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Other => FOnline:2238 Forum => Archives => Off-topic discussions => Topic started by: lisac2k on December 22, 2009, 07:27:49 pm
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The answer (http://gametheorem.blogspot.com/2008/02/what-is-rp.html).
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Quite informative for the people who think "OMG I ROLEPLAYAN A RIADOR WHU KIELZ PPLZ" is an excuse. :P
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Quite informative for the people who think "OMG I ROLEPLAYAN A RIADOR WHU KIELZ PPLZ" is an excuse. :P
Youre SO naive.
You really think that kids using this excuse would read such a long piece of text?
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You're SO naive.
You really think that kids using this excuse would read such a long piece of text?
Haha, very good point. ;D
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Fonline restricts my RPing of a nudist molester by forcing me to wear blue pajamas. Stop being such a prude fonline.
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You will have to beg GM's for tribal skin - thats at least closer then jumpsuit.
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The text hits spot-on the main issues: people don't play a role in RPGs anymore, they metaplay by treating the RPG as a board game, not as a fictional scenario. Roleplayers take into account the setting, time, what his character knows at that point, that his character can't see the name written above that person, that his character can't go using words like leveling and such, and among other things. Metaplayers just go around calling people by their names, using memes and slangs from his current era, telling everyone their level, they don't play the role at all.
However, there are many profiles of players and all should be acceptable. What isn't acceptable is having metagamers calling themselves roleplayers just because they play (not) a RPG.
A good text overall and I'd post a comment, if it allowed anonymity.
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Metaplayers just go around calling people by their names, using memes and slangs from his current era, telling everyone their level, they don't play the role at all.
Yeah, I hate this absolute. Few days ago, I was online and tried to play a role but was interrupted by other players every two seconds. It's just not fun this way. People just don't get it... dunno why it's so hard to understand.
The same goes for "u" instead of "you", etc... it's just annoying and nothing more. You don't even write better with this, because other players need more time to understand this stuff.
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The "Christmas Event" didn't really help...
I was hoping for something Role-Playing related, but instead: "Here, have some Power Armor so you can go run around as an unstoppable killing machine". The "event" was made just to please the power-players of 2238 and not the guys who want to have fun without all the "lol u n00b i kill u". In-fact, I didn't even bother to turn up for the "Christmas event" once I found out what it would entail.
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Well, none of these kind of events have been like that, maybe except the comedian or fight night. But that's not really for the thread here.
Mostly it's very much dependant on the players. If they are not acting like they are playing a role, it will not work. And I personally hate it to add strict rules for this and warn with banning players or whatever stuff, just to keep this in line. It's no fun at all.
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All I'm saying is that it was a disappointment compared to some of the events we've been getting before. And the fact that the devs/GMs were behind the idea doesn't really help the encouragement to role-play. I'm not expecting to see BBS (or whoever got the PA) running around in Power Armor pretending to be the Brotherhood of Steel. Instead I'm expecting them to be "the ultimate player-killer" kinda person.
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Im sorry for writing something that may really matter in offtopic ( ;) ) but:
How about organising some Role Playing event for players who are really interested in it? I mean - the event starts for some group of people and its RP on till the end. If you dont apply to the rules, you can't participate in the event anymore. No "lols" and "xd" - everyone has to play a role. Im damn sure theres gonna be some players that would gladly help orginising such a thing and its not that hard to make :)
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If we are going to have real RP in the game, we'll need to have it as a seperate server. It's simple not possible to have a server for both metaplayers and RP:ers.
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Im just talking about some occasional events - they dont need to include any rewards so it wont have any serious influence on the server. Since there are players that can RP on their trips and have fun, such events with a little help of some GM's such a thing would be sweet.
Though it was just a question, so m not gonna force it or whine about it ;) Don't worry!
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I will think about it, personnally. But as Ghosthack said, it has to be temporary (So, only an event), because you can't do roleplay all the time on a such versatile server.
