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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: Roachor on April 18, 2010, 10:11:38 pm

Title: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 18, 2010, 10:11:38 pm
If insta kills are going to be implemented in game it should only be for players and only players with better crit. AI should never be able to instantly kill you because it makes the game too dependent on luck, plus it's not like they have the perk so why should they all magically have this ability?
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: FischiPiSti on April 18, 2010, 10:28:43 pm
If insta kills are going to be implemented in game it should only be for players and only players with better crit. AI should never be able to instantly kill you because it makes the game too dependent on luck, plus it's not like they have the perk so why should they all magically have this ability?
Instant kills should not be in an mmo game in the first place.

Other games dont feature abilities that damage for X% hp (only constants like X, or X-Y), because in bossfights where the boss has millions of hp that would be imba. Afaik Frank Horrigans crit table didnt include instant kills. For that exact same reason this game should not either. 400 damage instakilled mean centaurs, and enclave patrol? No.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Ombra on April 19, 2010, 12:57:18 am
Instant kills should not be in an mmo game in the first place.
*
Also, adding them to Better Criticals it's not a solution. Again, this will only increase cloned-people, with all the same perks (Toughness, Lifegiver, Better Criticals...).
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 19, 2010, 02:47:07 am
*
Also, adding them to Better Criticals it's not a solution. Again, this will only increase cloned-people, with all the same perks (Toughness, Lifegiver, Better Criticals...).

Insta kills are only supposed to work with better crit, it's about rolling over 100 on the crit table.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Sius on April 19, 2010, 04:19:49 pm
Insta kills sucks ass.

Just imagine PvE with those. You fight your way through some "dungeon" just to find out that final boss was 5 shot work. That would be hella disappointment for me.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Badger on April 19, 2010, 07:09:00 pm
Yeah, nothing is more frustrating than an instakill. In any game.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 19, 2010, 07:58:56 pm
I don't mind it for pvp as it gives all weapons a chance to kill so everyone doesn't end up bursting as the only option, and it's still only 13% chance to kill with maximum crit % and eye shot. You're much more likely to succeed with smgs.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 19, 2010, 08:05:05 pm
there was mistake with instants few wipes ago, i dont know why admins did same mistake again
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Sius on April 19, 2010, 08:09:38 pm
there was mistake with instants few wipes ago, i dont know why admins did same mistake again

Well I must say that in current PvP it has its place. But I would not like anything like that in later versions.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 19, 2010, 09:20:14 pm
Well I must say that in current PvP it has its place. But I would not like anything like that in later versions.
sorry sius but i havent seen u in PvP for ... last 5 months ?
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: FischiPiSti on April 19, 2010, 11:06:26 pm
Insta kills are only supposed to work with better crit, it's about rolling over 100 on the crit table.
Even thats wrong. An extreme multiplier like 6x would have the same effect most of the times in PvP, but still wouldnt kill a centaur, etc. So even if it extreme, i vote for 6x multiplier with 101+ rolls(only achievable with better criticals) instead of instakills.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 01:40:05 am
Even thats wrong. An extreme multiplier like 6x would have the same effect most of the times in PvP, but still wouldnt kill a centaur, etc. So even if it extreme, i vote for 6x multiplier with 101+ rolls(only achievable with better criticals) instead of instakills.

