fodev.net
Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: PuzzledGorilla on April 08, 2010, 09:29:43 am
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I want to help with dev -- so how can I help? I know how to code and I love Fallout. Can one of the devs contact me please and let me know how I can help?
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I want to help with dev -- so how can I help? I know how to code and I love Fallout. Can one of the devs contact me please and let me know how I can help?
play and report bugs.
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FOnline SDK, FOnline: TLA and FOnline: 2238 - all of it is the close projects. Way #1 to involve to development - contact directly with developers and asks they. Way #2 - wait for FOnline SDK released and start building your own project.
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Last info indicates SDK files should get released this summer. Anyway it would be great if devs take more people into the team.
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FOnline SDK, FOnline: TLA and FOnline: 2238 - all of it is the close projects. Way #1 to involve to development - contact directly with developers and asks they. Way #2 - wait for FOnline SDK released and start building your own project.
That's what I was trying to do by posting here. I guess the devs don't read the forums?
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i think devs has email or something like that
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just advice. usually peoples like to speak about employment private. it's for that case if you own wants to be involved.
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It's not employment if you don't get paid my friend.
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Hah Gorilla I already tried to contact Lexx, to find out if they are still in need of Level Designers.
But it seemed he ignored both my pm and some post in the 3D thread.
So I guess they don't need/want more, not even professionals :P
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Or maybe it's that they expect a certain level of competency and require you to e-mail them.
Keep in mind they must be getting a dozen PMs daily with a lot of random stuff and not everyone reads threads closely.
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Or maybe it's that they expect a certain level of competency and require you to e-mail them.
Keep in mind they must be getting a dozen PMs daily with a lot of random stuff and not everyone reads threads closely.
Ahh yes, the ability to operate email--the hallmark of competency. Thanks for the advice.
Hah Gorilla I already tried to contact Lexx, to find out if they are still in need of Level Designers.
But it seemed he ignored both my pm and some post in the 3D thread.
So I guess they don't need/want more, not even professionals :P
I think you must be right. This is odd considering what a mess the game is.
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I am sorry, but we don't need new level designers. Since we started, we got so many applications for level designer... it's the easiest thing, when it comes to Fallout modding. But sadly, it's not the only thing that needs to be done. Making maps is deep in shit with scripts and dialogues. So simply clicking together some things in the mapper will not bring forward anything.
Also I don't read most of the pm's I get, as I get 50 pm's on daily basis on a lot websites. I don't have enough time to care for everything. (I am not the right person to write to anyway)
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Hm, if there are enough interested in doing it, I can co-ordinate some kind of effort to develop some "Dungeon" style PvE maps.
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Hm, if there are enough interested in doing it, I can co-ordinate some kind of effort to develop some "Dungeon" style PvE maps.
I would be interested in assisting this effort, in any of the following roles:
1) Development (Professional Experience, though I don't know what language(s) you are using for FOnline)
2) Design
3) Testing
I would love to see some "semi-D&D" style dungeons with multiple levels, loot chests, etc.
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Well people that are not involved in Fallout modding yet they have some experiences that can help don't know what it takes to do this work. I think some simple list of required qualities for certain posts in developer team would help a lot. You know as you mentioned some serious scripting needs to be done, on the other hand maps alone are quiet easy to get done etc... But when potential support developers don't know what is required then they will not apply just to find out that they can't help you (well some may do apply anyway but that will mostly result only in wasted time on both sides).
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Well, I think the first thing is to get the maps done and decent stories/level design done. Those that are interested can PM me and I'll make up some channel where the creative juices can flow