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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Tomowolf on February 14, 2013, 11:25:33 am
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I'am just curious, what's gonna be with Turn Based system, - I'm not raging, just asking, because most of recent updates are really great for Real Time combat and gameplay, but making TB stay back in progress.
So I'm asking the DEVs and making open discussion for everyone.
Will you get rid of TB in future?
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Does TB need any updates?
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Does TB need any updates?
Well I meant that TB is more abusive, and we farm items this way easier.
TB seems to be now obsolete, because of it we got such strong critters, instead we could just disable TB for some time, and make critters weaker, to look how it would look in RT (smaller resistances, less crits /crits resistances/ random loot, weaker/better guns for certain encounter types etc.).
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I havnt play/farm in TB since a very long time, Real Time only in Config. You can kill everything in RT and doesnt matter if its NCR Army or Enclave.
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Since encounters aren't considered as combat zones I guess you are still able to spawn two or more characters using multilog and get an advantage over other players. Also thanks to radios you can keep spawning your troops that are coming from respawn (basically what you need is one sneak taxi that can see a location).
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I'am just curious, what's gonna be with Turn Based system, - I'm not raging, just asking, because most of recent updates are really great for Real Time combat and gameplay, but making TB stay back in progress.
So I'm asking the DEVs and making open discussion for everyone.
Will you get rid of TB in future?
To be honest I'd hate to see TB disabled, there are still some players that enjoy playing TB ocasionally, me included.
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They have been fixing some of the issues with turn based lately such as the spear glitches and when your buddy sighed off he/she left you hanging. I would be pretty steamed if they took down turn based and turned it a sub-par top down shooter. Personally the only reason I got this game was because I envisioned it as like Fallout 2 but instead of my dopey companions I'd have some real humans helping me out. I did a few real time fights and I was kinda upset about how bad they got. Basically you and some other character trying to one hex eachother and waiting for your action points to recharge.