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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Abturon on May 30, 2010, 10:30:02 pm
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It says that there is +2 damage bonus but I dont know how it affect weapons so here are three suggestions:
1. it is applied as an increase of weapon base min/max damage
2. it increase damage of bullet after it is multiplied by ammo modification
3. it adds +2 dmg after damage is done to target so there is always minimum of 2 damage per bullet against anything (most unlikely)
What is better to have if you have one free perk (Small Guns user, fast shot)? :
1. more critical
2. better critical
And it is possible to kill Endless Walker? Does someone have his stats?
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1. yes
1. yes
3. no
Better critical is pretty much the best perk in the game, less so if you have low crit chance but still better than more crit.
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BRD add +2 dmg to the weapon stat, at the min and the max. If you're weapon was dealing 9-11dmg, it become 11-13. (so it modify the damage before the ammo modification, and is affected by it)
For a fast shot I would say more, but anyway you won't do much criticals.
And yeah, its possible to kill the endless walker, it's even very easy in RT, he just have a lot of HP and AP. Check the wiki for exact stats.
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And it is possible to kill Endless Walker? Does someone have his stats?
its possible to knockout them in tb with one shot in eye as example. rest in peace
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Thanks for replies... anyway wiki is quiet about endless walker :(
I got another question:
I made excel file with equations which calculate damage done by weapons... for now I noticed that I am making +2 minimum dmg with .44 magnum / JHP on 0 DR and 0 DT targets, so if anyone can correct my formula I would be very thankful :)
=ROUNDDOWN((((weapon min dmg+bonus damage from perk)*ammo dmg multiplier)-damage threshold of target);0)-ROUNDDOWN(((damage resistance of target+damage resistance from ammo)/100)*(((weapon min dmg+bonus damage from perk)*ammo dmg multiplier)-damage threshold of target);0)
Simply paste this into excel cell and you get the result if you change words for numbers :)
This formula is only for JHP and normal ammo... AP/FMJ ammo has negative DR bonus so they use little bit another formula.
I think it can be miscalculated because:
1. I dont use skill bonus... as far as I know skill bonus affects just chance of hit so I think its not the case
2. I am using ROUNDOWN function and not TRUNC as I should but the results are same
3. formula is wrong :)
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=ROUNDDOWN((((weapon min dmg+bonus damage from perk)*ammo dmg multiplier)-damage threshold of target);0)-ROUNDDOWN(((damage resistance of target+damage resistance from ammo)/100)*(((weapon min dmg+bonus damage from perk)*ammo dmg multiplier)-damage threshold of target);0)
Why so complicated? It's just ((base dmg + BRD) * ammo dmg multiplier - DT)*(DR+ammo DR)
If DR=0, DT=0, BDR=2 and you shoot with desert eagle with jhp ammo, then min dmg is 18.
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me and my frends killed oce an endless walker,but you can't loot him
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For P90 ever is better 2 x BRD not more crit :>
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Hmm if my critrate is 6% and i dont have room to take more criticals perk, is there any reason to pick better criticals, or should i just
replace it with BRD ? its a fast shot build.