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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: cerberix on July 01, 2010, 05:28:15 pm
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Hello everyone.
What is the rule LK aggressor and defender? For example, as a player (1) has the 10LK and how often he does a critics and instants on the player (2) with 1LK?
How does it go at other options? Let's say the player with 6LK (aggressor) attacking player with 10LK. It is a rule accurate?
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So nobody knows? Maybe developers know how it is? Where can i find criticals tabel?
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i dont think it matters who has more luck, but if enemy has less, it means he cant do that often criticals as you. (and if he critically miss, he does it... uhh, more painful to himself?)
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One of the devs says that even with maxed out luck/critical chance, the % to get an instakill is still less than 5%.
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One of the devs says that even with maxed out luck/critical chance, the % to get an instakill is still less than 5%.
.....We all know the answer to that so why bother arguing ::).
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Let me google that for you
http://falloutmods.wikia.com/wiki/Critical_hit_tables
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.....We all know the answer to that so why bother arguing ::).
What was the point of this post? Who is arguing?
Let me google that for you
http://falloutmods.wikia.com/wiki/Critical_hit_tables
It's different in FOnline...
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Luck adds 1% crit chance and if you do aimed shots it adds 6% per point for eye shots, less for easier shots. Only your luck matters, the only time your opponents luck is important is if you have jinxed, the less luck they have the worse the effects are going to be.
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I just love using a 10LK jinxed character, the enemies realy have a hell of a time fighting him.