (http://fodev.net/forum/index.php?topic=592.0)  [January 08, 2010] Unknown
Improvements of some small guns (http://fodev.net/forum/index.php?topic=885.0)  [January 14, 2010] Unknown


Quest Related

Random caves quests (http://fodev.net/forum/index.php?topic=1891.0)  [February 14, 2010] Unknown
Reputation and Quests (http://fodev.net/forum/index.php?topic=2066.0)  [February 20, 2010] Unknown
City factions, reputation and shrubberies (http://fodev.net/forum/index.php?topic=1287.0)  [January 26, 2010] Unknown
Repeatable Mission Ideas (http://fodev.net/forum/index.php?topic=1102.0)  [January 20, 2010] Unknown
Shoveling shit (http://fodev.net/forum/index.php?topic=183.0) [December 28, 2009] Unknown




Last suggestion added to the list:
Taggers notifycation (http://fodev.net/forum/index.php?topic=86.0)  [December 23, 2009] Unknown (last one on page 27)

TO BE CONTINUED...
Title: Re: sugestion for sugestion part
Post by: LagMaster on August 13, 2010, 09:36:22 am
k,tnx for this oportunity,please post a reply here,like Izual sad,(like this:
OK. Good idea !

We'll make a list about that, in a sticky thread. If you want to help, write a list like Gunduz did but with link to each topic :

Code: [Select]
[url=LINK_TO_THE_SUGGESTION]SUGGESTION_NAME[url]
Write several at once if you want to make it easier - only 3 at a time is not worth it :p

Edit : These categories will probably be used :
- Accepted suggestions
- Refused suggestions
- Frozen suggestion (about 3D era, for example.)
)
so please help me
Title: Re: List of what not to sugest
Post by: Sius on August 15, 2010, 12:00:22 pm


Anyway can we change topic name please? The original one is misleading. Oh and is it somehow possible to edit 1st post in this topic without being mod/admin? Or should I just keep editing my post and you guys will copy/paste them to the first one?
Title: Re: List of what not to sugest
Post by: Surf on August 15, 2010, 12:02:47 pm
Removed the "my suggestions wont get implemented  :'( " stuff.

You just can edit your own posts, Sius. Just write me or another mod a PM when you updated the list and I/we'll edit the post.
Title: Re: List of what not to sugest
Post by: Nyan on August 15, 2010, 01:30:01 pm
Wow there are two threads in Sius' list.

Am I cool yet guys?
Title: Re: List of what not to sugest
Post by: Sius on August 15, 2010, 02:02:50 pm
Wow there are two threads in Sius' list.

Am I cool yet guys?

Wait when I get to page 20 and up... then we will count again :D.
Title: Re: List of what not to sugest
Post by: Nyan on August 15, 2010, 02:09:54 pm
Ah so you are updating the list. Are those ideas doomed to die or is the whole thing going to be voted? Just asking because my very ideas are nearly as brilliant as myself.
Title: Re: List of what not to sugest
Post by: Sius on August 15, 2010, 02:54:16 pm
Well I have small info in my post here. Its open for anyone to edit list of our suggestions. Main idea is to make a list so everyone will just press ctrl+f and type few words and in 2 seconds he will know if the idea in his mind does not already exists and if yes, whats its status.

http://fodev.net/forum/index.php?topic=7644.msg67693#msg67693
Title: Re: List of what not to sugest
Post by: Izual on August 15, 2010, 04:36:43 pm
I officially let you handle this, Surf (Anything that requires mod powers). Also, good job, Sius !
Title: Re: List of what not to sugest
Post by: Surf on August 15, 2010, 04:39:22 pm
Oh, what a pleasure. :p

But yeh, ofcourse. As said, just send me a PM and I'll update the list @ Sius and the ither helpers.
Title: Re: List of what not to sugest
Post by: kraskish on August 16, 2010, 11:09:32 am
I think some dev should make such list unless it was confirmed by them that some suggestion will not be accepted EVER
Title: Re: List of what not to sugest
Post by: Sius on August 16, 2010, 11:45:31 am
I think some dev should make such list unless it was confirmed by them that some suggestion will not be accepted EVER

Well its pretty clear that some suggestions will never make it into the game, yet they "respawn" here all the time. Some of them even 3times per month.


Anyway I've created new topic about this: http://fodev.net/forum/index.php?topic=8018.0. Main reason is to make it possible for me to edit 1st post and also to change topic name to some less misleading one. Also I've started to add author names next to date. And some smaller updates were done to the list in new thread. So I suggest to simply swap sticky flags between this and new thread and I will continue my work there without mods having to copy/paste my every update.
Title: Re: List of what not to sugest
Post by: Surf on August 16, 2010, 05:41:11 pm
Ok. Stickied the new thread, unstickied this one.
Title: Re: List of what not to sugest
Post by: Haraldx on August 16, 2010, 05:59:40 pm

Speech skill (http://fodev.net/forum/index.php?topic=2644.0)  [March 23, 2010] Unknown

I would say it's pending, There is no way it can't be implented!
Reasons:
* Why should we waste a skill?
* Speech removal = not fallout!
* With speech we could make dozens of new quests!
* FOnline: 2238 devs aren't lazy bastards, they will do it! They will, right?
Title: Re: List of what not to sugest
Post by: Sius on August 16, 2010, 08:16:16 pm
I would say it's pending, There is no way it can't be implented!
Reasons:
* Why should we waste a skill?
* Speech removal = not fallout!
* With speech we could make dozens of new quests!
* FOnline: 2238 devs aren't lazy bastards, they will do it! They will, right?

Updated. Also try to post several suggestions at once not just one or two. And from now one please use this (http://fodev.net/forum/index.php?topic=8018.0) thread to post changes.