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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Cheezy on April 18, 2010, 02:37:33 am

Title: Questions about Repairing
Post by: Cheezy on April 18, 2010, 02:37:33 am
what percent of damage should i wait to repair a weapon for best result. Also is there repair formula somewhere?


EDIT by Surf Solar: Moved your Thread to the Game Help Forum. ;)
Title: Re: Questions about Repairing
Post by: Spoonman on April 18, 2010, 05:29:53 am
Around 200 to reliably repair most guns.  You'll still fail, but you should be able to get most stuff down without too much trouble.  I have 196 and occasionally have the bad 3-fail streak and break a gun, but it's pretty rare.
Title: Re: Questions about Repairing
Post by: Gorlak on April 18, 2010, 08:33:47 am
what percent of damage should i wait to repair a weapon for best result. Also is there repair formula somewhere?

-I believe that amount repaired is variable amount dependant on your skill in repair, but i may be wrong.

Your chances of successful repair are not altered by weapon deterioration %, but rather how many times it has been broken/repaired.

sorry about dp* | Fixed - Iz
Title: Re: Questions about Repairing
Post by: blahblah on April 20, 2010, 03:08:38 pm
Your chances of successful repair are not altered by weapon deterioration %, but rather how many times it has been broken/repaired.
Hmm... I always thought weapons with low % damage are easier to repair than, for example, 80% damaged ones. I saw the formula written by one of the devs on NMA forum long ago.
But you are right that number of times repaired is a large factor. One repair was about 20% penalty to next try.
Title: Re: Questions about Repairing
Post by: Sarakin on April 20, 2010, 07:05:04 pm
Personally, I dont think repairing has anything to do with weapon deterioration or # of repairs, I have still same results. The amount of skill required to repair something is pretty dumb. With less than 150%, I dont recommend repairing even a mauser, but with 180%, you suddenly rarely fail at repair (with tools).
This formula needs a rework, to be more newbie friendly
Title: Re: Questions about Repairing
Post by: Wichura on April 20, 2010, 08:16:30 pm
My char has 120% repair and when holding a tool in active hand, he can repair guns like Combat Shotgun and Desert Eagle or armors with very little chance to fail. Strange thing - SMG, CAWS, Hunting Rifle are always failed, so I believe it depends on weapon specified type either.
Title: Re: Questions about Repairing
Post by: Cheezy on April 20, 2010, 11:41:28 pm
didnt know tools help, one time i repair desert eagle from broken to 0% det and it had no thing on it saying its seen few repairs
got 40 xp for it.
Title: Re: Questions about Repairing
Post by: gordulan on April 21, 2010, 05:59:13 pm
Bug?
Title: Re: Questions about Repairing
Post by: Cheezy on April 21, 2010, 08:33:54 pm
No I think that was special repair , Like good roll on repair, repair to 0 % and its was like brand new
 I got 40xp not 20xp
so sure its something set in the game that way
just probably don't happen often, maybe if i had tool and High skill it might happen a lot more
Title: Re: Questions about Repairing
Post by: Gorlak on April 22, 2010, 02:23:34 am
Once weapon has 'Broken' and you succesfully repair it, Weapon reverts to 0% , never been repaired item.
Title: Re: Questions about Repairing
Post by: geraioptuaer on April 22, 2010, 02:55:15 am
Nice any idea what skill would you need to repair broken weapon, mines 146 repair and I was carrying a tool but couldn't seem to repair a broken shotgun
Title: Re: Questions about Repairing
Post by: virus341 on April 22, 2010, 02:56:43 am
What tool? The one you can craft or the one that Rondo sells you for 2000 caps?
Title: Re: Questions about Repairing
Post by: geraioptuaer on April 22, 2010, 02:58:28 am
What tool? The one you can craft or the one that Rondo sells you for 2000 caps?
The item that says "tool" and who is Rondo?
Title: Re: Questions about Repairing
Post by: virus341 on April 22, 2010, 03:00:33 am
Rondo is the guy who teaches armorcrafting 1-2. At the NCR's workbench. He also sells supertool.
Title: Re: Questions about Repairing
Post by: geraioptuaer on April 22, 2010, 03:02:23 am
Rondo is the guy who teaches armorcrafting 1-2. At the NCR's workbench. He also sells supertool.

Wow that is bloody awesome i've been looking for a supertool thankyou
Title: Re: Questions about Repairing
Post by: Ombra on April 22, 2010, 03:39:08 pm
Since we are in argument... the line "this has already seen some repairs" or something like that, lower the chance of repair an item?
Title: Re: Questions about Repairing
Post by: Martin Blues on April 23, 2010, 10:07:14 am
Nope i think not, but your weapon/armor worn out much faster
Title: Re: Questions about Repairing
Post by: Spoonman on April 26, 2010, 05:08:46 pm
The first repair is always the easiest.  Once you have "already seen some repairs", the chance to successfully repair decreases (at least from my experience and I've repaired a ton of weapons so far).
Title: Re: Questions about Repairing
Post by: Retrogator on April 27, 2010, 10:19:07 pm
No I think that was special repair , Like good roll on repair, repair to 0 % and its was like brand new
 I got 40xp not 20xp
so sure its something set in the game that way
just probably don't happen often, maybe if i had tool and High skill it might happen a lot more

Another thing to keep in mind is items that are really high in deterioration (i.e. 80% and higher) have a much higher chance of failing to repair and can result in your item being "Its beyond repair." With 212 repair + tool, it sometimes happens. Better to keep up early maintenance and to start repairing by about 30-50%. Alternatively, you could gamble a repair with items that have "broken" or "It's barely hanging together" which occurs at 100% det. Successfully repairing those are risky but revert the item back to brand new 0%.

Note: My Supertool kit from Rondo was completely used up after about 20 repairs for me. Since the Supertool kit costs 2k, that's $100 per repair, so better make sure what you're repairing using the Supertool kit bonus is worth that money.

--What I want to know is whether or not luck plays a role in the repair formula--