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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: runboy93 on July 07, 2010, 08:47:26 pm

Title: More damage to tommy gun.
Post by: runboy93 on July 07, 2010, 08:47:26 pm
I think that tommy gun has too low damage even it is machinegun.
So i suggest to raise power to 9-20 or 10-20.

And then you can raise tommy gun making resources little maybe?
Title: Re: More damage to tommy gun.
Post by: Michaelh139 on July 07, 2010, 08:50:17 pm
Or make it burst like 25 bullets and/or what you said.

That way Smallgunners will have a lil miniminigun to combat with.
Title: Re: More damage to tommy gun.
Post by: Archaeon_dude on July 08, 2010, 03:24:31 am
YESSS.
*WIN*
+1
Title: Re: More damage to tommy gun.
Post by: Archaeon_dude on July 08, 2010, 03:52:18 am
It is not canon, and it might make the "Mobsters" encounter real challenging. Either this modification should take place, or there should be new SGs implemented, with better/more diverse damage, range and all that. Not so AP eating as the sniper rifle, tho.
Title: Re: More damage to tommy gun.
Post by: Haraldx on July 08, 2010, 09:28:49 am
Good idea, I always thought the tommy gun is underpowered somehow. I guess it's because grease gun is more of a powerful.
Title: Re: More damage to tommy gun.
Post by: Saumax on July 08, 2010, 09:32:54 am
tommy gun is good as it is, remember it is half smg half rifle, it has large magazine, 10 shots per round, easy to craft, ammo is easy to make, its great for starting sniper, what the hell else you want? its not fucking bozar or avenger
Title: Re: More damage to tommy gun.
Post by: Quentin Lang on July 08, 2010, 09:45:51 am
tommy gun is good as it is, remember it is half smg half rifle, it has large magazine, 10 shots per round, easy to craft, ammo is easy to make, its great for starting sniper, what the hell else you want? its not fucking bozar or avenger
This.
It uses the CHEAPEST ammo in game.
Title: Re: More damage to tommy gun.
Post by: Saumax on July 08, 2010, 12:24:50 pm
qlang got point, this is ENOUGH reason to not change tommy gun
Title: Re: More damage to tommy gun.
Post by: GroeneAppel on July 08, 2010, 05:48:03 pm
And best of all! it has a 16 burst range!
It's ammo also gives no extra damage like all other ammo does!
The Tommygun is one of the worst weapons out there, the only reason why someoene would bother using it is because it has a 32 range singleshot mode, but heck even then you are better of shooting with a 10mm pistol because that one takes 2 ap less to fire!
Title: Re: More damage to tommy gun.
Post by: gordulan on July 08, 2010, 06:02:59 pm
don't forget the 6 str needed to use it properly, most smallgunners have a 5 str, thus taking their skill down by 20% and on top of that placing a +6-10% crit fail chance.
Title: Re: More damage to tommy gun.
Post by: corosive on July 08, 2010, 10:17:43 pm
tommy gun is weak i used to use one b4 the wipe as a shitty burst weapon... its great on unarmoured targets and small critters but the single shot damage is just terrible. Its weak as hell! Who cares if its cheap and the ammo is even cheaper, its a p.o.s gun that nobody but noobs use. The grease gun is just a better alternative. If we raised the damage of the tommy gun a little higher it will have some use. Until then its just going to be useless except for low level bluesuits.

Even in Fallout 2 it sucked. Maybe switch the damage of the grease gun to the tommy gun and vice versa? 10-20 for tommy and 8-20 or whatevr it is for the grease gun ? The grease gun is an SMG anyways that isnt so accurate whereas the Tommy Gun is a master crafter ww2 gun that won us the goddamn war its a rifle that can spray 50 rounds in 3 seconds and it killed alot of Japs and Nazi's.... frankly i'd rather see people use the tommy gun instead of a grease gun...

so all in one... +1 for raising the damage of the tommy gun so we can start using them again.. they just look so cool!

Title: Re: More damage to tommy gun.
Post by: GroeneAppel on July 08, 2010, 10:43:54 pm
tommy gun is weak i used to use one b4 the wipe as a shitty burst weapon... its great on unarmoured targets and small critters but the single shot damage is just terrible. Its weak as hell! Who cares if its cheap and the ammo is even cheaper, its a p.o.s gun that nobody but noobs use. The grease gun is just a better alternative. If we raised the damage of the tommy gun a little higher it will have some use. Until then its just going to be useless except for low level bluesuits.

Even in Fallout 2 it sucked. Maybe switch the damage of the grease gun to the tommy gun and vice versa? 10-20 for tommy and 8-20 or whatevr it is for the grease gun ? The grease gun is an SMG anyways that isnt so accurate whereas the Tommy Gun is a master crafter ww2 gun that won us the goddamn war its a rifle that can spray 50 rounds in 3 seconds and it killed alot of Japs and Nazi's.... frankly i'd rather see people use the tommy gun instead of a grease gun...

so all in one... +1 for raising the damage of the tommy gun so we can start using them again.. they just look so cool!



