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Other => FOnline:2238 Forum => Archives => News and Announcements => Topic started by: Bartosz on June 02, 2010, 03:04:41 pm

Title: Changelog 2/06/2010
Post by: Bartosz on June 02, 2010, 03:04:41 pm
FIXES:
- Fov fixes (correct angle and damaged eye check).
- Barter item scrolling after filter change

FEATURES:
- Killing the town leader, will make the town angry and additionally cause the ruling faction to lose control if the killer belongs to that faction.
- It's possible to give brahmins to other players.
Title: Re: Changelog 2/06/2010
Post by: RavenousRat on June 02, 2010, 03:05:51 pm
- Killing the town leader, will make the town angry and additionally cause the ruling faction to lose control if the killer belongs to that faction.
Alt from none faction with 10mm SMG specially for this?

And what means angry? They will kill all on sight?
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:07:15 pm
I'm making a brahmin dealer JUST for this update.. WOOHOOOOOOOOOOO
Title: Re: Changelog 2/06/2010
Post by: Kilgore on June 02, 2010, 03:08:57 pm
Alt from none faction with 10mm SMG specially for this?

And what means angry? They will kill all on sight?

Yes, this isn't a solution. Also, town leader can be killed by accident in a firefight..
Title: Re: Changelog 2/06/2010
Post by: Izual on June 02, 2010, 03:13:17 pm
Well if you "accidentally" kill the most important dude in town, it's really your fault. Pay attention !

Quote
Yes, this isn't a solution.
Not a solution, but it's the first version of a "non-killable mayor" feature, so it can only get better.
Title: Re: Changelog 2/06/2010
Post by: Lil Jesus on June 02, 2010, 03:14:53 pm
Well if you "accidentally" kill the most important dude in town, it's really your fault. Pay attention !

Word.
Title: Re: Changelog 2/06/2010
Post by: vedaras on June 02, 2010, 03:15:03 pm
nice update :> Especially brahmin trade :>
Title: Re: Changelog 2/06/2010
Post by: maszrum on June 02, 2010, 03:15:37 pm
and what about guys not signed in gang ? they can gome with gang who actually taking control in some city and kill TC guy ? ;o

i can bet tds/rda/nra will do stuff like that
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:16:05 pm
nice update :> Especially brahmin trade :>

I'm going to be smuggling....

Brahmin....
Title: Re: Changelog 2/06/2010
Post by: Glave on June 02, 2010, 03:19:16 pm
i can bet tds/rda/nra will do stuff like that

Yep, you're right. We've been prepared.

Anyways, this isn't a solution at all. Will cause much annoyance, especially when a mayor like Marcus is out in the open.
Title: Re: Changelog 2/06/2010
Post by: Kilgore on June 02, 2010, 03:21:29 pm
Well if you "accidentally" kill the most important dude in town, it's really your fault. Pay attention !

You don't get it. Enemy can use this by standing behind town leader for you to kill him. Yeah yeah, I know that you should go around that guy and kill enemy, but seriously, this feature shouldn't make defending the town harder. Still, you can kill town leader if you wish, without problems, with a char who isn't a member of controlling faction.
Title: Re: Changelog 2/06/2010
Post by: C47 on June 02, 2010, 03:34:32 pm
eeerrrm, few days rollback? O_o
Title: Re: Changelog 2/06/2010
Post by: RavenousRat on June 02, 2010, 03:35:47 pm
If you'll have a problem:
Running Updater says: No update needed.
But loging in says: The network reports your client is an incorrect version, update the client.
Running Updater again says: No update needed.

You'll have to move faction008.dat (or any other needed file, but I prefered it, because it has really low size) to other folder or delete it, and then run update, so it'll be updated.




eeerrrm, few days rollback? O_o
Btw, yea.
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:36:10 pm
eeerrrm, few days rollback? O_o

wait what?
Title: Re: Changelog 2/06/2010
Post by: RestarT on June 02, 2010, 03:37:21 pm
what hapenned?! 3 days rollback? this is really bad joke devs... :-\
Title: Re: Changelog 2/06/2010
Post by: zoOnk on June 02, 2010, 03:38:50 pm
I log on ma char now and i dont heave my equipment ( 14 HQ Minerals!, Grese Gun and 120 ammo for it and sledgehummer) ??? name on game zo_Onk (iis any chance to heave again that stuff?)

