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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: maszrum on February 18, 2013, 10:13:04 am
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btw dunno how you like the new idling system but for me it's as dumb as "parle" was. basically broken pvp for me. there wasn't much action but at least when it happened, it lasted a while, now it's like 1/3 or 1/4 of what was before. not to mention very annoying clickfest while waiting over wm (not even spamming preview, just waiting till others get ready). and if I choose to go to base, I render myself useless in pvp for xx seconds.
have to agree with kilgore. this new system realy reminds me a little bit old 'parle?' feature. proably the whole system was mainly developed for big organisations participating in towncontrol, making pvp even more fuckup. yesterday we made total organisation clusterfuck - few guys entered to town with idle ;o if we had problems so imagine some newcomers, ncr crafters. in the other hand finally we dont need at least 4-6 alts to go play fonline however if could choose - i would like to back to the old system or just rework this one by simply adding 'no pvp' after loging in.
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yesterday we made total organisation clusterfuck - few guys entered to town with idle ;o
You can see if you can enter town and PvP. Your clumsy organization can't be an excuse.
Maybe don't relog so frantically and don't make ultra-swarms, you will have less problem.
This is exactly what it's supposed to protect from - lolzo herky-jerky teams that can enter
anytime and squash anything beside equal swarm. And if they fail, relog to another wave,
rinse and repeat. Seems it works as expected, great.
if we had problems so imagine some newcomers, ncr crafters
Obviously you don't understand how the system works.
i would like to back to the old system or just rework this one by simply adding 'no pvp' after loging in.
The old system made it impossible to PvP by anyone who has enough self-respect to not
level up 4-5 apes (or can borrow them). 'no pvp' after loging in wouldn't prevent you from
keeping multilogs in game so it wouldn't help in anything, you should know it best because
many of your teammates are multilog cheaters caught red handed many times in this and
previous sessions.
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Your clumsy organization can't be an excuse.
Strong words from someone that was never even a member of an organised group. Whatever else can be said about sot, their organisation was and is quite effective.
It's like we want to help you improve your game, but instead you shoo us with some kind of "you suck, learn to play" excuse. A great show of ignorance, I'd say.
Obviously you don't understand how the system works.
You think so? Then again, stop making changelogs looking like EULA. This game was the most popular when it was SIMPLE and enjoyable. Now it punishes you for logging into it.
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It's like we want to help you improve your game, but instead you shoo us with some kind of "you suck, learn to play" excuse.
Then propose improvement instead of just "I don't like it, remove it" without providing alternatives.
For example whole team on WM could see if everyone can enter without becoming Idler, etc.
You think so? Then again, stop making changelogs looking like EULA.
As long as you don't relog between alts all the time, it all boils down to 2 things:
- If you see orange town you will be Idler. That's because you just logged in or were idling in safe places. So wait on WM or in another unguarded location or until town stops being combat zone.
- If you login inside town (and weren't in game) you will be Idler if it happens to be a combat zone.
Or just:
- if you PvP with a single character and don't logoff in unguarded places you won't have much problem with idling.
If you abuse alts in PvP like taxis or whatnot, then take time to learn the rules I guess.
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my dear.. i know how new system works.
i have offer for you. come to our teamspeak during towncontrol and check how its really looks like form players side. what are the issues and what things are good in idling freature. you will get real feedback and clear perspective on this subject.
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Tell your pals to stay on one character, you won't get Idling Timer except 150s
after you login into game and leave base - and it won't matter unless you want
to enter combat zone immediately. I guess you will have to get used to new
gameplay or try to play in old style and suffer.
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Then propose improvement instead of just "I don't like it, remove it" without providing alternatives.
I will later, but I have to warn you it will not be an ideal, now I don't have that much time.
It's like we want to help you improve your game, but instead you shoo us with some kind of "you suck, learn to play" excuse. A great show of ignorance, I'd say.
Yeah, yeah right, your the victim here, poor you. What a joke.
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The new system is better than the last one .mb it needs some fixes but i have to say that the last update was a major improvement.we just need to get use to it.
