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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Ed Wood on January 18, 2013, 08:41:03 am

Title: Brahmin skining whit skinning perk
Post by: Ed Wood on January 18, 2013, 08:41:03 am
Hello!

I know this topic is not for making the game easyer but a littlebit harder! The thing is! I my self used to be a butcher(not in the proffestion anymore) and i know how hard is skinning is! Brahmin skinning should be also obtainable via skinning perk like the gecko skinning... if you have the perk you can skinn brahmins too... it would make force the newbe players to put some skillpoints to OD(its not a bad thing for a newbe to have good OD at start anyway and i recomend them anyway) and go to other places to gain the perk, AND most importantly the players who are playing as trappers will get more chance to sell their hides! anyway you dont need to mutch OD to gain the skill so its not a big setback!

EdWood

Sorry for bad english
Title: Re: Brahmin skining whit skinning perk
Post by: Swiatowid on January 18, 2013, 08:55:56 am
Men did u pissed today?
Title: Re: Brahmin skining whit skinning perk
Post by: Ed Wood on January 18, 2013, 09:25:02 am
No not realy :P bit if you think about it it would make a lot more realistic. Anyway its just a tought im totaly neutral about it... i just wanted to share what i think.
Title: Re: Brahmin skining whit skinning perk
Post by: Vile on January 18, 2013, 12:31:05 pm
Great Idea, you know a fair deal of newbs leave shortly after starting because they either don't know how to build a tent or constantly fail to amass the 10 hides required for one ? You planning what, to increase the amount of newb ragequits ?
Seriously, think before you post such bullcrap.
Title: Re: Brahmin skining whit skinning perk
Post by: Mike Crosser on January 18, 2013, 02:11:12 pm
Great Idea, you know a fair deal of newbs leave shortly after starting because they either don't know how to build a tent or constantly fail to amass the 10 hides required for one ? You planning what, to increase the amount of newb ragequits ?
Seriously, think before you post such bullcrap.
Agreed.
Suggestion is bad,horrible really.
Title: Re: Brahmin skining whit skinning perk
Post by: Kilgore on January 18, 2013, 03:43:16 pm
Yeah, this is a must.

Also, add blueprint for tent.
Title: Re: Brahmin skining whit skinning perk
Post by: JovankaB on January 18, 2013, 03:56:57 pm
I think the first tent could be given for making a simple quest near the starting locations
(tent could be in a random place but somwhere around the Hub, VC and NCR, where player
started). If player would want a tent in some better spot, then would have to get the hides.
Title: Re: Brahmin skining whit skinning perk
Post by: Mr.NiceGuy on January 18, 2013, 04:06:43 pm
lot more realistic

And this game is all about realism, isn't it ?
Title: Re: Brahmin skining whit skinning perk
Post by: Eternauta on January 18, 2013, 04:10:10 pm
I think the first tent could be given for making a simple quest near the starting locations
(tent could be in a random place but somwhere around the Hub, VC and NCR, where player
started). If player would want a tent in some better spot, then would have to get the hides.

Agreed, it would be better imho if a new player could develop his character through their first levels in the same area he has spawned.
Title: Re: Brahmin skining whit skinning perk
Post by: -Max Payne- on January 18, 2013, 04:18:23 pm
Omg what for an idea. Try to find suggestions to make this game a little easyer..
Title: Re: Brahmin skining whit skinning perk
Post by: greenthumb on January 18, 2013, 04:24:14 pm
bluebrint for tent sounds cool, but i would just suggest to have knife in inventory during skining, not that hard for noobs.
Title: Re: Brahmin skining whit skinning perk
Post by: ronillon on January 18, 2013, 04:40:47 pm
I think the first tent could be given for making a simple quest near the starting locations
(tent could be in a random place but somwhere around the Hub, VC and NCR, where player
started). If player would want a tent in some better spot, then would have to get the hides.
I was thinking about something similar. Some quest available from trapper/traveller in the towns, that would guide the newbie through the tent building process. You know an ad hoc location with 10+brahmins and NPC that would give some advices how to build the tent. Quest requirement would be a weapon/gear based on the highest combat skill, so the player will have something to kill the brahmins with.
Title: Re: Brahmin skining whit skinning perk
Post by: Brujah on January 18, 2013, 05:22:02 pm
Yeah, this is a must.

Also, add blueprint for tent.

Don't forget to make sure tents can only be craftable in the advanced workbench in the Gun Runners' Fortress, it won't work anywhere else.



Serious note> I think players should be able to craft a "Tent" item and use science on it instead of carrying the 10 hides around, easier for mid-range players who don't have bases everywhere to make quick removable outposts and easier for newb charity since you won't have to haul hides everywhere.

As an exchange for this lighter and easier to carry "Tent" item, one could add the requirement of 10 hides + 4 sharpened poles to craft such item.
Title: Re: Brahmin skining whit skinning perk
Post by: Ganado on January 18, 2013, 05:24:45 pm
Great Idea, you know a fair deal of newbs leave shortly after starting because they either don't know how to build a tent or constantly fail to amass the 10 hides required for one ? You planning what, to increase the amount of newb ragequits ?
Seriously, think before you post such bullcrap.
Pretty much what I was thinking when I saw this title. Wasteland might be harsh but this would be a new low.
Title: Re: Brahmin skining whit skinning perk
Post by: ronillon on January 18, 2013, 06:06:21 pm
Don't forget to make sure tents can only be craftable in the advanced workbench in the Gun Runners' Fortress, it won't work anywhere else.