Oh intersting now is that what i lose in my base
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:39:08 pm
Um... I'm on fire...
Title: Re: Changelog 2/06/2010
Post by: Izual on June 02, 2010, 03:40:01 pm
Rollback fixed, it seems.
Title: Re: Changelog 2/06/2010
Post by: C47 on June 02, 2010, 03:40:23 pm
boradam, reset your launcher
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:41:55 pm
boradam, reset your launcher

Thanks
Title: Re: Changelog 2/06/2010
Post by: RestarT on June 02, 2010, 03:42:41 pm
Rollback fixed, it seems.
I dont think so I still have brahmins hides from building tent which I was building on Monday...
Title: Re: Changelog 2/06/2010
Post by: RavenousRat on June 02, 2010, 03:44:20 pm
I dont think so I still have brahmins hides from building tent which I was building on Monday...
And I don't see a base and have an armor on me, but have skin of bluesuiter, but BoS patrols want to kill me (resigned BoS faction few minutes before update), so it's half-rollback on only items, bases, etc.
Title: Re: Changelog 2/06/2010
Post by: vedaras on June 02, 2010, 03:44:35 pm
rollback is huger then huge, hope it will gets fixed, these things are demotivating a lot :>
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:46:26 pm
I do believe i lost my robes.
Title: Re: Changelog 2/06/2010
Post by: Branco on June 02, 2010, 03:46:33 pm
It's beta dudes, stop whining as if you're playing the next 15$/month super-production from a big studio.

Title: Re: Changelog 2/06/2010
Post by: C47 on June 02, 2010, 03:48:50 pm
branco, but if we will not point a mistakes so it could happend at final product ;]

so stop whining on whiners :x
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:48:57 pm
No one is whining, It's informing of the rollback.
Title: Re: Changelog 2/06/2010
Post by: Chomiq on June 02, 2010, 03:49:18 pm
Guess there goes whole "rollback shouldn't be larger than 5min" thing from previous update.
Title: Re: Changelog 2/06/2010
Post by: Nexxos on June 02, 2010, 03:50:03 pm
[16:48:15] <[TG]NexxosFIN> Guys, always remember that this IS STILL A BETA, don't always cry, stuff will happen, good stuff and bad stuff.
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 03:51:44 pm
We arn't whining... besides beta testers (Which is us.) are supposed to inform the devs of bugs/glitches.
Title: Re: Changelog 2/06/2010
Post by: Alvarez on June 02, 2010, 03:53:13 pm
Server is down again. Maybe the devs are fixing something.
Title: Re: Changelog 2/06/2010
Post by: yoz on June 02, 2010, 04:01:48 pm
Strong rollback.
Title: Re: Changelog 2/06/2010
Post by: Possoldier on June 02, 2010, 04:04:24 pm
Ok where my trench? I'm talking seriuos.....
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 02, 2010, 04:04:34 pm
Indeed, but it's better for me haha :P Again got my BA! ;D
Title: Re: Changelog 2/06/2010
Post by: Nexxos on June 02, 2010, 04:06:47 pm
One thing i noticed, i went to kill some centaurs a while back, and now after the rollback, i didn't lose any xp, and i even regained my ammo i wasted to those centaurs. Are the devs gonna do anything about this?
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 04:07:16 pm
Indeed, but it's better for me haha :P Again got my BA! ;D

Luckiiiiiiiiiiii.
Title: Re: Changelog 2/06/2010
Post by: Exodusek on June 02, 2010, 04:09:23 pm
Strong rollback.

this is not funny in my tent I have already 20k caps now its gone o.0 :/
Title: Re: Changelog 2/06/2010
Post by: Lil Jesus on June 02, 2010, 04:12:49 pm
i think our base lost half of the combat armors, but XP indeed stayed as it was few minutes ago....
Title: Re: Changelog 2/06/2010
Post by: Hayabusa on June 02, 2010, 04:15:38 pm
what is going on? why few days rollback????
Title: Re: Changelog 2/06/2010
Post by: vedaras on June 02, 2010, 04:16:24 pm
my 4 lvl 21 slaves are gone now :/ 20 days of leveling, would be nice if you would fix it somehow...

