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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Cheezy on April 20, 2010, 12:32:26 am
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How much does stonewall help you out?
It spose lessen the chance of getting knock down.
would prevent sniper crit knock down effect?
??? is anything on this ???
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It give you 1/2 chance to avoid knockdown.
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imo quick recovery is better, you'll get knocked down anyways and 1 ap to stand vs 3 changes a lot.
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so quick recover makes 1ap stand vs 3 ap you mean???
I been knock down before had full red bar of ap
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From my expirance Stonewall perk greatly help to not be knocked from shots in head from hunting rifles as well as not to get knocked by melee monsters like centaurs and floaters. This is good couse when you are knocked on ground they hit alot harder and you can have not enought hp to survive to your turn to get up. But those is usefull only in PvE and to protect you from lvl1-5 pkers who try to knockyou down first and then shoot in eyes.
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so what be best for anti snipers using crits knock you down, stone wall then?
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so what be best for anti snipers using crits knock you down, stone wall then?
I would say so, I often get knocked down or killed by them, nothing in between.
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There is knock down and knock out. Stonewall increase defance vs knock downs. Nothing can save you if they roll knock out in critic table.
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thats what i thought so knock down in crit table cant be resisted.
Think that needs to be change
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Does stonewall protect against grenade knockdowns?
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I don't think so, I am not sure but I think you don't loose AP, just the animation time.