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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Flick on June 06, 2010, 03:47:09 pm
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I suggest to make spawn scorpion's tail only from the large scorpion and create antidote need only two tails (not five)
1) in fallout 1 the doc need only two tail for create antidote
2) we don't risk antidote flood the market, only large scorpion left the tail that you need
3) medic with low strenght may create antidote without taking a buffout
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I think scorpion tails crafting should require 5 tails for non-doctors and 2 tails for doctors[1] and higher.
The tails are quite heavy and many docs can't even carry 5 tails!
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I think scorpion tails crafting should require 5 tails for non-doctors and 2 tails for doctors[1] and higher.
The tails are quite heavy and many docs can't even carry 5 tails!
Good one, a real doctor knows how to use those tails properly.
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absolutly agreed.
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It's weird how steep the crafting reqs are considering any amount of scorpions tails can be easily found (if not carried) and how useless the item is. I think i may have died from poison like once in the last 3 wipes.
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Ziven - that's the problem with poison, not with the antidote.
But yes, sth like Jovanka or Flick posted would do the trick
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Ziven - that's the problem with poison, not with the antidote.
But yes, sth like Jovanka or Flick posted would do the trick
well if poison does nothing then antidote is totally useless.
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lets open a new topic about raising of poison damage. :P
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I agree with this suggestion too, scorpion tails are a pain to carry for a little bottle of antidote that barely does anything because poisoning don't do barely anything.