also our base for 50k is gone too, not to mention all other rollbacked items, just as it seems accounts werent rollbacked, exp is still same as before update :>
Title: Re: Changelog 2/06/2010
Post by: MisterFack on June 02, 2010, 04:17:00 pm
We just lost all of the armor and stuff we had put in our base ... EVERYTHING has gone ...
Title: Re: Changelog 2/06/2010
Post by: Tomowolf on June 02, 2010, 04:17:50 pm
Yeah like up evrything has gone (got 3k ammo making and other thins like 30k caps and robes)
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 02, 2010, 04:18:39 pm
my 4 lvl 21 slaves are gone now :/ 20 days of leveling, would be nice if you would fix it somehow...
A little offtop but I am curious: did I understood well? You've leved slaves?! And what happens when they gain them? How do they do it?
Title: Re: Changelog 2/06/2010
Post by: RavenousRat on June 02, 2010, 04:20:43 pm
"I've lost my miniguns"
"I've lost my 4895374857 BAs"
"I've lost my 45879th lvl 29854 mercs"
"I've my tent with 458934759k caps and a brahmin hide"
...I think devs heard about little rollback already...
Title: Re: Changelog 2/06/2010
Post by: vedaras on June 02, 2010, 04:22:51 pm
A little offtop but I am curious: did I understood well? You've leved slaves?! And what happens when they gain them? How do they do it?

well my trapper females improved from 54 hp to 174 hp ^^ they gain levels like us from killing :> So you need awareness if you want to notice they get a new level :>
Title: Re: Changelog 2/06/2010
Post by: RestarT on June 02, 2010, 04:29:43 pm
lol someone has 1 day rollback, I have 3-4days rollback, vedaras has 20 days rollback...

really nice work devs, I love this update, because I lost more than 50k caps but I can sell brahmins now... Idiots...
Title: Re: Changelog 2/06/2010
Post by: maorys on June 02, 2010, 04:34:07 pm
what a great rolback is this! hail the rollback! In friday i manage to convince 2 of my cousins to play FOnline(they got same ip and been tested by GMs fev times allready)I told them how great this game is and how good fun is to play, one of them was playing fallout 1/2 with me on same computer years ago. Poor guys managed to get lvl10 and 12 up today and gather 50k for base(gas station) yesterday we was trying to buy a base but around 3 am we decided to do this today(about 4h waiting for oportunity before town is clear from assholes(bluesuits scouts was killed on resp),finally 12 o clock we managed to buy base,and tadam 3days rollback!!!!! Very encouraging,they not playing anymore.....
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 02, 2010, 04:36:58 pm
Guess we should never update the game again.


Also RestarT, you can see this post as a warning. Another insult and you get vacation on the forum.
Title: Re: Changelog 2/06/2010
Post by: Red Bear on June 02, 2010, 04:37:57 pm
"I've lost my miniguns"
"I've lost my 4895374857 BAs"
"I've lost my 45879th lvl 29854 mercs"
"I've my tent with 458934759k caps and a brahmin hide"
...I think devs heard about little rollback already...

Wipe is much better then a "little" rollback like that one
Title: Re: Changelog 2/06/2010
Post by: vedaras on June 02, 2010, 04:38:34 pm
lol someone has 1 day rollback, I have 3-4days rollback, vedaras has 20 days rollback...

really nice work devs, I love this update, because I lost more than 50k caps but I can sell brahmins now... Idiots...

rollback on me is 3-4 days also, just slaves i leveled for 20 days are gone because of rollback, not because it rollbacked 20 days :>
Title: Re: Changelog 2/06/2010
Post by: RestarT on June 02, 2010, 04:38:40 pm
Guess we should never update the game again.
+1 to this idea! I love this idea. But last update should be pre-wipe TC system...
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 02, 2010, 04:39:31 pm
Nope, if we don't update the game, we don't update the game. This means bugs, bugs, bugs, unfinished content, bugs,...
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 02, 2010, 04:39:48 pm
So Lexx, any explain what are you doing now? Rollback of rollback or what? Server is down and we see no info about it. Would be nice if we know what are you doing or how long will it take.
Title: Re: Changelog 2/06/2010
Post by: Lacan on June 02, 2010, 04:40:50 pm
"He keeps deploying terrible patches just to ruin the game for everyone"

hehe
Title: Re: Changelog 2/06/2010
Post by: toothpix on June 02, 2010, 04:41:42 pm
Take it easy, as testers you are now participating in the test of the patching system:)
Title: Re: Changelog 2/06/2010
Post by: RestarT on June 02, 2010, 04:42:01 pm
Nope, if we don't update the game, we don't update the game. This means bugs, bugs, bugs, unfinished content, bugs,...
Ok everything is better than huge rollbacks... I was hard working 2 and half day, everything is gone, so I am really pissed. This is reason for my vulgarism.
Title: Re: Changelog 2/06/2010
Post by: vedaras on June 02, 2010, 04:43:32 pm
Ok everything is better than huge rollbacks... I was hard working 2 and half day, everything is gone, so I am really pissed. This is reason for my vulgarism.