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This TC system is great, with maybe little bit improvement will be a little bit better. But what a pity it was not from the beginning wipe, most of people would remain. Good job devs, do not break by bad opinions, which always comes from the same people which claimed how FR is great and after time people stopped with playing.
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my dear.. i know how new system works.
i have offer for you. come to our teamspeak during towncontrol and check how its really looks like form players side. what are the issues and what things are good in idling freature. you will get real feedback and clear perspective on this subject.
I get that if you have 15 people who relog a lot or don't actually play the game
just login when someone starts TC timer it can be clumsy because you can't
synchronize each other easily. Your playstyle is basically a pinnacle of alt/relog
abuse and swarming... fine, but why it should be promoted?
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The old way of thinking, spawning whole team at one moment really became a problem, some people are sucked into encounters, some have idling timer because they just joined TS and logged their chars in so successful spawning at the same time is rather a miracle.
I guess you will have to get used to new gameplay or try to play in old style and suffer.
It seems so. Waiting in town with idling timer is a bit harsh, though. Once anybody attacks you there is no chance for idlers to defend.
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if you don't actually play the game, just login when someone starts TC...
Please don't force me to play this shitty game if i want to participate in TC...
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Then use one character in PvP and wait 150s on WM before first attack if you don't
want to play this "shitty game" other than swarm mushroom team in TC.
I don't see why PvP should be shitty for people who play instead (especially those without 12 PvP alts).
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Can't believe people are arguing over a few minutes wait time after login to do PvP.
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i have offer for you. come to our teamspeak during towncontrol and check how its really looks like form players side.
What's there to check?
Ready channel for people who have gotten rid of their idle timer and there shouldn't be any organization fuck ups.
The old way of thinking, spawning whole team at one moment really became a problem, some people are sucked into encounters, some have idling timer because they just joined TS and logged their chars in so successful spawning at the same time is rather a miracle.It seems so. Waiting in town with idling timer is a bit harsh, though. Once anybody attacks you there is no chance for idlers to defend.
It protects people who are inside unsafe locations. Extended camping on wm isn't supposed to be safe or comfortable. I agree that there are issues with people logging in and joining late, but are they really issues related to idle system? Personally I find them issues related to rest of the gameplay because there isn't really encouragement to play as single char.
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Ready channel for people who have gotten rid of their idle timer and there shouldn't be any organization fuck ups.
I don't think it solves all organization fuck ups, already experienced me or someone else having troubles with forced encounters during spawning basically you can't avoid it. I'm not saying it's a bad feature, in fact I like it a lot, but I would rather prefer to stay inside than on WM.
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I don't think it solves all organization fuck ups, already experienced me or someone else having troubles with forced encounters during spawning basically you can't avoid it. I'm not saying it's a bad feature, in fact I like it a lot, but I would rather prefer to stay inside than on WM.
Yes that can randomly happen. But guess why? Because people stay over the worldmap of the target location and spam previews.
If someone gets an encounter during spawning countdown, then admittedly that sucks. But on the other hand it's still because of the old strategies: spawn at crucial moment from worldmap and hit an unsuspecting enemy.
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It's not about organization, people get used to it or at least will, but it doesn't make it less true that such an annoyance could be relaxed.
Don't miss the point please, this system is obviously a great improvement in multiple aspects with its own flaws.
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tl;dr : The other alternative would be going back to fastrelog or scrap that and have a 3 minute "idle on login screen" again. Sounds better ?
At least give it a try for some time, maybe you just need to get used to it.
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I see only now "pr0" pivipi players crying that they cannot use all of their 1482753 pvp alts, and now want change back, because "THEY" want that, not looking for other casual or normal players.
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Personaly i think this new system is a fail, personal example, i am standing on TS, while crafting, or farming, or just trolling forum. My PVP char are stuffed, and rdy for action (cause i am pretty maniac and organized) and a timer starts.