Serious note> I think players should be able to craft a "Tent" item and use science on it instead of carrying the 10 hides around, easier for mid-range players who don't have bases everywhere to make quick removable outposts and easier for newb charity since you won't have to haul hides everywhere.

As an exchange for this lighter and easier to carry "Tent" item, one could add the requirement of 10 hides + 4 sharpened poles to craft such item.

I like the idea of craftable tent item. and the requirements could be different. say 5hides + 4 poles + 5 fibers. so the newbie will have to learn how how to gather fibers, wood and kill brahmins.
Title: Re: Brahmin skining whit skinning perk
Post by: Roachor on January 19, 2013, 11:33:05 pm
I like the idea of craftable tent item. and the requirements could be different. say 5hides + 4 poles + 5 fibers. so the newbie will have to learn how how to gather fibers, wood and kill brahmins.

skills they will never have to use again
Title: Re: Brahmin skining whit skinning perk
Post by: LostSoul on January 20, 2013, 02:48:02 am
You guys are hating on the idea WAY too hard... you're not thinking of the other options for a players first tent.


As it's been said, a quest line or other way to acquire a first tent is completely logical.  Requiring people to have the skinning perk in order to get the hides, would boost the price on brahmin hides, making skinning a viable profession.

Making it require a perk to do a certain activity in the game increases specialization and, in my opinion, would make new players more interested and immersed in the role that they choose. Be it a trapper, a shephard, a brahmin herder etc.

So long as there is an easy quest-line or npc dialogue for new players to acquire their first tent, this suggestion is COMPLETELY viable.
Title: Re: Brahmin skining whit skinning perk
Post by: Marko on January 20, 2013, 03:48:50 am
I agree with Ed. Need a perk to skin a gecko, so a perk should be needed to skin a cow. Too bad if it makes the game tougher - it makes more sense. In fact, if it makes the game tougher, great! Game is too easy as it is. If weaklings quit, let them go. No loss - anyone who quits over such an easy thing is not a strong enough fan to survive here anyway. You PK jerks are the ones who run off the new players - and you dare complain about people leaving? Insanity.

Adding tent-related quests (or other ideas) also makes sense, but i cannot disagree with a RL butcher about obtaining cow hides. It is really hard work. Need an example? Watch the movie "Wyatt Earp" and find the scene with Bat Masterson where they are skinning cows (or was it Buffalo?).
Title: Re: Brahmin skining whit skinning perk
Post by: Eternauta on January 20, 2013, 05:18:48 am
Requiring people to have the skinning perk in order to get the hides, would boost the price on brahmin hides, making skinning a viable profession.

Would be a harsher game for new guys, but no change for experienced players.

Quote
Making it require a perk to do a certain activity in the game increases specialization and, in my opinion, would make new players more interested and immersed in the role that they choose. Be it a trapper, a shephard, a brahmin herder etc.

= Alts.
Title: Re: Brahmin skining whit skinning perk
Post by: Roachor on January 20, 2013, 05:21:50 am
I agree with Ed. Need a perk to skin a gecko, so a perk should be needed to skin a cow. Too bad if it makes the game tougher - it makes more sense. In fact, if it makes the game tougher, great! Game is too easy as it is. If weaklings quit, let them go. No loss - anyone who quits over such an easy thing is not a strong enough fan to survive here anyway. You PK jerks are the ones who run off the new players - and you dare complain about people leaving? Insanity.

Adding tent-related quests (or other ideas) also makes sense, but i cannot disagree with a RL butcher about obtaining cow hides. It is really hard work. Need an example? Watch the movie "Wyatt Earp" and find the scene with Bat Masterson where they are skinning cows (or was it Buffalo?).

You seem to not realize the game already lacks players, being a fan of fallout 2 isn't enough to make people want to play a game that goes out of it's way to be shittier.
Title: Re: Brahmin skining whit skinning perk
Post by: LostSoul on January 20, 2013, 05:39:19 am
Would be a harsher game for new guys, but no change for experienced players.


You didn't seem to finish reading what was posted or suggested by other players then... Give new players a free tent via quest line or dialogue exchange with an NPC. PROBLEM SOLVED. Brahmin hides are now no longer a new player item, instead it's a mid level armor crafting RESOURCE.

come on Eternauta... you know it's as simple as making a tent simpler to get, and make the resources harder to get.
Title: Re: Brahmin skining whit skinning perk
Post by: Marko on January 20, 2013, 07:31:11 am
A little trouble getting hides is not why new guys quit. It's not the lag. It's not the leveling. It's mainly about how the existing players here victimize them. It's easy to kill a new guy, and squash his new faction. I guess being a jackass is like electricity: it takes the path of least resistance. So it's unacceptable to see those same guys pretend that trouble getting hides is why new guys quit.
Title: Re: Brahmin skining whit skinning perk
Post by: Ed Wood on January 21, 2013, 12:43:17 pm
Thanks for the suport and the first tent quest is aloso insanly good idea! Its making the game easyer for newbes. whil in the otherhand realistic for crafters and hunters!