Manufacture of items, should take a lot longer ( not as now is, the day after wipe'ie laser weapons and combat armors for each) due to the slowdown in the extraction of raw materials (up to 10 per 2 hour when not trained and 100 per hour at the highest lvl of the specialty [miner, carpenter, trapper] etc.So, wanting to make crafting even more harder so PvP is rooted out even more? This will just force guys make thoes... mining experts you were talking about and nothing much will change. Oh and, high tier guns few hours after wipe aint nothing special and that cant be practically rooted out. No matter what you do, big factions will have few laser rifles, light support weapons and miniguns at the end of the day of wipe.
So, wanting to make crafting even more harder so PvP is rooted out even more? This will just force guys make thoes... mining experts you were talking about and nothing much will change. Oh and, high tier guns few hours after wipe aint nothing special and that cant be practically rooted out. No matter what you do, big factions will have few laser rifles, light support weapons and miniguns at the end of the day of wipe.
P.S.
If you think about it, all that profession stuff in this suggestion really really reminds me something like runescape... that cant be good.
2nd if the devs do log on to the system max 2 characters (alts) and extends relogs an hour the system will be perfectYes... if it was so easy... the problem is fast reloging, and... as far as I know, it's impossible to protect from this. So if you make 1 hour relog time, alt-users won't suffer, but people who don't know abything about this, and it'll be thier disadvantage.
This is almost perfect. Genious.
But, first of all, the increase of walk time would not be good, in my point of view... And no, it shouldn't be harder after an atomic war at all, because even if there aren't roads, there aren't limitations at all. The whole world is a wasteland. You were imagining a real trip nowadays, where you don't take the fastest way, because there are buildings or stuff like that on the way. On Fallout you don't have any of these, you just go straight ahead, so it actually makes travelling faster.
Yes... if it was so easy... the problem is fast reloging, and... as far as I know, it's impossible to protect from this. So if you make 1 hour relog time, alt-users won't suffer, but people who don't know abything about this, and it'll be thier disadvantage.
k so relog form one account to other will change to 5 hour and all account will possess 2 character slotsNo, you don't understand. I mean, you can "avoid" this time check easily, 'cause of I.P. Alot people have the same I.P. So they will have only 2 characters fot them all. Others don't have static I.P. and it's always different. +FOnline client can be in separate local disks, etc.
No, you don't understand. I mean, you can "avoid" this time check easily, 'cause of I.P. Alot people have the same I.P. So they will have only 2 characters fot them all. Others don't have static I.P. and it's always different. +FOnline client can be in separate local disks, etc.
1. I know that soem people have static and dynamic IP , but static one have more of them , much moreI have dynamic I.P., but it doesn't matter. Because, even if I had static, I can easily avoid this check. And I don't talk about more than one computers. I have a notebook, but I'm too lazy to set LAN for it, plus I wanted it only before wipe, now I don't want any alts. So alot players can have more than one characters in game at the same time + infinite number of alts, and you can't defend from it, because it's simply impossible.
2. Yes now players will be have only 2 char and no more, probably 1 gun crafter/fighter and one specialist miner or others , people will trade wood for ammo, ammo for medicine, medicine for house car etc
I have dynamic I.P., but it doesn't matter. Because, even if I had static, I can easily avoid this check. And I don't talk about more than one computers. I have a notebook, but I'm too lazy to set LAN for it, plus I wanted it only before wipe, now I don't want any alts. So alot players can have more than one characters in game at the same time + infinite number of alts, and you can't defend from it, because it's simply impossible.
K so maybe this way1. Alot people have the same I.P. ... so only of them, who loggedin first, will play FOnline, others will cry at forum "Ahhh! I can't login, because one idiot with the same I.P. sitting 24/7 there!"
You have forum account ? hmmm Yes !!!
