fodev.net
FOnline Development => Questions and Answers => Topic started by: E3245 on July 07, 2013, 12:47:57 pm
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I'd hate to ask a ridiculous question, but I can't seem to figure this out. Is there a way to activate 3d models for humans in 2238?
On another note, I see no defines for 3d players, but the 3d layers exists in the main.fos script. Would I have to write #define 3dplayers or something like that in the _defines.fos, _client_defines.fos, and config.fos files or am I missing something here?
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I'm not sure that 2238 had any 3D models or Van Burren. Check the client files.
You should read this tho:
http://fodev.net/forum/index.php/topic,26833.0.html
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I'm not sure that 2238 had any 3D models or Van Burren. Check the client files.
I think 2238 had that Mutant Frog and the giant Ants as a 3d model.
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Here's an update. Every time I uncomment #define PLAYERS_3D in _client_defines.fos and _defines.fos, the server gives out this error.
Script::BindImportedFunctions - Fail to bind imported functions, module<client_main>, error<-19>.
I can't figure out what I'm missing or doing wrong. Someone please help.