I like it because it makes flavour weapons like throwing knife viable, 6x on 12 dmg isn't enough to make it playable. Plus 13% max chance per shot (unless you us unarmed) still makes it a rare enough occurrence that it isn't OP. I say we keep it just because you can only do it with a specific build and that build still doesn't compare to  a burst smg/mini build. The addition of chance is nice because in fonline, like in life, nothing is ever certain.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: FischiPiSti on April 20, 2010, 02:10:01 am
Its not a question of liking, but rather an issue of balance. Dont take it the wrong way, i respect your opinion, but in this case, this "feature" is a potential gamebreaker.
Imagine the scenario: Some mutant forgot to close the door to the masters bunker. A mosquito entered the bunker at night, and decided to have a snack. Master was critically "stinged" for 99999999 damage to the eye. A few days later the Vault Dweller arrives armed to the teeth to end the tyranny, and finds the Master dead. Game Over.
Lethal BB guns against APA MKII is just wrong. Sure, low chance, and only a few selected individuals(better criticals) could achieve kills with it, but even the slightest of chance means huge differences in RPGs. Players grind days, weeks just to get a 1% damage increase in some games. And im saying this as a current unarmed fighter not a BG, if anyone needs boost, then its HtH. But not this way. Besides aimed throwing knife to the eye blinding the opponent, knocking him out and doing 68 damage bypassing armor is quite a nice effect imo.
OR, it WOULD be plausable, if there was a "resilience" stat like in wow, that decreases chance to critically hit/decreases crit effectiveness. This way, players could at least take countermeasures against killer crits.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 02:28:13 am
You say it's a balance problem but I don't think it is. It gives a viable alternative to bursting, which otherwise is the only real combat choice. Energy weapons either suck or have ammo that are a huge pain to make, unarmed is a joke, small guns is based around the p90 and miniguns were the main choice (although apparently they've been nerfed). Without instakills there is nothing to balance against. Also wow has some of the most bland pvp you could hope to find anywhere, grinding for weeks for a 1% bonus you'll barely notice is boring as shit. Having an element of chance adds excitement to the game. Also your mosquito thing is pretty irrelevant, I'm talking about players here.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Kilgore on April 20, 2010, 03:06:38 am
Instant kills should be just RARE. I mean, for a crit sniper there should be a tiny chance to score a critical hit, even if he scored critical straight into the eyes. I mean making instakills sth that makes you say "WHOA I'm a luckbox!" (and his target: "Fuck, I'm so unlucky :((( "). In my opinion, no more than 1-2% of all eye-crits should cause an instakill.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 03:09:30 am
13% is the maximum possible and it's really not that often. That's roughly 1/10 aimed eye shots, you'd be lucky to get off 2 before getting bursted in pvp. 1% would make it useless.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Kilgore on April 20, 2010, 03:47:27 am
Useless? What useless? We're talking about instant kills here, dude.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Ulrek on April 20, 2010, 04:28:38 am
Useless? What useless? We're talking about instant kills here, dude.

a "insta kill" that almost never kills anyone is quite pointless or so i think.

but, on a serious note.

having a power for snipers really would be handy, and you could perhaps add a difference based on your AG stat, if you've tried to shoot a moving target in the eye you'd understand why that'd make sense, since we're not taiking about a bullet to the chest, but rather to the eyes, which are a very tiny part of the body, it does make sense.

also, it would make the minigunners suffer if they could be seen and shot at a greater range than their miniguns allow.

i don't know how powerful they are in FOnline, but in fallout 2 i couldnt hit anything at little over point blank range.

cheers all.

-Ulrek-
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Kilgore on April 20, 2010, 04:38:27 am
also, it would make the minigunners suffer if they could be seen and shot at a greater range than their miniguns allow.

Ok. Then a serious question. Do you play PvP? Or just PvP on the forum? Minigun's range is 30. Sniper can see a minigunner at the distance of 56 hexes and shoot him in the eyes/head at the distance of 50 hexes. They don't need to "suffer" because they are already pretty much useless.

Whole suggestion is just terrible, it will just make EVERY aimed shooter take Better criticals (which is already a wise option and it's stupid not to take it), thus it will change nothing.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 05:06:11 am
Aimed shots are hard to do in pvp, you rarely have the option to hit eyes and damage builds can burst you up to 5 times in a row. If you take away insta kills sm guns becomes useless again.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: blahblah on April 20, 2010, 06:51:56 am
Wasteland is 'harsh'. Make instant kills do a roll on EN and if you have 5 or more EN the chance would quickly drop from e.g. 10% to 2% with 10EN.
If you're a feeble person, even a huge mutated ant could pierce through your skull with a mandible.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 08:17:58 am
It's like someone brainwashed everyone to say "wasteland is harsh" instead of thinking.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Kilgore on April 20, 2010, 09:27:54 am
Aimed shots are hard to do in pvp, you rarely have the option to hit eyes and damage builds can burst you up to 5 times in a row. If you take away insta kills sm guns becomes useless again.