I take my car and it take me something like 15s to get rdy, rdy ? Holly shit idler.... Ok i wait 3min, Holly shit internet problem, conection drop, ok reconect and fucking 3 min more, ok fine we are rdy to enter, holly shit a friend wan't to join, ok waiting 3min for he gets rdy ! Everybody is rdy ? Ok enter, shit crashdump/or new freeze since update, damn i am in fight, my mates are fighting, and i got 3min again (i am trying to play since 12min now, 3 min of tc timer left :o).
Ok so we are fighting, a TC in Fonline now is something like 5min of PVP, ok no alt the fight is finished... Go back to base, restuff, idler (5min) nobody in town anymore, Fonline playing is over, i spend 12min waiting, and fight 5min...
So lets switch to my crafter (i am still well organized and get a base near mariposa) damn i still have to fucking wait 3min WM, ok i enter i craft => 3 min, finish, i waited 3min to 3 min craft.
I wan't to farm ? Damn i still organized and my PVP is rdy but i need to wait 3 min again, ok farming, bastard NPC with m60 makes me 350 dmg for 30hex, hell yeah 3min again !
So fun ratio in TC is 0.4, fun ratio in craft 0 (yes i know crafting never been fun)
Waves of alts were just fun, Fonline is something like playing Fo2 with friends, i have my little collection of characters cause fallout is a relic and it's the kind of things we like to collection. My faction is organized and i have enought stuff for 3 mounth in 2 weeks, the only thing i have to do is stealing stimpacks... PVP is the only feature of this game, nothing for RP, no quests for loners, but holly shit PVP is even more boring than before !
Waves of alt make some fun 1hour fights, even if some players are no able to reach lvl 24 with 3 characters (i am still organized and lvling to 24 takes me something like 3-4 hours, let's say 6-8 hours for a noob). Damn i have one alt (done about 8 mounth ago), i played for 4 years and i have already done all quests more than 20 times (ho yes new lvl 2 char quest, 5 min and done). So my PVP is over, my crafter is over, and i don't need to craft.. what can i do ? Stand in NCR ?
Alt is just an excuse for ragequiter to ragequit involving something else than cowardnest, the problem in Fonline 2238 is that u have nothing more to do exept PVP, and now PVP is holly shit short and boring. Stop trying to change things in PVP, session started 1 years ago, players who have no alt ? Impossible, there is nothing interesting exept trying new builds !
Makes quest and feature for RP and economy and loners, let's hardcore gamers (someone playing fonline is casual player ? i don't think) be hardcore and have hardcore TC !
Personaly this idling timer can only be good if u come back to hold toilet camping TC, i played for 4 year, and it's the first time i found the game rly boring !
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Personaly i think this new system is a fail (...)
I see no reason why you should be "combat ready" in one second with your PvP ape if you play
with another character. Personally it's basically a way to cheat for me. It was supposed to be
a fucking MMORPG so play with a character of your choice more than 3 minutes and fast reloging
alts GTFO. Stay on a single character when you do PvP, and you won't get 2.5 minute Idling Timer
if you log off for a second and after each death you will have 5 min immunity from timer increase.
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Jovanka as u should now if u tryed this game, u can't use the same character to craft and to fight, or u just have shitty build, so let's consider i have only 2 characters, i am crafting and a timer start, should i go to TC with my crafter ????? :o
My PVP is ready, stuffed and have a personal fast car ? What the problem, i am organized, should i become disorganized to play Fonline now ?
Ok i have a shitty craft/pvp build, i am in my base, crafting since 1 hour (we don't consider i don't need to craft) but this fucking idling still there cause it's no decreasing in base !
So now let's consider reality, i am just waiting to a timer to start, no need to craft, no need to farm, no quest to do, nothing more to do expet trolling on forum... My commander pokes me for TC, i log in, takes my car, and get rdy ! Wtf i have to let my game open 24/24 ?
+ This idling is a fucking anoying thing if u have bad internet, or bad computer, holly shit should i buy a 1000€ computer and a 200mg internet connectiong to play a 2d game !
Fonline MMORPG ? Ok, persistant world where u have nothing to do exept PVP !
