@Startion: thanks for offtopic, its nice to see player with an opinion.
I don't play FO: 2238 any more, but if you *really* want to hear my opinion so much, here you go.
Idler is obviously a feature that only a complete noob could consider anything other than retarded. Forced encounters during WM idling are no different. In fact, same goes for basically any other major feature that the FO: 2238 dev team have implemented over the past 15 months. The new mining is BS. The new crafting is major BS. The new PvE is a joke. The new trading is complete BS. Everything that used to work either got broken, nerfed, or removed.
Remember the new TC that everyone knew was broken almost the exact moment they tried it for the first time? They only reverted it to the old system when server population went down to 20-30 at all times.
Then there was the retarded extra-high AC cap. They only reverted it back to normal when nobody was willing to donate to the server, and it was either fixing the retarded AC or shutting the server down.
Idler is the next big blunder. They won't remove it until they're up against the wall again. Why? Because they're not interested in making the server better, they're interested in coming up with whatever random BS they can think of and mindlessly implementing it.
FO: 2238 is dead&gone. There are two great new-old servers out there, both in English: TLA mk2 (for those who like PvE/quests/RP), and FO: DE (for those who like PvP). Take your pick, and don't look back.
Well compromise sounds good, but it depends on developers as you said.
I would like to see a compromise, smthing like this:
1.Lets stretch 20s free-timer to 25s
2.Lets prepare full gear for 2or3 fights into car trunk before each action :)
(http://i34.tinypic.com/mb2zp3.jpg)
On the other hand, worldmap could be nerfed even more. It's still too safe.
Are you paid by russian-mafia in order to support russian servers more?
Anyone who says idler needs to go should represent a cheat-proof mechanic that makes fastrelog impossible. Even idler isn't cheat proof, but so far there are only 2 ways to prevent it and both can be looked into.
Jesus. Shut the server down so there will be no pvp and no evil cheat0rz. Oh wait there is no pvp anyway, no need to shut down the server, fair players are safe.
Or make something like that on player login:
(http://www.hojohnlee.com/weblog/wp-content/ultimate-captcha-riemann-hypothesis-crop.jpg)
I bet there are more or equally extreme ways to deal with fast relog or dual log. The question is: will anyone bother?