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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Jeoshua on June 17, 2010, 01:35:47 am

Title: Roll your own Cigarettes
Post by: Jeoshua on June 17, 2010, 01:35:47 am
At some point, Tobacco is going to be added in to the game.  And when it is, we will be able to craft it.

Problem is, it's a Doctor Level 2 professional craft.  That's ludicrous.  It's right up there with steroids and radiation chelation therapy (Buffout & Rad-Away).

I can roll my own cigarettes in real life, and I don't even know how to make a simple healing poultice.  Cigarette crafting should be far easier than requiring 115% First Aid, 80% Doctor, 8 Intelligence, and a total of $4500 to learn.
Title: Re: Roll your own Cigarettes
Post by: Michaelh139 on June 17, 2010, 01:40:43 am
Total support, this really doesn't make any sense...
Title: Re: Roll your own Cigarettes
Post by: Sephis on June 17, 2010, 01:59:17 am
At some point, Tobacco is going to be added in to the game.  And when it is, we will be able to craft it.

Problem is, it's a Doctor Level 2 professional craft.  That's ludicrous.  It's right up there with steroids and radiation chelation therapy (Buffout & Rad-Away).

I can roll my own cigarettes in real life, and I don't even know how to make a simple healing poultice.  Cigarette crafting should be far easier than requiring 115% First Aid, 80% Doctor, 8 Intelligence, and a total of $4500 to learn.
Then we would have to nerf cigarettes in the first place to balance out that change. I'm pretty sure healing powder is just made from grinding up the herbs with a mortar and pestle..
Title: Re: Roll your own Cigarettes
Post by: Ganado on June 17, 2010, 02:48:02 am
Obviously, players with 0 professions can already craft Cigarettes, as it is on the Fix list no matter what professions you have. All that needs to happen now is updating the Wiki and implementing Tobacco.
Title: Re: Roll your own Cigarettes
Post by: Jeoshua on June 17, 2010, 02:56:14 am
I don't see how +1 PE for 100 minutes is that ridiculously strong when compared with:

Buffout: +3 ST, +2 AG, +2 EN for 6 hours
Rad-Away: -150 Radiation Level over the course of 4 hours.

Possibly if they added a shorter duration and a harsher addiction, like -1 PE (due to the craving), and -1 EN (bad for your health).

Edit: Is it Abe?  Jesus strike all that.  Tho Cigarettes still could be worse for your health.  When they implement tobacco, people are gonna kill each other over those damned cigs...

EditEdit: inb4 "wasteland iz harshz"
Title: Re: Roll your own Cigarettes
Post by: Roachor on June 17, 2010, 05:31:05 am
addiction should be -1 cha, people who haven't had a cigarette usually act like assholes.
Title: Re: Roll your own Cigarettes
Post by: Gunduz on June 17, 2010, 06:36:35 am
There could always be the possibility of hand-rolled cigarettes and filtered cigarettes. Hand-rolled could be made by anyone and have a higher chance for addiction (probably less realistic) and filtered could be made by doctors (even though it seems more like a job for Mordino's druggist) and have less of a chance for addiction.

Hand-rolled would be made with wood (or paper crafted from wood) and tobacco and make 5 at a time. Filtered would be made with the same things, plus chemical component? for the filter and make ten.
Title: Re: Roll your own Cigarettes
Post by: Roachor on June 17, 2010, 08:27:55 am
don't kid yourself, everyone would be smoking weed. It's a lot hardier plant than tobacco.
Title: Re: Roll your own Cigarettes
Post by: Solar on June 17, 2010, 01:13:51 pm
Doc 2 is an old requirement. When Tobacco is in game it will be able to be made by anybody.

Of course tobacco will only be available on one unguarded map, however.
Title: Re: Roll your own Cigarettes
Post by: Surf on June 17, 2010, 01:20:41 pm

Of course tobacco will only be available on one unguarded map, however.


