fodev.net

Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: Arry on April 21, 2010, 05:51:49 pm

Title: Infernal TB
Post by: Arry on April 21, 2010, 05:51:49 pm
I want to make this simple suggestion about TB because TB atm is very annoying and frustrating. I know some people LOVE TB, good for them, but  some people HATE TB.

Why ?
Because TB is a big waste of time, you are fighting in Modoc for example, you get killed, respawn at NCR and then you get stuck TB...
I think people should have the choice, so my suggestion is that TB can ALWAYS be avoid, when someone want to level up with TB, he can do it, but others don't have to get stuck for hours.

Thanks for reading
Title: Re: Infernal TB
Post by: gordulan on April 21, 2010, 05:53:53 pm
switch to RT in FOConfig.exe, maybe, just maybe that will help  :P

silly boy  ::)
Title: Re: Infernal TB
Post by: Froggeryz on April 21, 2010, 06:07:44 pm
switch to RT in FOConfig.exe, maybe, just maybe that will help  :P

silly boy  ::)

you can enter other peoples encounters and get stuck just a fyi
Title: Re: Infernal TB
Post by: Badger on April 21, 2010, 06:09:48 pm
One day I am going to place a car everywhere on the worldmap and start TB fights in them. No man can resist the allure of those little yellow circles. Then I will control all of FOnline.
Title: Re: Infernal TB
Post by: Arry on April 21, 2010, 09:42:43 pm
gordulan, I already have activate only RT in FOConfig but if a people is in TB, you will be in TB no escape
Title: Re: Infernal TB
Post by: Surf on April 21, 2010, 09:55:31 pm
Well, you have to deal with it. If you stumble upon one others encounter, who plays it in TB, you're in TB too.
I for myself find it frustrating, ridicolous and just annoying to fight in Real Time fights. ;)
Title: Re: Infernal TB
Post by: Gunduz on April 21, 2010, 11:08:42 pm
Yeah I don't know if you've ever encountered 20+ enemies with guns, but if they all start attacking your group, it becomes unfair. They have a computer processing and executing all their actions with exact timing, while you have to think and manually do these. For PvP, real time is balanced for the most part, at least in terms of where the input is coming from. In PvE, this is definitely not the case.
Title: Re: Infernal TB
Post by: Frosti on April 21, 2010, 11:12:56 pm
I dont like when I have battle set to turns, and I am entering random encounter and there is real time battle and player is running in circles with some monsters chasing him - benny hill theme instantly starts plays in my head - and what? ;p
Title: Re: Infernal TB
Post by: Ganado on April 21, 2010, 11:39:30 pm
I like having high Outdoorsman so that I know what I am about to fight. I have the default set to Turn-Based, but I click Real-Time in the encounter menu half the time if I am fighting weak creatures or slow creatures (like ghouls). This will also help you avoid those Player-TB encounters.
Title: Re: Infernal TB
Post by: Badger on April 22, 2010, 12:42:54 am
It doesn't help that the AI always swamps the guy leading the party.