devs are working hard to create this game which we all play. And you were only playing this games for 2 days and a half, not working so let the devs work ^^
Title: Re: Changelog 2/06/2010
Post by: Kardia on June 02, 2010, 04:44:05 pm
Guess we should never update the game again.


Also RestarT, you can see this post as a warning. Another insult and you get vacation on the forum.

I vote for instant forum ban's to clean the air up a bit >:3
some people just cant appreciate any work done, its a free game in BETA people. Even if the rollback would be permanent for items
ya'll can just go collect flints and chop wood for gear.
Title: Re: Changelog 2/06/2010
Post by: Nexxos on June 02, 2010, 04:49:20 pm
Guys, nobody wants this thread (or any other) to become like this (http://translate.google.fi/translate?hl=fi&sl=pl&tl=en&u=http%3A%2F%2Ffonline2238.net%2Fforum%2Findex.php%3Ftopic%3D628.0).

Seems like you are starting to create a similar thread like that in here.

(For those who don't know that thread, it's about a polish dude losing his brahmin and thus causing 37 pages of hell.)
Title: Re: Changelog 2/06/2010
Post by: Odyniec on June 02, 2010, 04:51:11 pm
Take a note that this is:
1. just a game
2. beta test
3. free to play

Devs are doing great work, changes are good.
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 02, 2010, 04:52:15 pm
That doesn't change fact it would be nice to see any info what are they already doing ;)

@down:
Not Xeon but Xoen :P
Title: Re: Changelog 2/06/2010
Post by: Boradam on June 02, 2010, 04:52:48 pm
Guys, nobody wants this thread (or any other) to become like this (http://translate.google.fi/translate?hl=fi&sl=pl&tl=en&u=http%3A%2F%2Ffonline2238.net%2Fforum%2Findex.php%3Ftopic%3D628.0).

Seems like you are starting to create a similar thread like that in here.

(For those who don't know that thread, it's about a polish dude losing his brahmin and thus causing 37 pages of hell.)
Ugh... Xeon...
Title: Re: Changelog 2/06/2010
Post by: yoz on June 02, 2010, 04:55:15 pm
Hehehe, they fixed it.

Good job devs.
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 02, 2010, 04:55:52 pm
I though we are idiots. (http://www.falloutnow.de/fn/Smileys/retro/emot-iiam.gif)
Title: Re: Changelog 2/06/2010
Post by: bubbles on June 02, 2010, 04:56:57 pm
everyone should understand each other - players should understand that they are BETA testers and GMs should understand angry people.
they made a game with such economy system, that if you wann achive anythin you have to play a lot
so if there is a 2day rollback, there is angry crowd as well

hope it will be fixed soon
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 02, 2010, 04:57:38 pm
It is already.
Title: Re: Changelog 2/06/2010
Post by: Quentin Lang on June 02, 2010, 05:01:36 pm
Im glad im inactive right now, gathering from this topic there's been quite a mess  ;D But
Guys, nobody wants this thread (or any other) to become like this (http://translate.google.fi/translate?hl=fi&sl=pl&tl=en&u=http%3A%2F%2Ffonline2238.net%2Fforum%2Findex.php%3Ftopic%3D628.0).

Seems like you are starting to create a similar thread like that in here.

(For those who don't know that thread, it's about a polish dude losing his brahmin and thus causing 37 pages of hell.)
Good ol' Xoen, i nearly forgot about him. Theres plenty other topics like that. This one's great too: http://fodev.net/forum/index.php?topic=615.0
Title: Re: Changelog 2/06/2010
Post by: Tomowolf on June 02, 2010, 06:48:55 pm
Take a note that this is:
1. just a game
2. beta test
3. free to play

Devs are doing great work, changes are good.