Better idea is, tommy gun has 50 bullet magazine correct? well let it spray! instead of 10 bullets for a burst let it burst 30! voila a deadly burst weapon.
Range is still bad, but should stay bad since damage increased.
Title: Re: More damage to tommy gun.
Post by: Michaelh139 on July 08, 2010, 11:31:31 pm
Better idea is, tommy gun has 50 bullet magazine correct? well let it spray! instead of 10 bullets for a burst let it burst 30! voila a deadly burst weapon.
Range is still bad, but should stay bad since damage increased.
25 bullets because then it would only have 20 bullets for last burst making it more of a single burst/reload weapon for full effect.
Title: Re: More damage to tommy gun.
Post by: kraskish on July 09, 2010, 12:28:45 am
tommy gun is good as it is, remember it is half smg half rifle, it has large magazine, 10 shots per round, easy to craft, ammo is easy to make, its great for starting sniper, what the hell else you want? its not fucking bozar or avenger

ORLY? It has 3-20 for single and 10x(3-20) dmg. Good for sniper? Hit it for 3 dmg and youll feel satisfied. Burst is good as it is, I understand that it cannot be for sniper so increasing single shot damage wouldnt do, just 3-7 damage is like unarmed or HtH... is really low, even mauser is better, yes, worst weapon in game has a better single shot than this.

As for me it should have 8/9-20 dmg for single shot and 3-20 for burst if its possible of course
Title: Re: More damage to tommy gun.
Post by: gordulan on July 09, 2010, 02:48:02 pm
why not just let it empty the entire mag, a pray and spray weapon...
Title: Re: More damage to tommy gun.
Post by: Michaelh139 on July 09, 2010, 07:47:42 pm
why not just let it empty the entire mag, a pray and spray weapon...
Holy shit that'd be insanely powerful....  Bring it on!

Since we don't get dual-wields to combat "Teh uberpowabuldz wit de mingonz"  why can't we get a full on 50 bullet burst weapon?
Title: Re: More damage to tommy gun.
Post by: kraskish on July 23, 2010, 12:39:29 pm
Holy shit that'd be insanely powerful....  Bring it on!

Since we don't get dual-wields to combat "Teh uberpowabuldz wit de mingonz"  why can't we get a full on 50 bullet burst weapon?

THIS IS MADNESS!
Title: Re: More damage to tommy gun.
Post by: Badger on July 23, 2010, 02:04:32 pm
I think we can increase the minimum damage - making it something higher than 3.

Or we make this gun manly as all hell and make it shoot half its clip when bursting.
Title: Re: More damage to tommy gun.
Post by: kraskish on July 23, 2010, 03:05:11 pm
Ive been thinking a bit and however tommy gun uses the cheapest ammo, even the cheapest should make more dmg than lvl 1 kick. I mean, I understand the burst to be 3-20, but single shot 3-20? Ok, if it depended on the range and the targets close to the maximum range of tommy gun would get dmg closer to 3 than to 20 I agree but it doesnt work like that. Its a two handed weapon and yet you can cause raw 3 dmg with a single shot to enemy being close to you.

Burst: 3-20 fine

Single shot: 3-20 not really :/, it should be 7-20 at least. I mean, you can kill a person IRL with a fake weapon and this is a real weapon, 2 handed with real ammo and greater dmg than mauser of 10mm pistol
Title: Re: More damage to tommy gun.
Post by: Sailor on July 24, 2010, 04:52:53 am
Quote

Even in Fallout 2 it sucked. Maybe switch the damage of the grease gun to the tommy gun and vice versa? 10-20 for tommy and 8-20 or whatevr it is for the grease gun ? The grease gun is an SMG anyways that isnt so accurate whereas the Tommy Gun is a master crafter ww2 gun that won us the goddamn war its a rifle that can spray 50 rounds in 3 seconds and it killed alot of Japs and Nazi's.... frankly i'd rather see people use the tommy gun instead of a grease gun...

please shoot yourself in the head.
Title: Re: More damage to tommy gun.
Post by: Gatling on July 24, 2010, 04:53:46 pm
please shoot yourself in the head.

Will not be tolerated.  >:(

-Moving on, many of the changes are overpowering so far that I seen.  Why not just a little to increase its effectiveness without making it so damn uber.

- instead of 3-20 dmg, why not just 5-20, with a 12-bullet burst.  Minor, but the extra two bullets are upping its damage from 30-200 to 60-240.  Little at a time...

Also, you say the ammo sucks, but while it may NOT have a damage modifier, it also does not have a DR% modifier.