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Jovanka can't accept that her own concept suck balls. I would rather bring old 3 minutes CD than this idling bullshit.
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Jovanka as u should now if u tryed this game, u can't use the same character to craft and to fight, or u just have shitty build, so let's consider i have only 2 characters, i am crafting and a timer start, should i go to TC with my crafter ?????
You logoff crafters, idlers, sneakers, taxis or whatever frigging alt you have logged in,
log in on PvP ape and after 150s you can enter any combat zone and any non-combat
zone right away. What's the problem here, beside that you guys need to change your
compulsive alting habits?
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Maybe try old TC system with idler ? And fix something to avoid toilet camping (if u don't move or make action during 2min, no more influence) + fix the bugs with influence not decreasing.
And the problem here is that waiting, waiting, waiting, always waiting....
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You logoff crafters, idlers, sneakers, taxis or whatever frigging alt you have logged in,
log in on PvP ape and after 150s you can enter any combat zone and any non-combat
zone right away. What's the problem here, beside that you guys need to change your
compulsive alting habits?
http://fodev.net/forum/index.php/topic,28020.0.html
The timer isn't even needed, remove that annoyance as it doesn't serve any purpose.
It's when you say for yourself only 150 seconds, but when you have to count on 5-6 players, you can end up to 10 minutes just waiting simply for idler timer as everyone logs in, and that excluding time you need to prepare for any kind of activity. If it involves reaction time for some PvP, then it is even worse, what do you think were some robots sitting in our TS channel? As soon as PvP everyone logs in the same time or something and everyone is present?
Dumb shit to be honest, it just is unnecessary time we have to wait for literally nothing.
Just don't say we can't have some comfort because we are not 24/7 in the game with hardly 100 average players and there is literally nothing much to do for the average player, so don't tell us to be in game as some bad excuse, because for some there is not much else to do than jump in the game and play.
I see no reason why you should be "combat ready" in one second with your PvP
I don't understand how you don't understand that when I log into game, like any other game I want to play. I don't want to fucking wait more than I should, Fonline is already slow when it comes to organizing fights, even for smaller fights it can be annoying that 5 people wait another 5 minutes for two people to end their idling timer only because they didn't log in the same time.
No, it is absolutely and completely no.
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"I see no reason why you should be "combat ready" in one second with your PvP"
Serious lack of content in the game, ok consider i have wasted some point to my PVP can craft, ok i have one alt ! This only alt need 5 hours to get lvl 24 (session started 1year ago), i don't need stuff, tryed all quest, i have nothing to do IG !
So i try to found something to do, so i build a base near every TC town, my PVP is ready, and i need 15s to be rdy over town ! Ok consider i am doing something (what ? I don't know) timer starts, i take my car in my well organized tent near NCR (cause if i have nothing to do i will do nothing but in NCR). Getting out NCR + travelling to TC base and take stuff in my car, i think 2min needed !
Personaly i think toilet TC can be tryed with this idler, cause TC never rly ends and u can wait and come back, cause now u need at least 10min to get rdy, enter for a 5 min fight, ok city taken, players go sleep !
So fast abuse to fast relog : Just dual log proxy ? Idler solves nothing for a 2013 computer able to run 10 clients and free proxy are everywhere !
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So fast abuse to fast relog : Just dual log proxy ? Idler solves nothing for a 2013 computer able to run 10 clients and free proxy are everywhere !
You would have to keep these 10 alts in unsafe places, preferably somewhere near the action
so good luck managing it. Either you are geared up and then you risk a lot or you are a bluesuit
and then you have to escape the town and gear yourself, so you don't get much more time this
way and you can get killed and then it's just better to stay on the same character if you die.
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dont get me wrong. im really happy that finally we dont need use alts in pvp but this entire system is a little complicated. making some problems. game should be pleasent and playable with player-friendly features. maybe you have right, we need some time to get use to it.. maybe but im still dont like it.. idling creates only difficulties
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The thing is simple. Stop this alting madness OR try to create something better than idling OR shut the fuck....your mouth please.
