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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: the underground on March 10, 2013, 01:50:47 am

Title: "find" feature.
Post by: the underground on March 10, 2013, 01:50:47 am
So your out onnthe astes, looking for something specific (muties, flint, whadevs).
The "find" button would open a new window, like the "say" function, but instead of asking about muties and flint you'd be looking for them. Your outdoorsman skill would determine how easily you found it.
Title: Re: "find" feature.
Post by: Doctor Who on March 10, 2013, 09:09:41 pm
It would be very simple game then. Outdoorsman already has a function.
that I could enter there special Encounter and find him using OTM
Title: Re: "find" feature.
Post by: the underground on March 10, 2013, 10:31:37 pm
It would be very simple game then. Outdoorsman already has a function.
its a "find" fusntion, not an"avoiid" funtion. ;D
Title: Re: "find" feature.
Post by: Spotty on March 11, 2013, 02:59:01 am
Id love this function if it could work like this;

click find button
say "playername"
if player is online your char will move towards wherever player is.
If not online, then get notice after a few seconds saying no trace of player here.

Perhaps make successful roll based off your OD vs player OD.

This should not allow you to enter someones tent or base, but simply push you towards this players whereabouts.

Could be a fun tool to track down that guy that just left VC cleaning out the drugs at the store or something. You got stuff, expect to be followed. Might even tempt Dremor and the other tent rapers to come back for a new kind of fun.

Edit. Made a new suggestion based on what I said here.
Title: Re: "find" feature.
Post by: the underground on March 11, 2013, 08:42:26 am
Inte restesting, but I meant for "fruit" or "fibers" or that sort.
Maybe by type "mutie" or ghoul or RAIDERS, but for dpecific people? Not a good idea. A couple people ud murder in ambush that way.