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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: wreese2u on February 07, 2013, 04:17:15 am
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I was wondeing if my experimental BG build was any good.
244 HP MoreRngDmg and BRD with 11 AP max DR 75, but i dont use the beer, so 70 DR.
So 5+ damage each bullet, with high DR and firing rate. Not sure if this is any good, so this is why i am asking you. (2238forumppls)
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yes it is good imo. i have similiar one and he works very well. what is your perception?
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yes it is good imo. i have similiar one and he works very well. what is your perception?
5 PE using Psycho + cigs = 6 PE
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5 PE using Psycho + cigs = 6 PE
5 PE using Psycho + cigs = 4 PE :s
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5 PE using Psycho + cigs = 6 PE
its 4. mine has special 5 10 10 1 2 10 1 so it has 8 pe on psycho, 6 with psycho+ beer
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i would suggest to use nitue.net to share/discuss builds next time. This way we had no valid information about your build, so even if we spend time for reading thread, there is nothing to think/suggest/improve on your build.
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http://www.nitue.net/#fcp/direct!id=7600
psycho/beer build with no wasted points in pe, 95% chance to hit at max range (29). Heals 48 hp every 30 seconds and has max possible damage resistances.
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http://www.nitue.net/#fcp/direct!id=7600
psycho/beer build with no wasted points in pe, 95% chance to hit at max range (29). Heals 48 hp every 30 seconds and has max possible damage resistances.
No BRD, cannot x2 burst without jet, honestly, no PE is bad for a BG.
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http://www.nitue.net/#fcp/direct!id=7600
psycho/beer build with no wasted points in pe, 95% chance to hit at max range (29). Heals 48 hp every 30 seconds and has max possible damage resistances.
:) :D ;D
And i don't like reese's build:
11 ap + BRoF / damn slow for the burster
+5 dmg / decent but still not much for the burster
DR / I don't see Adrenaline Rush perk oO WTF?
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11 ap sucks, try to have 12 for the 2 shoot.
And a big gun with 10 pe..."lol".
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11 ap sucks, try to have 12 for the 2 shoot.
And a big gun with 10 pe..."lol".
whats wrong in big guns with 10 pe? i believe 11 ap is almost same as 12 in real time. the difference between bursts is just 0,5 second
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whats wrong in big guns with 10 pe? i believe 11 ap is almost same as 12 in real time. the difference between bursts is just 0,5 second
if you gona use drugs (beer+psycho) u ll sure use 10PE , and 11ap seems quite good if 2nd burst is delayed just 0.5s .
iam not pro PVPer and i havent tried 11ap burster build yet but both racoons points seems very legit.
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10 pe is 2 more than you would ever need for range on bg if you've maximizing benefit per special point.
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if you gona use drugs (beer+psycho) u ll sure use 10PE , and 11ap seems quite good if 2nd burst is delayed just 0.5s .
iam not pro PVPer and i havent tried 11ap burster build yet but both racoons points seems very legit.
I can just say 11ap full rezist with 1 luck is bad option 1 crit burst ( and it will be most of time bypass) takes u down . and I prefer 12ap (faster shoting and better for SS ) brof 246hp 2x thougness adrenaline 11/55 +5brd dmg and average luck . Theres huge difference between 11 or 12 if u wanna hex peoples (try stay after u hex someone at reno for example 0.5s when u need hex other players around ) and about beer iam not sure if +5% dmg rezist with neccesary +2pe cost for loosing 2 points of luck which give u pretty nice crit burst bypass rezist . Anyway for Tc is much better RL + Gatling (can take MoS or Stonewall with full hp +both 40range) than avenger
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0,5 seconds is a long time lapse where anything could happen. You want to shoot those 2 bursts and run for cover, not stand still for a whole second to shoot twice, that makes you highly vulnerable and most likely will get you killed.
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And Last think .. Tell me how u wanna spend 8 perks at that character Reese.. lvl 3 Adrenaline (your option weapon ?? ) , 6 Thoug , 9 Even Thoug , 12 life , 15 life ,18 brof (your option AB for 11) , 21brd ,24 mrd u will need make that char without Brof and its so slow
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0,5 seconds is a long time lapse where anything could happen. You want to shoot those 2 bursts and run for cover, not stand still for a whole second to shoot twice, that makes you highly vulnerable and most likely will get you killed.
I've been using this build alot in Reno, Getting bursted for 120 damage 1hex.