If you have concrete ideas about roleplay events, catch me in PM or on IRC.
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"OMG I ROLEPLAYAN A RIADOR WHU KIELZ PPLZ"
13 year old boys (http://www.encyclopediadramatica.com/13_year_old_boy) tend to be uncreative, it's unbelievable that they have made their way into FOnline. I honestly wouldn't mind playing a somewhat reformed Ex-Raider with PTSD, who is constantly haunted by his past, why? Because that would be much more interesting than playing "RIADOR WHU KIELZ PPLZ!!!!!!!111111" I say we all start making Reformed Mobsters/Slavers/Raiders/Enclave Members and Corrupt Cops/Brotherhood/Rangers.
Or at least make raiders who kill people, but understand what made them snap and start killing people, maybe they saw their mother procreating with a mutant for a hit of jet, or maybe they themselves are addicts who steal and rob so they can get high.
Either way, we need to get rid of the 13 year old boys.
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I would love to be killed by Raider who kills people - if its well played. And i mean - all the time. You are just an asshole (no, not a troll or exploiter) - you keep on killing, pilliging and raping cause thats your life - makes perfect sense both in Caribbean AND Fallout ;)
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I agree completely, I do believe that giving background to that character makes things more interesting, perhaps they joined up with a gang of raiders because they have no other skills to survive, other than robbery, maybe they don't like being a raider, but they have no other choice. If they have no morals at all, you should think of what went wrong in their head, what fucked their morality so hard that they have no regret murdering? You don't have to tell everybody else, why your raider is a dick, just use that as a basis to assume the role. As the article said Roleplaying is basically acting, though I've always called it co-writing a story, so what makes it interesting is how your character ticks, making that character seem real or interesting requires thought, why is your character a nutjob?
An example from one of my friends outside of FOnline is that: Lucy had grown up poor, and once she was on her own, she had become a prostitute. She was treated horribly by her clients, and did things she'd never want to do. Finally Lucy had killed a client, finding a new skill, an escape from a life of debauchery. She had a strong hatred for men, and was supportive of her fellow females.
Lucy's past contributes to the way she is now, her strong hatred for men, makes it interesting for men to hang around her, because at the slightest rude comment she WILL snap, and she WILL attack him, the only thing keeping her from killing all men is a slim grasp that they are human, she knows that not all men are horrible, but she believes that 99% of them would do what they did to her in her past life, and she could be right, because men LOVE sex.
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If we are going to have real RP in the game, we'll need to have it as a seperate server. It's simple not possible to have a server for both metaplayers and RP:ers.
Unfortunately it seems to be the case. I figured, in the beginning, that TLA would become the server for metaplayers, and 2238 for the roleplayers. But being TLA overly in Russian, 2238 became a haven too for the english-speaking metaplayers. So we can't claim ownership to the server because the profile of player the game attends seems to be both these ones... yet I can't help but express at times my frustration with the deep-coma state that RP is into around MMOs.
Now, real RP-based character progression I agree that might not be possible on this server, but maybe separate events can be set up to cater each playerbase separately.
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lol u n00b i kill u - it seems it is NCR/VC village people dialect, in west You will hear stfu u noob uDie2.
OMG I ROLEPLAYAN A RIADOR WHU KIELZ PPLZ - that one looks like roleplayans dialect from far north, probably Riador is one of big warriors of his tribe, and kill some people, this make his position in tribe higher, maybe he is now elder or chief, or shaman OMG is name of one of their gods.
lol, stfu, rotfl etc - this was injected to language after some tribes found old comic book/games shops. Also it is old gangs legacy of people known before big war as "players", probably some kind of faction. Remeber, life in vault is boring, many people was sitting whole day on terminals and chatting with others, that's reason too.
Emotions like:
lol, rotfl, :) :( :* etc are nothing more than one written with /e but I guess with 1CH and 1IN it is very hard to show your emotion, when all people around think You are ugly and dumb.