So maybe we can combine it with game , and later we will just check IP and if will be more than 2 accounts have the same IP we will just kick ass :D
PS i'm not programer but i think that problem with IP can be easly defeat by checking IP list by auto-bot kicker
Damn so how it is made in others MMOs ?? There it isn't so big problems with this ??!!??!! O_o
I respect your time spent on making this suggestion, but, dont get me wrong, it looks like you havent done enough playing. I have no alts, i craft everything for myself. Right now, the crafting is better than pre-wipe, but somehow, more time consuming. I spend nearly an hour crafting to get ammo i spend in 10-20 minutes. I couldn't imagine how would it be if crafting would be even slower.
Damn, suggestion forum page should be allowed to only thoes who have tried everything in game - RP, PVP, PVE, quests, all combat skills, thieve chars, EVERYTHING, because otherwise its just battling for your favourites. I got nothing against you, man, but i disagree with alot stuff on this suggestion.
No man, its not like that. Its just that few last weeks people are producing so much suggestions that they think is great, but actually kills something else witouth them knowing it/not thinking about it/ignoring it. As example, some SG dude starts raging that BG is overpowered. He hasnt played with them and doesnt know its drawbacks, just gotten owned by a minigun few times. Same here with the crafting. Its already hard for big factions.
Amen. :P
There are not many objective people here. And even less people that can take critics. Everytime I suggest something I try to think it through. Sure its only my vision how things could get improved but even when it turns out to be not so good idea I try to modify it so it will suit out situation.
Good luck PvPers the Dibloout is YoursWhy if you can't build your own buildings in this game, feed your dog and play with children go play sims, you think this is stupid shooter-like RPG? There's already alot things, and will be more, but... making crafting system "harder" isn't the same as "better". Too much things and... not so much effect.
Wow so all my sugestions are crapy ? Well .... ok if you think so, but its only sugestion, and if Devs think like you, non of them will apear in game
Good luck PvPers the Dibloout is Yours
...And even less people that can take critics...
You see I was not talking about your idea. I was talking in general and maybe a bit about your reaction at Quentin Langs post. You have some nice ideas but as I've said its like suggesting to make another game from scratch. But all you can see here is that people are criticizing you or your suggestion. When it comes to criticizing you then its absolutely misguided since no one is talking about you as about person. If there is some critics then its about your suggestion and what impact it would have ingame and what you are missing there. But your react like if we are stealing your golden egg here and thats a bit childish don't you think? Instead of acting offended you should try to improve your idea and think of its pros and cons and try to convince devs that this is suggestion that worth implementing. Yet you do none of these.
So what WE should do ? shut up and wait till PvPers change FO in Quake or MW2 ??
Guys do you want more arcade postapocaliptic game ? play Borderlands (http://www.borderlandsthegame.com/) and leave MMORPGs like FO alone
Man I will stop posting in this topic since you act like 11 year old kid.
From now on I'm like Abe :-X.
What. A. Fucking. Drama. I think the guy is offended. Thats sure childish.No i'm not offended , i just want to stop that stupid fight !!!
<Rant>
<Rage>
Another "elite RPG player". God, I hate this bunch. Can't you friggin' understand that there be no friggin' rpg game without a friggin' rpg-oriented playerbase? You could have an rpg game using IRC channel without any rules. You could use DnD 3rd edition to resolve combat. You could write a MUD to make it more streamlined. Finally, you could build something like FOnline. But it's still a stupid engine and a stupid set of rules. How it's used is determined by players. If they behave out of character (and trust me, with an open registration system they will), there's fuck-all you can do. Longer craft times won't help. Shorter craft times won't help. Changing travel time won't help. No amount of game mechanics added or removed is going to change shit because RPG IS NOT ABOUT MECHANICS. If you actually had anything to do with real roleplaying, you'd understand that. The only thing devs could do about it would be stringent moderation and bans for acting out of character. Guess how big the playerbase would be then.
You want to have your Fallout rpg experience with your friends on 2238? Fine, do so, just don't cry here if someone who doesn't care mows you down with his automatic rifle or even a friggin' cannon. You want your-own-purist-postapo-trueRPG? Start a pen-and-paper Neuroshima group, cause you won't find any of it in an MMO game, ever. Not because of the devs, but because it comes with the "massive" aspect of the genre.