1. Yeah but we spent time playing and we don't like lost that what you earned while playing (sorry but it is lost time).
2. Yeah know that so why GMs/people wont spawn/give whole of items ??? This means also there WILL be wipe so why not help players to encounter bugs?
3.------------------- (don't have anything so tahy for this, but we donate to play (i not but other players/devs donate).
Title: Re: Changelog 2/06/2010
Post by: Ganado on June 02, 2010, 08:53:58 pm
Wow, what an old suggestion I made. Thanks for digging it out and implementing it.

And my rollback was only a couple minutes at the most, if anything at all  :D
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 02, 2010, 08:55:03 pm
3.------------------- (don't have anything so tahy for this, but we donate to play (i not but other players/devs donate).

The donations are used to keep the server running. Nothing else.
Title: Re: Changelog 2/06/2010
Post by: Tomowolf on June 02, 2010, 09:21:36 pm
Hmm what i would say - i didn't said that you use monah to buy a beer or other things i just dont think that way - but - when it is a beta test so why not hmm help player discover the world.??
Title: Re: Changelog 2/06/2010
Post by: Izual on June 02, 2010, 09:28:38 pm
You need to test the game as players will discover it, and they will discover it with their own items, not spawned one. Also, in order to find bugs, you need to experiment everything - would you still craft if you were rich ?
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 02, 2010, 09:37:31 pm
As someone said before (probably on polish board, but I am not sure about that) the exact beta should look like:
A group of players (no more than 100 players, no more than 3, maybe 4 gangs) should play FO with all weapons/armors/items, fight between themselves, trade with NPCs, talk with important NPCs, travel around the world, suggest new things from which every of them should be tested and maybe if they would be honest enough - report bugs. The role of GMs would be reporting unreported bugs and banning players who are exploiting them.

Actual situation has almost nothing to beta - almost every player who discover an important bug would exploit it as long as he can, then there would be WIPE if many people would exploit same thing (because there is too few GMs or they are not working properly). PvP looks like a masacre and nothing is going to be more balanced (maybe you're trying Devs, but that makes nothing - there still was, are and will be a lot of unbalance in weapons/armors). Players suggestions are not readed exactly, or not tried (because in Devs opinion they will suck) etc.

I'll say once again: THAT IS NOT BETA - that is a massacre between Player Killers and Players (maybe there should be also a place for powergamers but I am not sure if there are any of them atm.).
Title: Re: Changelog 2/06/2010
Post by: Haraldx on June 02, 2010, 09:48:32 pm
You are right, but this is OPEN BETA, not closed beta. Open betas are never with all guns, ammo and stuff, they are like normal games, just with bugs and incompleted stuff.
Title: Re: Changelog 2/06/2010
Post by: Surf on June 02, 2010, 09:49:47 pm
THAT IS NOT BETA


What is it then? (http://www.falloutnow.de/fn/Smileys/retro/emot-iiam.gif)

Also, stop with the offtopic discussion. We had this several times, no need to derail another thread.
Title: Re: Changelog 2/06/2010
Post by: Ziven on June 02, 2010, 10:37:48 pm
Did this update break sneak? because it doesn't seem to do anything.
Title: Re: Changelog 2/06/2010
Post by: Bartosz on June 02, 2010, 10:59:18 pm
As someone said before (probably on polish board, but I am not sure about that) the exact beta should look like:
A group of players (no more than 100 players, no more than 3, maybe 4 gangs) should play FO with all weapons/armors/items, fight between themselves, trade with NPCs, talk with important NPCs, travel around the world, suggest new things from which every of them should be tested and maybe if they would be honest enough - report bugs. The role of GMs would be reporting unreported bugs and banning players who are exploiting them.

Communism sounded good on paper too.
Title: Re: Changelog 2/06/2010
Post by: Dakhanavar on June 03, 2010, 01:33:44 am
You will die. You will lose all your items. You will be wiped. You will be rolled back. Nothing you acquire will be permanent.
Welcome to beta testing. If this is too difficult a concept for you to fathom, the door is that way.

Also: Donations are donations, not a contract, or commitment in any way, for the devs to do anything at all for you. You're donating your money out of the absolute kindness of your heart in order to help support a labor of love. Be glad the devs even put forth the time and effort to update this project and keep the server up.
Title: Re: Changelog 2/06/2010
Post by: Wichura on June 03, 2010, 03:07:14 am
I though we are idiots.
I want moar of your idiocy then. And plox don't stop.