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bwaahahaha that was awesome, you know id be more prone to roleplay if there was actually stuff to do, beyond hunting and gathering there arent really any activities that more then one person can do, its a shame there arent things like chess or something ingame. hehe I wanna run a molerat farm and ride molerats into the sunset!
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its a shame there arent things like chess or something ingame.
I wanna play chess with the doctor's scorpion. :(
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(http://img690.imageshack.us/img690/1681/chessc.jpg) (http://img690.imageshack.us/i/chessc.jpg/)
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(http://img690.imageshack.us/img690/1681/chessc.jpg) (http://img690.imageshack.us/i/chessc.jpg/)
that is amazing, i couldnt stop laughing.
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I'm happy You like it :)
My point is, that good roleplayer can adapt himself to environment. Fallout wastelands are full of scums and punks, so it is much much simpler than fantasy ;)
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But it's annoying to read this kind of stuff in the game. Even reading this in the internet... wonder what these people think. It doesn't make them look much smarter...
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Love it or hate it, I choose to ignore it. But You can't change it.
Maybe by doing some filter for words like "lol" or emoticons to convert them to emotion whisper like: lol -> /e Laughing out loud or ":)" -> /e smiling , or even make dictionary:
noob | stupid new boy |
lol | Laughing out loud |
u | You |
"lol u n00b i kill u" => Laughing out loud You stupid new boy i kill You
of course You can use leet (l33t) translation http://en.wikipedia.org/wiki/Leet (http://en.wikipedia.org/wiki/Leet), or even check orthography and punctuation - but where's point?
I can find it fun, I really enjoy to meet people from whole wastelands and I feel cultural differences. From this point of view, it is really nice.
BTW:
Newbie is used since 1960s by US troppers.
Noob is used since 1981, same as leetspeak.
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The good roleplayer can adapt himself provided there's a realistic environment to adapt himself to... And it's not the slang only, but also the whole story about levels and nerfing, and grinding, the the noting of the devs... You can't imagine a wasteland with levels, devs, admins, mods, skins, nerfing, whatever. You can't adapt to that without leaving the character's role.
You know what I think the game needs? That system in NMA that corrects leetspeak. :D
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The good roleplayer can adapt himself provided there's a realistic environment to adapt himself to... And it's not the slang only, but also the whole story about levels and nerfing, and grinding, the the noting of the devs... You can't imagine a wasteland with levels, devs, admins, mods, skins, nerfing, whatever. You can't adapt to that without leaving the character's role.
You know what I think the game needs? That system in NMA that corrects leetspeak. :D
That would be a lot of coding.
Did you know that "C mon" (no space) changes to "come on" on this board?
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Sorry, but this isn't movie, theater or book. There are people who are playing game. If You lock them ability to be free in speaking, they will leave that game, or make own communicator (maybe via proxy or something). Otherhand - this is smallest problem of all of them. Even update and improve ingame dictionary (this one which modify your text corresponding to IN and speech skill) is more important.
come on ... lets be less restrictive.
That would be a lot of coding.
not really
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If they admins are already filtering the word "C mon" (no space), which is actually a correct abbreviation of "come on" (give or take an apostrophe). If they're gonna correct tiny grammatical errors like that, I'd hate to think what they're gonna filter next. It seems a bit much when compared to what NMA filters: "pl z" (no space, because they filtered that here too), for example. "C mon" (no space) is not leet speak.
If they're gonna filter "C mon" they shouldn't switch it to "come on", but "C'mon".
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"C'mon" is not leetspeak to me either. And the whole suggestion about implementing that system ingame was merely a joke, it'd be too menial to implement.
