fodev.net

Other => FOnline:2238 Forum => Archives => Tools and Modifications => Topic started by: Warger on March 29, 2010, 12:43:39 pm

Title: HUD Interface mod
Post by: Warger on March 29, 2010, 12:43:39 pm
Original idea and source belong deVoid Studios. (http://blog.devoidstudios.com/)

Version 0.1

In the future everyone will be minimize. This probe. With it, I understood as well as arranged file default1024x768.ini (coordinates, etc.). At the moment, all that can be animated (buttons, lamps, combat window). There's no numeric keypad only (use original figures), and an expanded panel of chat and messaging.
(http://s006.radikal.ru/i214/1003/ca/7a249960d0f9.png)
(http://i076.radikal.ru/1003/37/6f3d0176686e.png)

Download links: http://ifolder.ru/17032154

Sorry for my bad English.  I used a translator.
Title: Re: HUD Interface mod
Post by: Sius on March 29, 2010, 03:24:20 pm
It looks nice but its way too big imho...

Anyway here is english download link http://www.2shared.com/file/12343540/9c9efad/art.html
Title: Re: HUD Interface mod
Post by: APOFISKO on March 29, 2010, 04:26:50 pm
good :) :o
Title: Re: HUD Interface mod
Post by: Surf on April 18, 2010, 11:35:17 pm
I know, the last post was 3 weeks ago, but is there a possibility to make the interface slightly smaller?
Because I really like the look of this, it's just a bit to big.  :-\


EDIT: And the font used in "Skilldex" writing isn't really fallouty....
Title: Re: HUD Interface mod
Post by: Warger on April 19, 2010, 06:59:12 pm
I'm still working on it. I want to change the subject, the entire interface. That is a window of barter, the characteristics of the character, menu ect. He has already reduced. Finished HUD panel and talk panel. Once everything is ready, I will publish.

Anticipating events ... Little teaser - Combat AIM, do not blocking the screen.
(http://www.fonline.ru/forum/attachment.php?attachmentid=5245&stc=1&d=1271696267)


Title: Re: HUD Interface mod
Post by: Sius on April 19, 2010, 08:05:38 pm
I'm still working on it. I want to change the subject, the entire interface. That is a window of barter, the characteristics of the character, menu ect. He has already reduced. Finished HUD panel and talk panel. Once everything is ready, I will publish.

Anticipating events ... Little teaser - Combat AIM, do not blocking the screen.
(http://www.fonline.ru/forum/attachment.php?attachmentid=5245&stc=1&d=1271696267)

Sounds really nice to me but as posted above only reason why I don't use this interface is its scale. Anyway I'm looking forward to it.
Title: Re: HUD Interface mod
Post by: Opera on April 20, 2010, 09:54:05 am
http://blog.devoidstudios.com/2009/10/our-mod-got-hud.html

You should probably type a link to the Fallout: Rebirth mod's site too.
Title: Re: HUD Interface mod
Post by: Warger on April 20, 2010, 11:38:42 am
Quote
Original idea and source belong deVoid Studios.

Watch carefully the first post. I pointed out to them from the beginning.
Title: Re: HUD Interface mod
Post by: Opera on April 20, 2010, 12:02:41 pm
Watch carefully the first post. I pointed out to them from the beginning.

Oh, I'm sorry.

It's difficult to notice when there is something in the middle and other text on the left. :)