Bullshit. Ever heard of knockouts? Also you completely forgot about weapon's range.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Solar on April 20, 2010, 01:30:59 pm
I think we can all agree the critical tables from last wipe were better! (He says with only a hint of bias ;))

But on a serious note, instakills suck.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Survivor on April 20, 2010, 04:14:54 pm
Do you heard about "Azura Strike", "Tarot Card: Death" and "Link + EDP Sonic Blow"?
If you tell me that RO is unbalanced because there is instantkills, you have really serious mental issues.
Also the shot in the eye IRL will kill you instantly with 95% probability, and games is about imitiate reality.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Surf on April 20, 2010, 04:38:15 pm

Also the shot in the eye IRL will kill you instantly with 95% probability, and games is about imitiate reality.


First a game should be fun, not imitating reality. ;)
And sure are eyeshots IRL deadly. But 99% of the players who can do aimed shots aim for the eye. Do you really want to be killed with 1 shot, over and over again, without not even see the enemy?
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: RavenousRat on April 20, 2010, 05:37:26 pm

First a game should be fun, not imitating reality. ;)
And sure are eyeshots IRL deadly. But 99% of the players who can do aimed shots aim for the eye. Do you really want to be killed with 1 shot, over and over again, without not even see the enemy?
That's why eye-shots must have real low % to hit. Atleast big % for redirecting to head-shot depending on target's AC, not your SG skill. So AC will be more useful. Also the same about head-shots, if target has great AC, make chance to redirect it to simple torso-shot.

Edit:
AC is dodging, so it should mostly affect not only totally avoiding an attack, but make it less critical.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Ombra on April 20, 2010, 05:44:50 pm
Still, I'm against istantkills. They should not exist.

SG are ruined without istantkill? Well, I'm on the side of HtH as always, and no one is more underpowered than us, so... IF HtH fighters will be fixed and upgraded, than it's fair to have istantkill back  :)
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: RavenousRat on April 20, 2010, 05:47:43 pm
Still, I'm against istantkills. They should not exist.

SG are ruined without istantkill?
I made insta-kill with deteorated mauser today in NCR to one guy, because he didn't want to speak to me and sell .44 ammo, unfotrunately he didn't die, because guards reacted too fast and had good crits on me. So yes, I like insta-kills, and it's very good implemention to SG. Removing insta-kills will some ruin SG of couse.

Also, when they saying that BG will be always the best XP-giver at PvE... yes, it's faster, but eats tons ammo. You won't kill more than one creature per turn with only 8 AP and deagle eye-shot (6 AP), but with BRoF and 10 AGI it's possible to make 95% 2 kills/turn with low tier mobs and around 1-2 kills/turn with high tier mobs, so it's ok. ;p
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Ombra on April 20, 2010, 05:52:15 pm
If you did insta-kill how the hell he could have survived?  ???

Title: Re: Restrict insta kills to players that have the better critical perk
Post by: RavenousRat on April 20, 2010, 05:53:16 pm
If you did insta-kill how the hell he could have survived?  ???


It deals X damage, where X is victim current HP.
If you have 0 HP, you're not dead, you're laying with 0 HP, and his friends FA him.

If guards won't crit me so fast, 2nd eye-shot should killed him.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Sarakin on April 20, 2010, 06:46:13 pm
Last season, no one was complaining about lack of instantkills, they were present but happened very rarely. I agree with Kilgore to leave instantkills at 1-2%. The thing is that sniper still has some nasty attacks like KO/KD/blind/bypass and was meant to be a support "class".
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Hololasima on April 20, 2010, 06:59:52 pm
Ok, maybe rarely instants but then, increase chance to hit someone to eyes when he standing sideway or back. Shoot to head from Laser Rifle to someone who have Metal or Combat Armor is VERY weak ...
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: vedaras on April 20, 2010, 07:13:07 pm
i would like idea to have instant kill chance according to weapon. Only few weapons should have this ability who are really expensive and not really balanced like plasma rifle, bozar, XL70E3, gauss rifle, pulse rifle. Now even ghoul with 1 melee damage can instantly kill you hth wtf?
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: avv on April 20, 2010, 07:36:38 pm
Last season, no one was complaining about lack of instantkills, they were present but happened very rarely. I agree with Kilgore to leave instantkills at 1-2%. The thing is that sniper still has some nasty attacks like KO/KD/blind/bypass and was meant to be a support "class".

