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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: CloudShepherd on January 23, 2013, 02:31:15 am
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Hi!
Me and my friend have this problem with stranded ship quest. We cant turn rt combat on no matter what. Both have rt on in the configuration
options and all the encounters in world map are rt too. But we cant get it on inside stranded ship.
Ideas? Anyone?
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It either sets it to what your current mode is when you enter the location, or when you take the quest.
Either way, once its set - theres no changing.
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That quest runs in whichever mode the quest-taker was in when he got the quest. So if you seem to be stuck in TB mode, it means he was in TB when he got the quest in Klamath. It will only run that way, as far as i know, and cannot be changed, for that character. But get the quest again on some other character and you can do it again. Just make sure you're in RT mode when you get the quest.
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Well thats nice.. And it is impossible to complete the quest in tb atm?
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I think you can do it, it's just extra tedious in TB mode. It is because combat gets initiated with all of the rats, rather than only the close ones. If i were you, i would go ahead and do it, especially if you know where the rats are. It just takes more time, but most of us do a lot worse to get 7k caps - that ship in TB mode is still decent caps for the time required.
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I have not taken this quest before. If I die in this quest, could I come back ?
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Oh man, you'll like this one. Yes if you die, i think it's no problem finding it again. But if you don't want a nasty surprise, check the wiki on it first. You need a high Lockpick char to get the caps, but someone with decent Repair to do full quest and get all items.
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Thank so much
And I've just create a build for quest supporting. Is it good?
http://www.nitue.net/#fcp/direct!id=7803 (http://www.nitue.net/#fcp/direct!id=7803)
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I think you'd be happy with this build, but i know for myself, i would prefer to lose that last Lifegiver perk and get Bonus Rate of Fire instead. For PvE ops, i think you'll like being able to shoot faster than having even more hit points. Or even better, you could drop 1 or both of the Pyro perks, get your last Lifegiver and get 2 other perks other than Pyro. I say that because those Pyro perks are way overkill for killing most quest critters. When i run support on that ship, i bring a big gunner who has no Pyro perks, but i make him shoot a flamer anyway and he does just fine. It's cheaper ammo than using a minigun.
It's whatever you want, man!
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It is very clear, thanks Marko