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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Mr Feltzer on June 06, 2010, 01:48:31 am
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HEy, I Know Everyone HATES Having to Go Down or Up to Sierra To Make there Ammo, And probably get messed up by the Bots :P
Im Suggesting a New way to get 7.62mm, Possible a Special ToolKit Required or The Machine,
The ToolKit would have Image of SuperToolkit Except it Allows the Creation of 7.62mm.
It Should cost Aroud 5K In Shops, What Do yas Think?
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i think that idea sucks :/ since it should be advantage for staying in raiders faction ( maybe only bos could make them too but not more), and you are willing to make it for everyone for 5k which basically means nothing.
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I don't see why it's so hard to craft considering no serous players use it. It's a crap bullet and makes the FAL and M60 useless, hence no one ever using them.
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exactly WHY We Need It, M60 and FN FAL Arent Used cuz the Ammo's To hard to Get -_-
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It's even worse than laser/plasma rifle.
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People use Lasers and Plasmas. Next update will bring improvements to 7.62mm which should see the FN FAL and m60 used.
The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.
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People use Lasers and Plasmas. Next update will bring improvements to 7.62mm which should see the FN FAL and m60 used.
The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.
In closed area at Roger Westin's Ranch?
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Depends how they are implemented. Nothing about NCR is finalized.
If it were purely down to me I would have 1 7.62mm machine somewhere and let the 2 NPC factions fight over it.
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Depends how they are implemented. Nothing about NCR is finalized.
If it were purely down to me I would have 1 7.62mm machine somewhere and let the 2 NPC factions fight over it.
Gunrunners vs. Unity at eastcoast? Would be cool to be fragged by a mutant/gunrunner (a question of reputation) instead of a PK for change.
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People still won't use it because it has crap stats and .223 is infinitely better.
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People use Lasers and Plasmas. Next update will bring improvements to 7.62mm which should see the FN FAL and m60 used.
The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.
still biggest problem is not hard crafting of them but that hard crafting doesnt pay off in fight. 223 is way better ammo even now and crafting of it is still simple + (weapons like lsw > m60) and since all pvp players wants to reach maximum effectiveness 7.62 still wont help in that ^^
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I think 7.62mm weapons are pretty decent now. We shall see.
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I think 7.62mm weapons are pretty decent now. We shall see.
Ok we can compare :>
Both miniguns shot 10 bullets so we can compare only 1 bullet average damage done for calculations to be easier
M60 - 18 - 26 damage so 22 average damage. 7.62 mm increases it by 11/10 amount and -10% to dr so we get total average damage for one bullet which is equal to 22 * 11/10= 24.2 + 10% from dr so 26.62.
LSW - 20 - 30 damage so 25 average damage. damage is increased by -20% dr from 223 ammo, so 25 +20% from dr is 30.
So both guns fire 10 bullets, lsw does 3.38 damage more on average (and 33.8 more per one burst) then m60, and m60 bullets are harder to craft. So you still think people will use m60? :>
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Depends if we are talking in the era of LSW dropping everywhere or not, considering they are not craftable.
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Depends if we are talking in the era of LSW dropping everywhere or not, considering they are not craftable.
well then i can say that avengers are craftable and they are better than both of these miniguns mentioned before ^^ In my opinion, if you are willing to introduce gun into game and make it popular which has some harder to get ways for ammo for example, then it needs to be just better or better in some situations like perk penetrate or something for it dunno ^^ otherwise i dont see the situation in weapons usage changing :>
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The M60 is better than a Minigun in most cases. I think its safe to presume Avengers will be made more rare, LSW will be avaialble in fewer numbers and M60s will remain dependant upon 7.62mm.
M60 is now much more comparable to the other burst big guns with its own spin on things. All other things trail to the Avenger, but it doesn't mean we should just give up and allow on Avengers to be used :P
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The M60 is better than a Minigun in most cases. I think its safe to presume Avengers will be made more rare, LSW will be avaialble in fewer numbers and M60s will remain dependant upon 7.62mm.
M60 is now much more comparable to the other burst big guns with its own spin on things. All other things trail to the Avenger, but it doesn't mean we should just give up and allow on Avengers to be used :P
thing is that these cases for m60 to better are being lvl 1 without bonus ranged damage perks for example :D And never mind how hard stuff will be to craft or to find, still when gangs fight each other someone kills each other someone loots, these guns dont disappear, their number keeps growing and growing in gang stocks and its not a problem to get any of these "rare" guns for all factions eventually :> I dont believe you will make something drastic as finding those guns only in special encounters and then situation should turn in the one i just mentioned :> If you want all weapons to be used then you need to make them best in different situations, for now avenger is n1 in all situations, lsw is second, then maybe even m60, and their usage in fights is just a proof of that (and by usage minigun is third not m60):>
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Sure, but you have things like cost considerations, availability, perks that suit and counter. Not everything can be solved with one update.
m60 is, for me, in the right area and not the problem.
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There Should be a 7.62mm Machine somewhere up North Aswell, Maybe in a Basement in the Den.
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There Should be a 7.62mm Machine somewhere up North Aswell, Maybe in a Basement in the Den.
raiders base is in north kinda...
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Negative ammo DR does not increase the damage, it nullifies target's own DR, which at the end of calculations is clamped at [0,100].
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but as there are no blue suits without toughness in fight, it pretty much acts like that :> Maybe just the values i gave would be smaller but difference still same :>
Here are fixed calculations against ba guy who has no toughness now :>
Both miniguns shot 10 bullets so we can compare only 1 bullet average damage done for calculations to be easier
M60 - 18 - 26 damage so 22 average damage. 7.62 mm increases it by 11/10 amount and -10% to dr, and 8 dt, 40% dr from ba so we get total average damage for one bullet which is equal to (22 * 11/10 - 8 ) * 0.7=11.34 .
LSW - 20 - 30 damage so 25 average damage. damage is increased by -20% dr from 223 ammo, also 8dt amd 40% dr from ba - so (25-8)*0.8 = 13.6
So both guns fire 10 bullets, lsw does 2.26 damage more on average (and 22.6 more per one burst) then m60 with each bullet, and m60 bullets are harder to craft. So you still think people will use m60? :>
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short of giving 7.62 2/1 dmg modifier i don't think it will be used by anyone who can do math.
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In closed area at Roger Westin's Ranch?
In the fallout 2 restoration project, a safe house for the ranges is added outside of NCR. If a ranger (joinable) faction would be added this safe house could be added aswell. And then put the ammo making stuff in/around there.
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The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.
Oh yes, I would love for people to start crafting 7.62 at the Ranger Workshop in NCR.
:P
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and give an other place where to get the 3rd lvl of small guns