I hope last sentence wasn't too gayish :>
1. Yeah but we spent time playing and we don't like lost that what you earned while playing (sorry but it is lost time).
2. Yeah know that so why GMs/people wont spawn/give whole of items ??? This means also there WILL be wipe so why not help players to encounter bugs?
3.------------------- (don't have anything so tahy for this, but we donate to play (i not but other players/devs donate).
1. You've earned virtual items. They are not real. There is no spoon. Time is real, sure - if you feel you waste it, do something else, beat your mom with a chair for example.
2. Do you think in final version GMs will also spawn items from the sky? We need to test anything here, also crafting system. And how spawned items will help you to encounter a bug? Enlight me here.
3. You don't donate - shut up in that matter. This is not your business what is going on with those caps.
Title: Re: Changelog 2/06/2010
Post by: Ganado on June 03, 2010, 04:23:46 am
Do Brahmins take up a follower slot or not? By the way Izual says it in the closed suggestion, it sounds like it doesn't, but can I have confirmation on this?
Title: Re: Changelog 2/06/2010
Post by: Kardia on June 03, 2010, 06:32:56 am
Before update they did take follower slot, i managed to tame 3 on my 7cha char but 4th was a no no.
Title: Re: Changelog 2/06/2010
Post by: Lil Jesus on June 03, 2010, 11:06:10 am
Before update they did take follower slot, i managed to tame 3 on my 7cha char but 4th was a no no.


NOOOOOO!!!! okay...
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 03, 2010, 01:32:41 pm
Communism sounded good on paper too.
At first step communism was good thing. It was just not mentioned for people from these times and these nations. Later just communism became more like totalitarianism where whole power was focused on one person.
Anyway it was tested, contrary to our suggestions.

And about GMs - there is really too few of them for actual number of playing people. Three GMs for ~300-400 players online? Where the time when all GMs are online is maybe 1 hour daily? Don't be riddiculous. (also what else are they doing? They prefer to sit on forum and think about stupid, useless events like NCR army...)
Title: Re: Changelog 2/06/2010
Post by: Izual on June 03, 2010, 01:36:08 pm
Check Staff List, you'll be surprised.
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 03, 2010, 01:38:40 pm
I know 3 GMs (Izual, Skejwen, JovankaB). Skejwen only from forum, you (Izual) only from "NCR army base" and JovankaB from forum and from the game.
Anyway, I've never seen (my friends also and a lot of people also) you online in the game.

What else are you doing which is not reading/writing on the forum? Banning people who use fast-relog/dual-log? I still see too much of them...
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 03, 2010, 01:41:04 pm
The best game masters are the invisible ones.
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 03, 2010, 01:45:56 pm
That doesn't change fact that "the visible ones" are useless or almost useless, and there is really too few of this effective ones for actual number of cheaters/botters.
Title: Re: Changelog 2/06/2010
Post by: Solar on June 03, 2010, 01:54:18 pm
We have as many GMs are we currently want. If we want any more we will find some.

It is not for you to tell us what we need to do or the GMs what is a good use of their time or not. I think somewhere along the line you have become confused as to the exact dynamic between the Devs and GMs and you.

Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 03, 2010, 01:58:12 pm
You're right. I love you all for allowing me to play this game for free. Thank You.

*Edited for Tone*

Whatta f? There is a freedom of word the hell. Stop editing not your posts... if you can't stand a bit of criticism how you're gonna do really good game? Not only you play this game, even if you're devs not we, you should respect some our rights... the hell!
Title: Re: Changelog 2/06/2010
Post by: JovankaB on June 03, 2010, 03:13:09 pm
The best game masters are the invisible ones.

;_;
Title: Re: Changelog 2/06/2010
Post by: Kilgore on June 03, 2010, 03:38:50 pm
Well they have like 1000% sneak so they are pretty much invisible  :P Well, of course when they don't forget about turning it on (hi jovi)  :P
Title: Re: Changelog 2/06/2010
Post by: Lexx on June 03, 2010, 06:08:06 pm
With "broken" FOV, it didn't worked.
Title: Re: Changelog 2/06/2010
Post by: Solar on June 03, 2010, 06:24:46 pm
You're right. I love you all for allowing me to play this game for free. Thank You.

