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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Josefista on April 03, 2010, 04:32:19 pm

Title: Cigarettes
Post by: Josefista on April 03, 2010, 04:32:19 pm
I want to ask whats the progress with cigarettes? Is it already implemented ingame and craftable? if yes, how? if not, when it will be? will be there any addiction from them?
I need to know that bcs I want to exp my pvp char so need to know what stats to use
Title: Re: Cigarettes
Post by: Josefista on April 03, 2010, 06:57:57 pm
nobody has got a clue if its gonna be implemented into the game?
Title: Re: Cigarettes
Post by: Candy on April 03, 2010, 07:54:50 pm
cigs are already in game...for a long time. you need FA 115 and doc 80 to learn doctor lvl 2, 3 fruits to craft 1 cig.
Title: Re: Cigarettes
Post by: Sius on April 03, 2010, 08:09:10 pm
cigs are already in game...for a long time. you need FA 115 and doc 80 to learn doctor lvl 2, 3 fruits to craft 1 cig.

I might be wrong since I rolled medic 2 season ago but someone told me that you need tobacco to craft cigarettes.
Title: Re: Cigarettes
Post by: Shangalar on April 03, 2010, 08:12:29 pm
Yes.

"Candy, I have the feeling that youre living in the past. Reactualize, man !"
Title: Re: Cigarettes
Post by: Solar on April 05, 2010, 01:55:16 pm
It still needs the location(s) for tobacco to be added. They will be added as soon as they're ready
Title: Re: Cigarettes
Post by: avv on April 05, 2010, 06:49:00 pm
Explosion masters should be able to craft fake exploding smokes.
Title: Re: Cigarettes
Post by: Zorndyke on April 05, 2010, 09:29:57 pm
solar can you write it after tabacco is ingame ?
Title: Re: Cigarettes
Post by: Solar on April 05, 2010, 10:56:11 pm
I imagine lexx will include it in a changelog when hes done, he is more reliable at including things than I am :)
Title: Re: Cigarettes
Post by: Zorndyke on April 05, 2010, 11:35:43 pm
thank you  :-*