You didnt bring any other solution, so until you create your own better, stop saying how its harsh(its just dumb)
I agree with that what Jovanka said about it. Stay on one character and you will not have problem.
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New system punishes fast relog in PVP while leaving innocent PVErs and NCR idlers unpunished.
That's the developers' objective so they're going the right way.
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dskpnk you don't get one thing: being ready and safe is something the game isn't meant to be about. You want to have pvp right away? Be the initiator yourself. Start timer or stand in preview, enemies will show up.
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There is too much shit in this and im totally lazy to read how you cry, iddling system is easy. If you are stupid, dont play this game. Use one character, its simple.
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The thing is simple. Stop this alting madness OR try to create something better than idling OR shut the fuck....your mouth please.
If you are stupid
I will never understand why some troll come here and insult while we are speaking, Holo i won't shut up, if u sad to read some post, just don't read.
Glumer i am certainly less stupid than u are, i am not reading forum and crying that i am lazy to read forum...
Go to hell trolls !
To AVV, start timer ? We are starting timers everydays ! And being safe, ok it's not Fonline, but being rdy is just normal !
The idea is good of course, limit PVP alt (even if i loved 1h fights i understand the problem of such thing), but for me this idler is not good with the current TC system.
You didnt bring any other solution, so until you create your own better, stop saying how its harsh(its just dumb)
I never said it's harsh, i said it's boring + if u read things before trolling u should notice i try to make some propositions !
To finish wait 3min WM with 10 clients is not that hard, the game makes beep when no in front, and leaving an encounter is just the easiest thing of the world !
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What the hell? If youre serious then its really not worth to talk with you. Idling is good enough until we get better solution.
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Currently TC system is not ideal, but the best for the whole time of playing. With a smaller improvements of idling time and relog will be perfect. :)
Its time to return back, when the game wasnt so stressfull as a few people which protect FR reincarnation.
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To AVV, start timer ? We are starting timers everydays !
Yes and nobody might come. It's nothing new.
And being safe, ok it's not Fonline, but being rdy is just normal !
Being ready and aware is the problem. It doesn't matter if 20 guys are logged off and don't make previews or scout, what matters is that even one guy can do it and tell his pals what the situation is. Here's the tradeoff: the guy who scouts is assigned as scout, he gets info and can tell it to his pals but he can't instantly switch to ape. Apes can't scout, but they can receive scout information. The difference isn't that big so because of that they must be restricted with idle timer.
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ok so back to main problem, i have lvl 24 PVP, i have stuff, i made quests, so now (cause all those thing were done 8 mounth ago)i have nothing to do !
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Go to unsafe town which isn't a combat zone, or go hunt a few CA MkII, I guess you can idle
in Modoc toilet if you want to as well.
When your timer drops to 0 from the immense 2.5 minutes you can go jump at anyone
in already started fight in another town. What's the problem?
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ok so back to main problem, i have lvl 24 PVP, i have stuff, i made quests, so now (cause all those thing were done 8 mounth ago)i have nothing to do !
Your a new build, you can still use, It doesnt imagine any problem.
The same question could be:
Ok, after time I started with FOnline but I dont want to play all day. I just wanna pvp and not play min. 7 hours each day, because of annoying spawning waves over FR and stupid, time-consuming, boring gathering of stuff every day. What now? ( I am leaving)
less people = less fun
Its a difference if you have to wait logged off over 3 mins in menu or do something else in game without consequences. Even you can go to the next pvp with next combat character. Before wipe you needed min. 3 mins, before you came from the spawn point prepared with equipment.
Really, I dont see that its worse, otherwise much better.
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Nobody with brain lost 3 min waiting last session
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Nobody with brain lost 3 min waiting last session
Yea, we are getting back to cheating. It means that you dont want the game playable but extreme for other players, as well as it represents also FR.
Maybe compromise could be to allow 2 waves over FR, then may start idling time. But keep this condition of 2 characters, is also difficult for someone.
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closer to better times...