*Edited for Tone*

Whatta f? There is a freedom of word the hell. Stop editing not your posts... if you can't stand a bit of criticism how you're gonna do really good game? Not only you play this game, even if you're devs not we, you should respect some our rights... the hell!

Don't make the mistake of thinking this is a place where you have any rights other than to obey our rules or leave. This just confirms what I wrote earlier

Quote
I think somewhere along the line you have become confused as to the exact dynamic between the Devs and GMs and you.

Trolling needlessly, particularly against the GMs who give up their free time to do what is not a very fun job, isn't a great idea. Especially when you haven't got the first idea how much work they actually put in.
Title: Re: Changelog 2/06/2010
Post by: Wichura on June 03, 2010, 07:14:24 pm
There is a freedom of word the hell.
You are an idiot. The hell.

What? Freedom of word, isn't it?
Title: Re: Changelog 2/06/2010
Post by: Crysis on June 03, 2010, 07:25:55 pm
I think you guys need to calm down, What the devs are doing is good work and everyone appreciates it, just try and keep it a nice place to talk and hang out :P
Pandemon is right in some ways and so are the devs, I also hardly never see a dev or GM ingame but i suppose this is because they are busy adding new features and reading suggestions on the forum.
Title: Re: Changelog 2/06/2010
Post by: LagMaster on June 04, 2010, 04:29:34 pm
Well they have like 1000% sneak so they are pretty much invisible  :P Well, of course when they don't forget about turning it on (hi jovi)  :P
max is 300,and 250 isa egnuff
Title: Re: Changelog 2/06/2010
Post by: Wichura on June 04, 2010, 11:02:06 pm
I think you guys need to calm down, What the devs are doing is good work and everyone appreciates it, just try and keep it a nice place to talk and hang out :P
Pandemon is right in some ways and so are the devs, I also hardly never see a dev or GM ingame but i suppose this is because they are busy adding new features and reading suggestions on the forum.
Sure there is a lot of things and features that could be better (f.e. joining NPC faction just to get profession and leaving it right after - there is no other advantages from being a part of Enclave/Raiders, unless you like to be hated everywhere), but we are not savages with F-word as a "weapon" and none of us is a slave-master to tell his slaves ... erm, devs what they should/shouldn't do, because I want it and I want it NOW.
Title: Re: Changelog 2/06/2010
Post by: blahblah on June 05, 2010, 02:21:51 am
Don't make the mistake of thinking this is a place where you have any rights other than to obey our rules or leave. This just confirms what I wrote earlier
It would be a waste of time, but I think it would be fun to edit some complainer's post again and again and again until they ragequit or finally realize they can't do anything about it since it's not their forum. </offtopic>
Title: Re: Changelog 2/06/2010
Post by: Pandemon on June 05, 2010, 08:20:49 am
We are able to write our own posts not for that to see them edited some minutes later... think a bit. If you don't want to hear any criticise devs, close the forum.
Title: Re: Changelog 2/06/2010
Post by: Branco on June 05, 2010, 09:56:03 am
There is a big difference between criticising the devs/game because you lost your crap or can't have it your way in the game, and issuing pertinent opinions about the game mechanics so that the game can be improved. Im pretty sure you're not fully aware of your beta-tester status.
Title: Re: Changelog 2/06/2010
Post by: maorys on June 05, 2010, 04:25:46 pm
mesydz to all:)
STOP moaning start to enjpy the game(especially if its for free)
Title: Re: Changelog 2/06/2010
Post by: Silverrosen on June 05, 2010, 05:33:49 pm
This gives such a lovely air to this game... Or not. People are heavily insulting the people who are working hard to develop this game and then have the guts to call it criticism... Dictionaries are a wonderful thing, some people should read them.
And about the rollback, I can't say I see the problem here. Sure, it's no fun to lose several days worth of gameplay but there are a -lot- of people who are losing several days of gameplay every day just because they were on their way to relocate or buy -that- new armor they worked hard to get just because some random douche ingame decides that their jumpsuit is too blue and kills them, you don't see those victims nerdraging all over the internet. They suck it up and continue. But when a rollback is made for the benefit of all players on the server, THEN you see people nerdraging like never before... I love this game, and enormous kudos to the developers and GMs and the rest of the crew for the work they do. I just wish there was a larger number of mature and serious players around.
/Anti-rant rant.