Good news! Soon we'll all be nicotine junkies not only in "real life"....  ;D
Title: Re: Roll your own Cigarettes
Post by: Jeoshua on June 17, 2010, 03:22:19 pm
addiction should be -1 cha, people who haven't had a cigarette usually act like assholes.
This  ;D

Good news! Soon we'll all be nicotine junkies not only in "real life"....  ;D

It's just not a post apocalyptic work unless everyone is wearing leather jackets, driving around junk-buggies, and smoking on mysteriously pristine marlboros.

Anyone for a cee-gar? Smoke em if ya got em!
Title: Re: Roll your own Cigarettes
Post by: BurntAluminum on July 07, 2010, 03:48:10 am
Cigars? Awesome Idea, should post it in the suggestion board, then I wouldn't have to RP one of my characters smoking cigars...

I'll cross my fingers in hope they look like the ones My Hero (http://thehistorynerd.files.wordpress.com/2009/10/fidel-castro1.jpg) smokes.

Edit: A Million edits later I learn what HTML format this forum uses.
Title: Re: Roll your own Cigarettes
Post by: Archaeon_dude on July 08, 2010, 03:18:26 am
 Yup. Cigarettes are relatively easy. I am just concerned about botany ¿Will there be a particular tobacco plant? The gathering of the ingredients for the cigarette might proove the hardest in real life. Forget about those fancy filters, you'd first need to be able of producin' polymers. I dunno. Stuff.
Title: Re: Roll your own Cigarettes
Post by: Jeoshua on July 08, 2010, 03:50:07 am
Wow... kind of a gravedig, eh?

The 3d era is approaching boys and girls.  It would be nice to have a "helmet" that shows you smoking a cigar, wouldn't it?  It needn't have any effects or armor value.  Just coolness.

NOW!  Someone get to modeling it.  Presto, cause the devs won't include it unless they're given it first!
Title: Re: Roll your own Cigarettes
Post by: gordulan on July 08, 2010, 01:02:40 pm
what about another model, mirrored (asshole) sunspecs with a cigar and a sombrero, would be the epitome of coolness.
Title: Re: Roll your own Cigarettes
Post by: philipos on July 08, 2010, 04:09:23 pm
we can be radiated after eating a fruit so we should be able to be radiated too after smoking this radiated tobacco
Title: Re: Roll your own Cigarettes
Post by: Alec Ramsey on April 05, 2011, 02:20:00 am
Wow... kind of a gravedig, eh?

The 3d era is approaching boys and girls.  It would be nice to have a "helmet" that shows you smoking a cigar, wouldn't it?  It needn't have any effects or armor value.  Just coolness.

NOW!  Someone get to modeling it.  Presto, cause the devs won't include it unless they're given it first!


lol cigs are the coolest hahaha       seriously as bad as it is, i wanna see a cig cosmetic too.   as far as stats, i like:
+1 per 

- 1 end

-20  sneak , for the smell

-1 char , also for the smell (maybe unless other character is a smoker? smoker npcs that sell cigs?)

for 30 minutes

    addiction:
 - 1 per

-1 char for bitchy attitude

-20 all guns?  shaky hands?

                                         
Title: Re: Roll your own Cigarettes
Post by: Andr3aZ on April 05, 2011, 09:40:12 am
Of course tobacco will only be available on one unguarded map, however.

I can see fights/gridcamps at tobacco map all the time because every non-leader char in fonline is a chain-smoker.
Title: Re: Roll your own Cigarettes
Post by: Lexx on April 05, 2011, 09:51:04 am
There are more ways than just one to obtain tobacco. The easiest / fastest one will be the one pvp map, if you are close to it. I've added entry points all around it, so this should keep grid camping at least a bit less effective.
Title: Re: Roll your own Cigarettes
Post by: Solar on April 05, 2011, 01:26:13 pm
Ah yes, concept evolution ;)
Title: Re: Roll your own Cigarettes
Post by: Johnnybravo on April 05, 2011, 05:56:34 pm
So it won't be prewar cigarettes :<.
(sarcastic reminder to upgrade description when stuff is changed)