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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Roachor on May 22, 2010, 08:32:26 pm

Title: Could a dev post the sneak formula?
Post by: Roachor on May 22, 2010, 08:32:26 pm
So I can figure out at what range im visible with 270 sneak?
Title: Re: Could a dev post the sneak formula?
Post by: RavenousRat on May 22, 2010, 08:33:39 pm
http://www.fo2238.fodev.net/wiki/Sneak
Title: Re: Could a dev post the sneak formula?
Post by: Roachor on May 22, 2010, 08:39:35 pm
The wiki isn't accurate. I mean it still even says you can collect rent in vc.
Title: Re: Could a dev post the sneak formula?
Post by: RavenousRat on May 22, 2010, 08:41:20 pm
Is that accurate? the wiki usually isn't. I mean it still says you can collect rent in vc.
Yeah... wiki says many things that aren't correct, but if sneak is working correctly now (I think so), then it must be accurate. Probably.
Title: Re: Could a dev post the sneak formula?
Post by: Roachor on May 22, 2010, 08:43:35 pm
Yeah... wiki says many things that aren't correct, but if sneak is working correctly now (I think so), then it must be accurate. Probably.

I'm almost positive its completely wrong, the 90% skill reduction ie 300% = 30% can't be in effect
Title: Re: Could a dev post the sneak formula?
Post by: Admiral Zombie on May 22, 2010, 08:59:32 pm
no no no, its not 90% of 300%, it is 300%-90% as in 300-90 = 210
Title: Re: Could a dev post the sneak formula?
Post by: Quentin Lang on May 22, 2010, 09:24:56 pm
no no no, its not 90% of 300%, it is 300%-90% as in 300-90 = 210
Yes, i confirm that.
Title: Re: Could a dev post the sneak formula?
Post by: Roachor on May 22, 2010, 09:29:29 pm
yeah and the wiki says 'modifies your sneak skill value by reducing it (not substracting) by following percentages: " which is from like last wipe.
Title: Re: Could a dev post the sneak formula?
Post by: Izual on May 22, 2010, 09:38:43 pm
True formula is in wipe's changelog. If it is not now, it is how Sneak will work.
Title: Re: Could a dev post the sneak formula?
Post by: Roachor on May 23, 2010, 12:28:24 am
True formula is in wipe's changelog. If it is not now, it is how Sneak will work.

Link @? there are no changelogs posted by wipe.
Title: Re: Could a dev post the sneak formula?
Post by: Surf on May 23, 2010, 12:32:35 am
Link @? there are no changelogs posted by wipe.


..... (http://fodev.net/forum/index.php?topic=2679.0)


Title: Re: Could a dev post the sneak formula?
Post by: Roachor on May 23, 2010, 12:56:54 am
ah that one. awesome ty.
Title: Re: Could a dev post the sneak formula?
Post by: jangling on May 24, 2010, 04:42:44 pm
I cant really work out the range modifier part. But can other sneakers tell me if 200 is generally enough, say for like sneaking past PK'ers at mines or being hidden at spawn in random encounter and the like?
Title: Re: Could a dev post the sneak formula?
Post by: RavenousRat on May 24, 2010, 04:45:36 pm
sneaking past PK'ers at mines
Plasma nades, slaves with plasma nades!!!1
-> You'll bring HQ ore/minral + some deteriorated equipment from dead PKs bodies. Oh, and I'm not talking about BH, because there're usually angry guys wil not low tier equipment. At least it was before, don't know what's now there.
Title: Re: Could a dev post the sneak formula?
Post by: Alvarez on May 24, 2010, 05:12:16 pm
I cant really work out the range modifier part. But can other sneakers tell me if 200 is generally enough, say for like sneaking past PK'ers at mines or being hidden at spawn in random encounter and the like?

I think it's like reducing their field view.
If they can see you 100 hexes unsneaked, they will see you in 50 hexes sneaked in front, so basic tactics and speed (Silent Running perk) still apply, as well as avoid facing their front FOVs and especially snipers with high PE.
...
Raise it to the 300% before you can take Ghost perk. Then, take it multiple times. It's safer.

Ah, btw, is a mine interieur considered technically a 'poor lighted area?'
Title: Re: Could a dev post the sneak formula?
Post by: Izual on May 24, 2010, 05:19:59 pm
Yes, I think.
Title: Re: Could a dev post the sneak formula?
Post by: Alvarez on May 24, 2010, 05:22:19 pm
Yes, I think.

Thank you.
Title: Re: Could a dev post the sneak formula?
Post by: Roachor on May 24, 2010, 08:58:27 pm
I think it's like reducing their field view.
If they can see you 100 hexes unsneaked, they will see you in 50 hexes sneaked in front, so basic tactics and speed (Silent Running perk) still apply, as well as avoid facing their front FOVs and especially snipers with high PE.
...
Raise it to the 300% before you can take Ghost perk. Then, take it multiple times. It's safer.

Ah, btw, is a mine interieur considered technically a 'poor lighted area?'

what crack are you smoking that you can take multiple perks once sneak is at 300? that's pretty much every skill point for a 10 int character. Not to mention you can only take ghost once, and its not a one time addition of 30 skill points like thief, its a floating 30% bonus at all times. So whatever your sneak skill is you add 30%. Also i don't think the fonline engine has light/darkness in it. Nightvision doesn't work for this reason. From what I understood its a 30% bonus whenever you sneak, that's it.


Anyways the info i need isn't there, I need to formula for the check to see if sneak succeeded. I'm assuming its a roll v pe but without the numbers I won't know how much sneak is required.