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Cheating ? Never see any rules telling un can't have multi partitions ^^
the problem of low population have nothing to do with PVP or FR, just nothing to do when reach lvl 24, even less thing to do if u have only 1 pvp !
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Jovanka, consider it as a cheating and I fully agree.
Is obvious that low population came with FR and previous bad TC system.
I dont see it as a problem after next 150 sec you can take another build.
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We are fighting atm.
Still i use fast relogs and you can't stop it with your ridiculous idling piece of shit ;) Still think its really baaaaad.
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We are fighting atm.
Still i use fast relogs and you can't stop it with your ridiculous idling piece of shit ;) Still think its really baaaaad.
pm me how u do it ;D
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We are fighting atm.
Still i use fast relogs and you can't stop it with your ridiculous idling piece of shit ;) Still think its really baaaaad.
I think you are hallucinating :) It must be the excitement caused by the combat without relogs :)
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Cheating ? Never see any rules telling un can't have multi partitions ^^
the problem of low population have nothing to do with PVP or FR, just nothing to do when reach lvl 24, even less thing to do if u have only 1 pvp !
That's bull-shit and you know it.
Whole reason many people leave is because those people weren't masochistic, and forced themselves to grind 20 pvp alts + gear + craft alts + farm alts + scout alts + leader alts + base alts + anal alts + suckdick alts + quest alts + suicide alts + and on and on and on.....
to even have a chance at competing.
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That's bull-shit and you know it.
Whole reason many people leave is because those people weren't masochistic, and forced themselves to grind 20 pvp alts + gear + craft alts + farm alts + scout alts + leader alts + base alts + anal alts + suckdick alts + quest alts + suicide alts + and on and on and on.....
to even have a chance at competing.
Exactly,
fonline 2238 is probably the hardest game ever. If you logged on for the first time, didn't know anyone, you would probably give up like 90% people do. Then when you tell people that they gotta create and level more characters, because they cant survive with only one - the remaining 10% leave.
I have summoned many people to play, and they did, but every one of them said the same thing (now i should quote Michaelh139 again).
There should be an account, and only one character that you can erase if you want and play a new character. Therefore a single character should be able to do all the stuff (craft, farm, lead, quests, steel, play hide and seek, ncr trolling pking etc.) That is what a Role Playing Game is. Fonline online 2238, as it is now, isn't.
Also IMO there should be no exp cap, but after reaching a certain level (like 24 or higher = better), a character only gains 1 hp and lets say 1 skill point. Please note that leveling after level 50 is an extremely boring and long process, and people that actually do it deserve to have 500+ hp character with epic level skills. Every person in the wasteland would be well known. People would stay and play the game!!!
Please, consider.
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Therefore a single character should be able to do all the stuff (craft, farm, lead, quests, steel, play hide and seek, ncr trolling pking etc.) That is what a Role Playing Game is.
ive never played a role playing game where your character can do everything.
personally, i agree there should only be one character allowed for each player. if you dont want to craft, kill n steal. its the wasteland.
seems like people complain because they dont want to have to DO anything that takes time to build the character. wheres the love for the game itself? i only use one character and it isnt any min/max build. weak, yeah prolly compared to everyone else hes weak, but he gets around.
ive read other people saying they level up to 24 in like 5 hours, just getting it out of the way so they can pvp. i cannot understand this motivation to play this particular game; if you want to blast people, arent there better games for that?
i get that anyone can have whatever motivation to play this game, not everyone is like me, i get it. but guys, these idle timers are there because people use shitty tactics to win. im all for anything that hinders any kind of bullshit. if there werent so many griefers, i'd vote to bring back the respawn timer. now granted, im not as hardcore into some aspects of this game like some of you, i just wanted to put up a different point of view.
TL;DR new system doesnt bother everyone, i love fonline.
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ive never played a role playing game where your character can do everything.
Fallout 2?
small frame
S 6
P 6
E 6
C 5
I 6
A 6
L 6
and you can do everything.
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Fallout 2?
small frame
S 6
P 6
E 6
C 5
I 6
A 6
L 6
and you can do everything.
