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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: LagMaster on August 01, 2010, 09:09:40 pm

Title: in combat TB
Post by: LagMaster on August 01, 2010, 09:09:40 pm
so now we know that some big players are whit a caravan near a town in TB, kill some curios noobs,getting rich and those poor bastards can't kill them becoze is not there turn

or you are in TB encountermyou need 1 hour to escape it(if you are unlucky) and your frends are w8ing for you for IDK what things

my solution:
only the players in combat shoud move in turns, and enter combat only if shoots other people or NPC or if he is shoten this way we can avoin the players that hunt in TB whitour losing our precios time,and avoid caravaners

but of course, you go near exit,burst some shots to kill someone and then leave whit the xp,so why not you shoot and must w8 for 3 turns to be able to exit and to leave combat you must have 3-5 turns whit the end-cmb toogled

ideeas for improvment and coments please
Title: Re: in combat TB
Post by: ditty smalls on August 01, 2010, 11:37:15 pm
Good idea.
Title: Re: in combat TB
Post by: TheRiot! on August 02, 2010, 12:53:34 am
and what? Guy with high sneak can go, steal and run becouse nobody see him - nobody shoot?
Title: Re: in combat TB
Post by: C47 on August 02, 2010, 10:52:50 am
How can you connect TB with RT in the same time?

And in that case you can go close to one player that is not his turn now and then shot (the best for HtH players)
Title: Re: in combat TB
Post by: gordulan on August 02, 2010, 03:37:33 pm
or you can avenger his ass at point blank range when it is the NPC's turn from what I understand, too buggy anyways, quite terrible suggestion because it will be aboozed the living shit out of...
Title: Re: in combat TB
Post by: Pandemon on August 02, 2010, 04:07:43 pm
Making TB fight between 2 players while the rest (10? 20? 50 in NCR?) is in normal mode (RT) is impossible to make if you wont modify engine and Devs wont.
Title: Re: in combat TB
Post by: LagMaster on August 02, 2010, 09:49:00 pm
but still is a good ideea,no?
and is not about TB or RT combat mode selected,so listen here:
if you are in RT the combat starts and you can't leave the map for 10 seconds
but let's say a time limit of,30 seconds to leave the map,or you will stay in combat

but still,the ideea is good,no?
Title: Re: in combat TB
Post by: kraskish on August 02, 2010, 10:04:00 pm
As I understand your suggestion youd like RT for players outside combat, even for those who have TBC mode on, ok. But then you say a person leaving the map should wait 3 turns? So this idea is totally useless. You can avoid combat in 3 turns already.

 I dont understand how youd like that to be implemented either. If I was a sniper and I would go to my max range or get close to you and observe. In final moment if your opponent would fall Id shot you in the eye, bursting, throwing nades or whatever from a prepared range.
Title: Re: in combat TB
Post by: Surf on August 02, 2010, 11:40:30 pm
Don't write such "comedian" poll options next time please (like your last one - "I am too awesome to comment"). If I see such a poll again I'll just delete it.
Title: Re: in combat TB
Post by: Izual on August 07, 2010, 04:55:32 pm
Suggestion closed, players above ^ are pretty right.