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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Cheezy on April 18, 2010, 02:37:33 am
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what percent of damage should i wait to repair a weapon for best result. Also is there repair formula somewhere?
EDIT by Surf Solar: Moved your Thread to the Game Help Forum. ;)
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Around 200 to reliably repair most guns. You'll still fail, but you should be able to get most stuff down without too much trouble. I have 196 and occasionally have the bad 3-fail streak and break a gun, but it's pretty rare.
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what percent of damage should i wait to repair a weapon for best result. Also is there repair formula somewhere?
-I believe that amount repaired is variable amount dependant on your skill in repair, but i may be wrong.
Your chances of successful repair are not altered by weapon deterioration %, but rather how many times it has been broken/repaired.
sorry about dp* | Fixed - Iz
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Your chances of successful repair are not altered by weapon deterioration %, but rather how many times it has been broken/repaired.
Hmm... I always thought weapons with low % damage are easier to repair than, for example, 80% damaged ones. I saw the formula written by one of the devs on NMA forum long ago.
But you are right that number of times repaired is a large factor. One repair was about 20% penalty to next try.
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Personally, I dont think repairing has anything to do with weapon deterioration or # of repairs, I have still same results. The amount of skill required to repair something is pretty dumb. With less than 150%, I dont recommend repairing even a mauser, but with 180%, you suddenly rarely fail at repair (with tools).
This formula needs a rework, to be more newbie friendly
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My char has 120% repair and when holding a tool in active hand, he can repair guns like Combat Shotgun and Desert Eagle or armors with very little chance to fail. Strange thing - SMG, CAWS, Hunting Rifle are always failed, so I believe it depends on weapon specified type either.
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didnt know tools help, one time i repair desert eagle from broken to 0% det and it had no thing on it saying its seen few repairs
got 40 xp for it.
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Bug?
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No I think that was special repair , Like good roll on repair, repair to 0 % and its was like brand new
I got 40xp not 20xp
so sure its something set in the game that way
just probably don't happen often, maybe if i had tool and High skill it might happen a lot more
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Once weapon has 'Broken' and you succesfully repair it, Weapon reverts to 0% , never been repaired item.
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Nice any idea what skill would you need to repair broken weapon, mines 146 repair and I was carrying a tool but couldn't seem to repair a broken shotgun
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What tool? The one you can craft or the one that Rondo sells you for 2000 caps?
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What tool? The one you can craft or the one that Rondo sells you for 2000 caps?
The item that says "tool" and who is Rondo?
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Rondo is the guy who teaches armorcrafting 1-2. At the NCR's workbench. He also sells supertool.
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Rondo is the guy who teaches armorcrafting 1-2. At the NCR's workbench. He also sells supertool.
Wow that is bloody awesome i've been looking for a supertool thankyou
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Since we are in argument... the line "this has already seen some repairs" or something like that, lower the chance of repair an item?
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Nope i think not, but your weapon/armor worn out much faster
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The first repair is always the easiest. Once you have "already seen some repairs", the chance to successfully repair decreases (at least from my experience and I've repaired a ton of weapons so far).
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No I think that was special repair , Like good roll on repair, repair to 0 % and its was like brand new
I got 40xp not 20xp
so sure its something set in the game that way
just probably don't happen often, maybe if i had tool and High skill it might happen a lot more
Another thing to keep in mind is items that are really high in deterioration (i.e. 80% and higher) have a much higher chance of failing to repair and can result in your item being "Its beyond repair." With 212 repair + tool, it sometimes happens. Better to keep up early maintenance and to start repairing by about 30-50%. Alternatively, you could gamble a repair with items that have "broken" or "It's barely hanging together" which occurs at 100% det. Successfully repairing those are risky but revert the item back to brand new 0%.
Note: My Supertool kit from Rondo was completely used up after about 20 repairs for me. Since the Supertool kit costs 2k, that's $100 per repair, so better make sure what you're repairing using the Supertool kit bonus is worth that money.
--What I want to know is whether or not luck plays a role in the repair formula--