FOnline sadly do not have save/load fuction which makes it impossible to make everything.
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FOnline sadly do not have save/load fuction which makes it impossible to make everything.
The point is that you CAN make a character that will be able to do MOST of the stuff. But in this game you must have a special character for each and every skill, practically.
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The point is that you CAN make a character that will be able to do MOST of the stuff. But in this game you must have a special character for each and every skill, practically.
You do not have to do character for each every skill, - players do them to maximise % of accuracy for each skill.
Better make 300% stealer than 150% stealer, and others skills, because it will suck in all of them, and won't be efficient - it is pretty simple that's why players do another alts.
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You do not have to do character for each every skill, - players do them to maximise % of accuracy for each skill.
Better make 300% stealer than 150% stealer, and others skills, because it will suck in all of them, and won't be efficient - it is pretty simple that's why players do another alts.
I know the reasons and i agree.
It just that i think that's wrong and it's killing the game.
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I think you are hallucinating :) It must be the excitement caused by the combat without relogs :)
Most players play this shit and don't even fully understand it, it is piece of shit.
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Idling in Hinkley? Well done.
(http://s7.postimage.org/u93xhwwln/screen_2013_02_19_21_49_03.jpg)
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Idley.
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Ldling is very good idea, bbs don't cry.
but to full good pvp enought only militia in TC towns
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Ldling is very good idea, bbs don't cry.
but to full good pvp enought only militia in TC towns
Why do you want militia back?
If a swarm takes town and buys militia then you have the swarm + militia against you and you definitely won't be having any good pvp.
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Because he wants to use five windows to capture town at 6 A.M. and then solo-troll all gangs with militia. So obvious.
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Militia is obsolete now, and Kilgore is right, players had enough of those naked bluesuits taking towns at night and buying over militia to troll others.
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actually i love all this whine from so called pro pvpers :) now they have to choose, if they want to sneak, if they want to use taxi, if they want to use mercs, the game becomes much more tactical and interesting when you cant do anything you want. Also, as i remember, msh, you always try to prove, that you win because of skill, not of numbers and all, so ok now, prove your skill instead of crying :)
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actually i love all this whine from so called pro pvpers :) now they have to choose, if they want to sneak, if they want to use taxi, if they want to use mercs, the game becomes much more tactical and interesting when you cant do anything you want. Also, as i remember, msh, you always try to prove, that you win because of skill, not of numbers and all, so ok now, prove your skill instead of crying :)
this. yay!! yeah the more tactics you have to use, the better. i hate the idea of fast relogging, feels so cheap!!
how can fast relogging be fun?
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if they want to sneak, if they want to use taxi, if they want to use mercs
(http://img21.imageshack.us/img21/8540/freeproxylist.png) (http://imageshack.us/photo/my-images/21/freeproxylist.png/)
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(http://img21.imageshack.us/img21/8540/freeproxylist.png) (http://imageshack.us/photo/my-images/21/freeproxylist.png/)
Idler status if character IP changes.
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That is irrelevant.
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So, adaptation to new system will take how long?
As long as it takes to come up with a system for coordinating mass proxy use.
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Proxys/fast relogs/unlimited alts, sounds like a bunch of fun.
I fail to comprehend the need.
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I would agree to you on most cases, but not in case of this idling which is blindly defended by players who know nothing about it, nor the loopholes behind it. So, I'm eager for players to learn it the hard way. See, previous session I had always the ability to bypass any restrictions and play dirty, but I never went to such extremes like prepare multiple combat ready characters on world map, because I respected fair play to some extent. I always liked the thought you could do something dirty. The thing is, then I wasn't forced to deal with the bullshit I have to now in order to play, Idling.
I spit on the system in other words.
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- Idlers have 5% chance to hit other critters, can't sneak, steal and have 0 Armor Class. The same penalties apply to NPC followers.
Go for it, proxy merc leaders. I wanna see a whole merc squad blow up themselves because they hit each other.
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iddling is crap but much better than fr crap. i would love to see old timer.