Oh, and where I play pen-and-paper we don't act out every shitty little detail, like describing how exactly do we dig out metal for our guns and trade some of it for wood. That's what a bad gamemaster or bad mechanics would force on you. It's the same with an online game. Less bullshit, more choices and more suspense is the general rule of a thumb, especially with an RPG game. You want it the other way around. You want grind. You want to replicate every shitty trivial little detail of the real-world in a game that exists solely because people want to take a break from shitty trivia they deal with on a daily basis in their lives. That's why most guys here are telling you your idea sucks. Deal with it - and be thankful, they're actually preventing you from wasting your effort ever again. You're obviously a very creative individual, so if you did something that wouldn't go against "human nature" it could really prove useful instead of reviving the "roleplayer vs powergamer" dispute.
</Rage>
As far as the new crafting system is concerned - I'm in love with it. It preserves the post-apo setting by keeping resources limited, but it introduces suspense to the gathering process. It makes every trip to the mine a game of cat and mouse. That, ladies and gentlemen, is the way to go. It's not realistic, but it's streamlined and it's a set piece of the post-apo genre. Unlike grind, it doesn't break the mood. And roleplaying is all about mood - so quit bitching, start up your favourite Lustmord album and ENJOY. It's what this game is for.
</Rant>
You are uBER player ... and one of the "simple" man.
Yeah, I powergame... so what? It's a game, I accept its realities and enjoy winning. You get people like that in real life and fiction too. Hey, some of them are even psychos, just like my character and my little gang.
A simple man? That may be, but hearing about this from the mouth of a person oblivious to the limitations imposed by the genre, platform and target audience is somewhat funny and hard to be treated seriously.
RPG IS NOT ABOUT MECHANICS... and where I play pen-and-paper we don't act out every shitty little detail, like describing how exactly do we dig out metal for our guns and trade some of it for wood. That's what a bad gamemaster or bad mechanics would force on you
I full agree.
If you want a good rpg experience in fo 2238 I suggest you to band with a gang of roleplayer and think everyone other pc as a possible raider.
"Gang" isn't the answer on your knowledge about, mining, metallurgy etc, professions in the game are !!!Better fill up with quests and other things existed already cities.
But never mind, I accept that you have other opinion and thats all
Good luck
What are You guys thinking about :
- new countries
- new form of war and military forces
- new citizen idea
maybe after that more cities, will have more nonNPC citizens
Better fill up with quests and other things existed already cities.
With some resources being restricted to specific location gang wars aren't over "nothing". They're more serious business than NPC-faction wars ever will be.I know that now some of the gangs have taken over the new mines of raw materials - that is this what gangs should do
Because honestly, virtual death for my very much real gang-mate holds infinitely more meaning than virtual death for the virtual NCR.
I don't understand, could you explain it ?
What are You guys thinking about :
- new countries
- new form of war and military forces
- new citizen idea
maybe after that more cities, will have more nonNPC citizens
For the canon fallout Ncr expand after the enclave wipe out, maybe some diplomatic mission to south, or to vault city, but NCR have trouble with raiders in the own territory so I think it is not the right time to waste resources in a war with other city
2167
* August 18: Construction of Arroyo completed[12].
2238
* NCR explorers discover Eagle Rock and quickly realize that it is a source of energy and some water -- albeit a dangerous source. Within the year, NCR miners are there, and more come shortly thereafter. Many of them are dregs/outcasts from other communities. The town of Burham Springs is established by Trent Burham, a wealthy NCR mine merchant
2241
* Junktown has become a member of the New California Republic as part of the state Shady.
Do you want canon fallout ? So just tell me where is Arroyo if
I can imagine that VC or SF wants conquer more cities , you can't ?VC have very few citizien, and a isolationist politics, so I can't imagine they try a conquest with force. SF is more probable in my humble opinion.
http://www.fo2238.fodev.net/wiki/Arroyo
VC have very few citizien, and a isolationist politics, so I can't imagine they try a conquest with force.....