Are you sure they even were there? I mean before last wipe we had them and they were as much bullshit as today. Honestly do we really need awps from counterstrike? In every game where instakills exist they are always scorned. But in a game where they don't exist, nobody misses them.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Crazy on April 20, 2010, 09:10:46 pm
Yeah you could do them before last wipe, but a friend have done an experience: on total BB gun magazine (100 shot), with better criticial and aimed shots in eyes, he have done 3 instant kills: it was perfect like that
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Sarakin on April 20, 2010, 09:22:11 pm
i would like idea to have instant kill chance according to weapon. Only few weapons should have this ability who are really expensive and not really balanced like plasma rifle, bozar, XL70E3, gauss rifle, pulse rifle. Now even ghoul with 1 melee damage can instantly kill you hth wtf?
Having weapon-dependant instantkills sounds very reasonable
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 20, 2010, 10:07:08 pm
Also the shot in the eye IRL will kill you instantly with 95% probability, and games is about imitiate reality.

IRL minigun will make forcemeat from you in 1 burst.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 11:27:48 pm
Bullshit. Ever heard of knockouts? Also you completely forgot about weapon's range.

Knockouts are rare enough that you can't rely on them and range doesn't really help that much in pvp because most combat takes place in the 10-30 hex range due to the size of towns.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 20, 2010, 11:32:07 pm
Knockouts are rare enough that you can't rely on them and range doesn't really help that much in pvp because most combat takes place in the 10-30 hex range due to the size of towns.
personal experience ====> Knocks weren't rare and  snipers were usualy sniping from more than 40 hexes.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 20, 2010, 11:42:56 pm
Either way you can't say 13% chance to kill is op because bursters have a 50%(Or more) chance to kill and about the same range. You don't insta kill in that brief window of time and you die, it's that simple. Plus the specs to do it are way more restrictive than any other build and it's less effective. Fonline needs variety so it isn't just a minigun fest like last version.
Your idea of a sniper is a crippler support class and that isn't what snipers do.



Title: Re: Restrict insta kills to players that have the better critical perk
Post by: vedaras on April 20, 2010, 11:52:11 pm
Knockouts are rare enough that you can't rely on them and range doesn't really help that much in pvp because most combat takes place in the 10-30 hex range due to the size of towns.

dude its close to 80% to kd/ko with each shot for sniper with 3x more criticals and 10 luck even without finesse, not enough?
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 21, 2010, 12:02:33 am
Either way you can't say 13% chance to kill is op because bursters have a 50%(Or more) chance to kill and about the same range. You don't insta kill in that brief window of time and you die, it's that simple. Plus the specs to do it are way more restrictive than any other build and it's less effective. Fonline needs variety so it isn't just a minigun fest like last version.
Your idea of a sniper is a crippler support class and that isn't what snipers do.




50% chance to kill with mingiun hehe .. have you ever played bigguner ? and same range ? whua show me minigun wiht rng 50
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Sius on April 21, 2010, 12:05:45 am
As Nice_boat said in some other topic instacrits make even not-powerbuilders dangerous and thats a good thing. So for current PvP it brings more good than bad. But current PvP or combat in general is far from perfect and nothing even distantly reminding instakills should exist at later versions (when stuff is more balanced so it won't need such "solutions").
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: vedaras on April 21, 2010, 12:10:30 am
nah, big guns are much more expensive, and they do not have such magic as instant crits, so either instant kills should be left only on expensive and not so useful weapons as i mentioned above or lowered strongly/removed completely
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 21, 2010, 12:08:06 pm
Big guns are expensive to craft , expensive to feed.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: FischiPiSti on April 21, 2010, 02:42:56 pm
As Nice_boat said in some other topic instacrits make even not-powerbuilders dangerous and thats a good thing. So for current PvP it brings more good than bad. But current PvP or combat in general is far from perfect and nothing even distantly reminding instakills should exist at later versions (when stuff is more balanced so it won't need such "solutions").
Theres the problem, you dont need to be a sniper to instakill, just a rat with some luck.