10mm JHP
2/1 dmg mod
+25% DR
Title: Re: More damage to tommy gun.
Post by: eBay on July 24, 2010, 05:10:16 pm
come on, guys if u really need some fire power look at big guns,
Title: Re: More damage to tommy gun.
Post by: Michaelh139 on July 24, 2010, 06:59:19 pm
come on, guys if u really need some fire power look at big guns,
THATS THE PROBLEM!!  Its always big guns, big guns, big fucking guns.
Title: Re: More damage to tommy gun.
Post by: runboy93 on July 24, 2010, 09:48:37 pm
come on, guys if u really need some fire power look at big guns,
Big guns needed nerf :P
Title: Re: More damage to tommy gun.
Post by: kraskish on July 25, 2010, 05:53:17 pm
Will not be tolerated.  >:(

-Moving on, many of the changes are overpowering so far that I seen.  Why not just a little to increase its effectiveness without making it so damn uber.

- instead of 3-20 dmg, why not just 5-20, with a 12-bullet burst.  Minor, but the extra two bullets are upping its damage from 30-200 to 60-240.  Little at a time...

Also, you say the ammo sucks, but while it may NOT have a damage modifier, it also does not have a DR% modifier.

10mm JHP
2/1 dmg mod
+25% DR

You suggest Tommy gun using 10mm JHP? or is it just an example?

Well, the bullets should have some increased dmg mod like 5/4 because they're fired from a machine gun. For me burst is ok, the single shot, however, is not. In worst case 3-7 dmg seems really low compared to its single shot mode. I mean, I cant imagine a gun (ok maybe a bb gun) that could cause as little as 3-7 minimum! Its less than mauser! And Tommy is rather a more solid gun than that
Title: Re: More damage to tommy gun.
Post by: gordulan on July 26, 2010, 01:13:05 am
I'd even go as far as saying increasing the damage to 15-(current max +5), swapping the ammo to 10mm and incrasing the range to 35 singleshot mode and 20 in burst mode, and reduce the minimum usage strength to 5, that 6 str is just fuckered up...
Title: Re: More damage to tommy gun.
Post by: Gatling on July 26, 2010, 02:30:46 am
You mean Was a solid gun.  In its era of usage, it was good.  But its fairly archaic now, and I can only imagine how bad it might be later on.
And yes, I just listed the 10mm jhp ammo stats as comparison.  I do not see tommy gun ammo being changed to 10mm, either. That... just makes no sense.

In the end, I don't really see much being changed to it.  It IS a cheap little burst weapon, just with some very low min damage.  It's random.
Title: Re: More damage to tommy gun.
Post by: Michaelh139 on July 26, 2010, 03:10:46 am
It IS a cheap little burst weapon, just with some very low min damage.

Its is NOT as cheap as a 10mm smg who's damage is far more consistant than that of the tommy gun.

(By not as cheap i meant the price for the gun itself, not its ammo).
Title: Re: More damage to tommy gun.
Post by: gordulan on July 26, 2010, 03:40:39 am
the 10mm SMG is also easy to farm in bulk, considering that the enemies who use it usually have <60 HP
Title: Re: More damage to tommy gun.
Post by: kraskish on July 26, 2010, 01:30:53 pm
the 10mm SMG is also easy to farm in bulk, considering that the enemies who use it usually have <60 HP

WHO? homesteaders?
Title: Re: More damage to tommy gun.
Post by: gordulan on July 27, 2010, 05:09:08 pm
nope, regulators, they have the LA scavenger karma levels, so if you shoot em yo don't lose rep with the regulators organisation.
Title: Re: More damage to tommy gun.
Post by: Badger on July 27, 2010, 05:27:23 pm
Speaking of the 10mm SMG, does it do more damage in most situations?
Title: Re: More damage to tommy gun.
Post by: kraskish on July 27, 2010, 05:28:36 pm
Speaking of the 10mm SMG, does it do more damage in most situations?

absolutely yes, plus you have AP and JHP ammo sooooo........
Title: Re: More damage to tommy gun.
Post by: Solar on July 27, 2010, 06:56:20 pm
Tommy Gun is meant to be the lowest tier burster, don't think thats going to change really.
Title: Re: More damage to tommy gun.
Post by: Archaeon_dude on July 28, 2010, 06:10:56 am
 If such were the case, will a wider variety of guns be implemented in the future?
Title: Re: More damage to tommy gun.
Post by: kraskish on July 28, 2010, 12:07:51 pm
If such were the case, will a wider variety of guns be implemented in the future?

Soon as 3d era will be implemented. If you mean beyond-fallout guns - nope.

And Solar, ok I agree with you, but theres something just wrong when you compare 10mm smg and tommy gun, namely their range: 20 (10mm smg) and 16 (tommy gun) and tommy gun is a two-hand weapon :/
Title: Re: More damage to tommy gun.
Post by: Solar on July 28, 2010, 01:17:04 pm
There are plenty of guns already, things will be tweaked over time.
Title: Re: More damage to tommy gun.
Post by: kraskish on July 28, 2010, 01:34:21 pm
There are plenty of guns already, things will be tweaked over time.

congrats for 1k post!