Besides, we should avoid discussing the game or suggestions here, as this is the off-topic subforum. Let's all focus on how good RP is severely wounded :D
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Fallout wastelands are full of scums and punks, so it is much much simpler than fantasy ;)
Exactly Minus the Rape and use of txtspeek(Which if you look at it the right way, it's like laughing at morons they crumble before you, or spit out more hillariously stupid drivel), it's a fairly realistic depiction of a Post Apocalyptic setting. There are gangs who pillage and rape, racism is rampant(I got killed by I believe a polish person, for not being a dick to a russian person or is it the other way around?), and the Counter-strike kiddies with hormone imbalances will on a constant basis go crazy and say things to a corpse like 'u r my bitch :)'... Nutjobs don't get locked up after the bombs drop, they become stains in society which happen to talk to dead people.
Oddly enough I've got the urge to make a PK Character who will kill someone, and talk in an RP posh British accent as he has a loony tea party with a bunch of corpses. Often offering crumpets to the carcasses, and stuffing them into their dismembered gory maws and making up a fake pretend voice for them.
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and talk in an RP posh British accent as he has a loony tea party with a bunch of corpses. Often offering crumpets to the carcasses, and stuffing them into their dismembered gory maws and making up a fake pretend voice for them.
Oh man, I hate the British stereotype.
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Yes, I agree, but I can't get it out of my head, it's like having a teaparty with a bunch of Dolls, but the dolls are... Well That's already been explained...
I think this is my first post that does not involve a gigantic paragraph, and rambling... Wait, Nevermind, this is rambling...
Edit: http://www.youtube.com/watch?v=JchKa8Ox3Hs TEAPARTY!
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The problem with roleplaying in FOnline is that FOnline is not really a roleplaying game. At best it's just a set of rules with an interface that isn't really suited for a real roleplaying session. Why? I'll try to explain.
The basic conditions of a decent roleplaying session are to have a) everyone willing to put some effort into getting "inside" his or her character, b) everyone being on more or less the same level of understanding the gameworld's lore and preferably c) gamemasters watching over all of the players and creating the atmosphere and the story. The obvious implication of this fact is that you need a clearly defined group of people you know and dedicated gamemasters willing to prepare each and every one of them to play (say what details are the most important for a given story, tell the most important stuff about the setting to the newcomers etc.).
Now, FOnline is an open game. That means that at least some people are going to miss a) and b) and there's not gonna be enough gamemasters to complete c). Does that mean that FOnline fails in the end? No, because it's not a roleplaying session, it's an MMORPG - a completely different medium. It uses a different set of tricks to create the immersion. It doesn't offer a story or a set of serious RPG veterans, but by it's very nature it forces gang members to engage in politics, solitary players to put a lot of effort in maintaining their equipment and expanding their influence etc. For an MMORPG, it's very postapocaliptic and falloutesque. If you want more immersion (and, consequently, less people behaving out of character), think of more gameplay-mechanics related things that'd force the players to act as their characters would act. Don't blame the people who enjoy the game in their own way, especially since even among pen and paper roleplayers there's a lot of different and mutually exclusive approches to playing the game of this kind.
Let's face it - the only possible way of creating something at least remotely resembling a real roleplaying session in FOnline would be to create closed servers for a very limited, carefully handpicked group of people with similiar tastes supervised by a large group (I'm talking at least 1 per 5 players) of dedicated GMs. Otherwise we're stuck with what we have, and honestly - what we have ain't half bad. Don't hate the game and the playerbase for what it is, just relax and try enjoying it the way most of us do. Looking for a real roleplaying experience here is just going to frustrate you - and using crude methods and verbal abuse to force a more roleplay-oriented approach on the entire playerbase is going to frustrate everyone else.
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This coming from one of the heads of bbs :P . we all know your stance on roleplaying boat, the thing is they do implement things that immerse you into a character role, like being low intelligence when you speak in english it makes you sound like your an idiot, like replacing i for me and taking out words like the and and. so you end up with a sentence like me need meats.