This is not directed against any particular person or character, this is only criticism against certain types of all too common behaviour and I apologise if someone takes offence from this post but if someone does, perhaps this someone need to think a bit about how he/she actually behaves?

Cheers and have a lovely game all of you. See you in the wasteland!
Title: Re: Changelog 2/06/2010
Post by: Dakhanavar on June 05, 2010, 08:45:58 pm
These same posts have probably been reiterated numerous times across not only this forum, but countless other games' forums during their testing phases.
It's a proven fact that some folks are just not fit to participate in beta testing.

Bottom line is that some people simply can't accept, or don't understand, that they are "testing" a game rather than "playing" a game, and get upset when the game doesn't work as they think it should. If they decide to come and complain about it and bash the Devs/GMs, rather than offer some suggestions or ideas, then I have no sympathy when they get put in their place.

Keep up the good work guys, I look forward to the next rollback, wipe, and/or update ;]
Title: Re: Changelog 2/06/2010
Post by: FischiPiSti on June 05, 2010, 11:31:50 pm
THAT IS NOT BETA
What is it then? (http://www.falloutnow.de/fn/Smileys/retro/emot-iiam.gif)
*crawl out of hole*

http://en.wikipedia.org/wiki/Perpetual_beta

"Users must be treated as co-developers, in a reflection of open source development practices (even if the software in question is unlikely to be released under an open source license.) The open source dictum, 'release early and release often', in fact has morphed into an even more radical position, 'the perpetual beta', in which the product is developed in the open, with new features slipstreamed in on a monthly, weekly, or even daily basis. It's no accident that services such as Gmail, Google Maps, Flickr, del.icio.us, and the like may be expected to bear a 'Beta' logo for years at a time."


*crawls back in hole*
Edit: *crawls back out again*

The best game masters are the invisible ones.
http://kepfeltoltes.hu/view/100605/11551605853_www.kepfeltoltes.hu_.jpg

*crawls back again...*

edit2: *ok im gonna stay out in the open now...*
I think you guys need to calm down, What the devs are doing is good work and everyone appreciates it, just try and keep it a nice place to talk and hang out :P
Pandemon is right in some ways and so are the devs, I also hardly never see a dev or GM ingame but i suppose this is because they are busy adding new features and reading suggestions on the forum.
W0rd.

Problem is, that devs and GMs are getting elitists about what they are doing, and forgetting, that if this is a beta, and we are beta testers, then:
"The users of a beta version are called beta testers. They are usually customers or prospective customers of the organization that develops the software, willing to test the software for free or for a reduced price."
And for that, they dont respect our thoughts. Heck, i dont blaim them, such an angry crowd like some of us are just asking for teh banhammer. But they dont ban - at least i dont see a public 'wall of shame' with banned freedom figh--err i mean peoples names, instead they are drifting away more and more from us testers, while thinking that they are "on the good side", and testers are just unthankfull whiners. This leads to generalisation, in that devs cant differ people that think like a co-developer and wants to balance the game for everyone, from simple whiners. Devs and mods and GMs should be much more agressive and punish people that disrupt the community silently, not just making fun of him with false irony and sarcasm - which doesnt solve anything and they are just as if not more offtopic; and be supportive and hear out those that are constructive.
On the other hand, same goes for testers, they greet every change like a sign of evil from the devs part, because they have a vision of what FOnline should be(the playstyle they have should be far superior to those of others - BG vs SG vs HtH vs Doc vs leaders vs crafters vs sneakers vs thieves vs bombers vs RP stuff vs PvP etc) and the change WILL allways have negative effects on some people, so they whine.
Feedback should NOT look like this:
This change sux.
NOR this:
I love you devs, thank you for this awesome change and game.
But rather like this:
I agree/disagree with this change from a neutral perspective, because some aspect of the game gave certain advantages over other people / this change unbalances the game, revert it.
IF it looks like this, then dont treat it as whine, in some cases they are right.

What im trying to say:
Devs: Listen to your co-developers, and if you see something plausable, give some feedback to it(will you implement it/with what changes)
Community: Listen to the devs, give objective feedback.
Same goals people, we are not enemies.

If you think this is way too offtopic, feel free to move it.
Title: Re: Changelog 2/06/2010
Post by: Ziven on June 06, 2010, 08:15:45 am
Well we aren't prospective buyers because that will never be an option so there's no real reason for them to tolerate dissent.