If FOnline didnt have a level restriction there would be NO way to balance instakills. Lvl 200 bigguner with a vindicator vs a lvl 200 SG with sniper. Both have 200.000.000 HP Long battle...
Vindicator hits Sniper 10 times for 100dmg/burst for a total of 1000 damage. He has 199.999.000 hp. Sniper crits Vindicator 10 times 100 dmg each for 1000 dmg, seems pretty balance right? But...*gasp* The last crit was an instakill. Short battle? Lvl restrictions help atm, but why include such a flawed mechanic that just CANT be balanced later on, if there would be alternatives, like higher multipliers that achieve the same amount of damage, and thus killing your target, BUT that can be balanced.
You can not even start to "balance" weapons with a perk thats called "IWIN Button" and call it "balance" because the button itself is small. Why not just add a 100% instakill IWIN button with a 2 day cooldown?
There are soo many alternatives to boost stuff like the throwing knife, like stuns, roots(impale leg to ground), snares(dunno, crippling poisoned throwing knife), dots(bleed effects), item perks that lower enemy stats(chance to hit, endurance, perception(temporary blindness), etc), item perks that lower enemy AP regeneration/max AP, E.T.C.
Sure, the engine isnt ready to support any of this,but... Geez were talking about INSTAKILLS, AAAAAA
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 21, 2010, 11:28:31 pm
Big guns are expensive to craft , expensive to feed.

And money is no object to pvpers.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Johnny Nuclear on April 22, 2010, 11:29:50 am
And money is no object to pvpers.
i mean materials
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Desert Pilot on April 24, 2010, 03:17:15 am
Just letting know, I don't think there is anything wrong with insta-kills. I actually really like them.
Don't always look at what's easier and better for you but look at the whole concept. It's actually lovely.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: FischiPiSti on April 24, 2010, 12:23:05 pm
Well the concept part is what bugs people like me, the concept of "killing", not "doing damage". You shoot someone and kill, just like IRL. No epic crits of X damage, just kills. The text message of X damage is just cosmetic, it doesnt matter. You can instant kill a rat for 8 damage, or a centaur for 400 damage. See what i mean? In rpgs you dont just kill, you do damage. This isnt an FPS boomheadshot, or real life. In singleplayer nobody cared but you couldnt kill bosses with instacrits anyway.
Sorry, ill stop now..
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Ombra on April 24, 2010, 04:37:03 pm
What I don't understand is: an instantkill will kill regardless of damage?
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Crazy on April 24, 2010, 04:45:19 pm
An instankill instantly put you at 0HP, with the damage corresponding to your actual health.
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Ombra on April 24, 2010, 05:07:10 pm
Looking Critical Table, it says "only with Better Criticals it's possible to roll 101 (instantkills)"

So that's the way it should be, looks more a bug than a suggestion  :)
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Desert Pilot on April 24, 2010, 05:13:53 pm
Well the concept part is what bugs people like me, the concept of "killing", not "doing damage". You shoot someone and kill, just like IRL. No epic crits of X damage, just kills. The text message of X damage is just cosmetic, it doesnt matter. You can instant kill a rat for 8 damage, or a centaur for 400 damage. See what i mean? In rpgs you dont just kill, you do damage. This isnt an FPS boomheadshot, or real life. In singleplayer nobody cared but you couldnt kill bosses with instacrits anyway.
Sorry, ill stop now..

In my opinion, a lower player could insta kill an ant but not a centaur until he is max level. It depends from the players strength and the strength of the opponent. That doesn't make it a boomheadshot moment but a high level rpg character coolness.
And it's sort of like an ultra doing damage" more than "killing"
I don't know if I get the whole concept myself but that's what I like :3
Title: Re: Restrict insta kills to players that have the better critical perk
Post by: Roachor on April 24, 2010, 06:24:53 pm
What I don't understand is: an instantkill will kill regardless of damage?

It does exactly as much damage as they have HP, it drops them to 0.