Its actually forced me to think how a stupid guy would talk so i can get my point across to people. the thing is I dont think even if sepereate servers for roleplaying existed it would help the situation, players that like to have a little fun wth their game besides mindless slaughter shouldnt be shunted off to the negative zone, while of course the possiblility of getting attacked in the wasteland remains ever present thats part of the atmosphere and should remain part of the enviroment, it would shape how people act and respond, no one in the wasteland is going to be very trusting, everyone has to fight to stay alive and i think R.P's should reflect that.
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This coming from one of the heads of bbs :P . we all know your stance on roleplaying boat
I was speaking less as a BBS leader and more as a pen and paper roleplayer with a few years of gaming experience. The reasons why I think FOnline is an almost completely different thing are outlined above.
the thing is they do implement things that immerse you into a character role, like being low intelligence when you speak in english it makes you sound like your an idiot, like replacing i for me and taking out words like the and and. so you end up with a sentence like me need meats.
Its actually forced me to think how a stupid guy would talk so i can get my point across to people.
And that's all good - such subtle details increase the immersion and of course should be implemented.
the thing is I dont think even if sepereate servers for roleplaying existed it would help the situation, players that like to have a little fun wth their game besides mindless slaughter shouldnt be shunted off to the negative zone, while of course the possiblility of getting attacked in the wasteland remains ever present thats part of the atmosphere and should remain part of the enviroment, it would shape how people act and respond, no one in the wasteland is going to be very trusting, everyone has to fight to stay alive and i think R.P's should reflect that.
I wasn't talking about shunting anyone off to the negative zone, I was just saying that to have a "total" roleplay you need a closed and very limited playerbase. The only thing I was protesting was the elitism of the "true roleplayers" of this server - I think you're missing a thing or two about the nature of the game and expect something that simply won't happen. I'm not saying you shouldn't roleplay at all - just don't get angry if most of the people you meet don't.
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I didn't dare read through all the posts / pages, is there a lot of role playing going on in this? If so, that's great... I love role playing, 'been doing it for years now.
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Speaking about roleplay, there's a roleplay bar that opened in The Hub, that is now mostly a roleplay town. I suggest roleplayers reading these lines to come there, if server gets up someday =p
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Speaking about roleplay, there's a roleplay bar that opened in The Hub, that is now mostly a roleplay town. I suggest roleplayers reading these lines to come there, if server gets up someday =p
Maybe if the activity expands slightly more, we could get a normal server and a role play server; staff dedicated to running both, especially the role play server. I'd definitely join the role play server, but anyways... yeah, I'll definitely go to the bar whenever the server is up.
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We had this on the very beginning of OBT3, every night in the Maltese Falcon. So it's good to see it again there. :)
It's cool that the cities in the south are getting more populated (and not just by PK's) I always liked that areas a lot more.
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About another server, "rp-only"... Well, without even considering the possibility of having our own server, don't you think it would be better to try first to make the roleplay successful into one town, rather than in one server ? I mean we've got so few roleplayers in FOnline, we can barely fill in The Hub with them yet.
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Why not expand to other towns? Like, Necropolis is really empty, there is noone etc.
It's more - the north towns are "ruled" by PK, the south is smooth and RP friendly, it seems.
(but this is getting offtopic ;) )
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As Izual said. First - one city. If the idea succeeds, we gonna try expanding the Roleplaying area. Obviously with help of GMs..
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I didn't know about that, Izual... It's good to know that some people have been returning south. I'll drop by there too, and for now let's keep RP within the server's confines, in a few cities. For now, let's consider this a social experiment to see how it would fare before testing it in a larger scale.
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True, I was just... thinking ahead. So, what are the areas for role playing? Also, as I haven't played yet, are there commands for role playing such as "/me" (to display actions in a third-person view)?
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Well, as said above, for now roleplay is mostly in The Hub.
A similar command to /me could be /e, but it is not used often.
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http://img6.imageshack.us/img6/1010/0002k1cco.gif (http://img6.imageshack.us/img6/1010/0002k1cco.gif)
It's beatiful in it's own way...