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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Marko on January 16, 2013, 05:06:25 am

Title: Tougher to craft ammo...
Post by: Marko on January 16, 2013, 05:06:25 am
Not too much tougher, but to make bullets, we should need an ammo press like this one:
http://falloutwiki.com/File:Ammo_Press.png (http://falloutwiki.com/File:Ammo_Press.png)

Then we need various dies to make different calibers. Find the presses in rare encounters? Get the various dies via quests? Because a generic workbench is a place to craft stuff, but crafting ammo requires a special tool.
Title: Re: Tougher to craft ammo...
Post by: Wind_Drift on January 16, 2013, 05:32:27 am
Wat? No.

Down voted.
Title: Re: Tougher to craft ammo...
Post by: Gimper on January 16, 2013, 06:42:41 am
Negative. *thumbs down*
Title: Re: Tougher to craft ammo...
Post by: gauvaran on January 16, 2013, 07:49:32 am
For more logical? but it is meaningless. -1
Title: Re: Tougher to craft ammo...
Post by: LostSoul on January 16, 2013, 08:12:24 am
For more logical? but it is meaningless. -1

Pretty much.


However I think this feature would set back new players a helluva alot more than they already are.
Title: Re: Tougher to craft ammo...
Post by: Wipe on January 16, 2013, 02:05:21 pm
I'd much more use such thing as kind of nerfed specialized workbench - when you use it, you are able to see and craft ammo only; at same time, other workbenches (plus character fixboy) display all available recipes for current character. Such thingie (as ammo press can be just one of them) could be used on maps where adding another workbench just to craft few extra things has little sense, not to mention that fixboy list can only get longer and longer~