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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Dylan Fraser on July 23, 2010, 05:26:54 pm

Title: Bonus HtH Damage
Post by: Dylan Fraser on July 23, 2010, 05:26:54 pm
Supposedly it adds +2 to your unarmed damage.
I've heard that it's in fact a lot more than that.

Hmm?

Also, does having a higher unarmed skill boost the chance of a crit?
Title: Re: Bonus HtH Damage
Post by: Enzo on July 23, 2010, 05:29:38 pm
I was trying HtH char in the past, but didnt notice any change other than +2 damage effect
Title: Re: Bonus HtH Damage
Post by: RavenWolf on July 23, 2010, 11:40:32 pm
it gives +2 max damage on melee atacks (melee and unarmed)
having a high unarmed skill will unlock some special unarmed atacks, some have more critical chance.
here: http://fallout.wikia.com/wiki/Unarmed (http://fallout.wikia.com/wiki/Unarmed)
Title: Re: Bonus HtH Damage
Post by: Enzo on July 24, 2010, 01:13:49 am
having a high unarmed skill will unlock some special unarmed atacks, some have more critical chance.

but it has nothing to do with this perk...
Title: Re: Bonus HtH Damage
Post by: Zarecki on July 24, 2010, 12:44:41 pm
o_O!?
Title: Re: Bonus HtH Damage
Post by: Kardia on July 24, 2010, 01:44:50 pm
Yeah its only +2 max, all melee dmg in general only contributes to max as far as ive seen. So taking heavy handed and 10 ST just
"might" make you swing harder, its all a chance of luck with the rolls. Minimum dmg is horrifyingly low on melee atleast
no matter what you boost.

So currently crit/dmg hybrid is best way to go, pure dmg is just a matter of luck.
Title: Re: Bonus HtH Damage
Post by: Floodnik on July 24, 2010, 02:47:14 pm
but it has nothing to do with this perk...

Quote
Also, does having a higher unarmed skill boost the chance of a crit?
Title: Re: Bonus HtH Damage
Post by: Roachor on July 24, 2010, 06:22:40 pm
http://www.fo2238.fodev.net/wiki/Unarmed

bonuses are there
Title: Re: Bonus HtH Damage
Post by: Dylan Fraser on July 26, 2010, 07:31:32 am
http://www.fo2238.fodev.net/wiki/Unarmed

bonuses are there

Not what I meant.  I've heard that having a higher unarmed skill boosts the chance of a successful crit roll.
Title: Re: Bonus HtH Damage
Post by: gordulan on July 26, 2010, 08:14:19 am
nope, it don't. It's only the different special attacks that boost your chance of critting the bastard, i'm pretty sure you know the tables so I won't bother putting em here, or linking em, you seem experienced enough. Now to go shoot some fuckers in the old west in RDR
Title: Re: Bonus HtH Damage
Post by: Cocain on September 07, 2010, 09:54:03 am
Yeah its only +2 max, all melee dmg in general only contributes to max as far as ive seen. So taking heavy handed and 10 ST just
"might" make you swing harder, its all a chance of luck with the rolls. Minimum dmg is horrifyingly low on melee atleast
no matter what you boost.

So currently crit/dmg hybrid is best way to go, pure dmg is just a matter of luck.

what do you mean by hybrid? can u gimme an example of one?