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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: brad smalls on December 23, 2012, 11:51:42 am
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My idea is too incresse the base dmg to about 140 dmg crits on tanks so that BGs won't die in one hit (Last seassion) but won't be able to rush like fools straight at them thus making them way to keep the enamy pinned like real war. I also think a minimum range should be added i think 25 hexs with a second colour pointing it out maybe a red line for max and minimum range so there can be stratagies to get around and kill snipers like using buildings in Broken Hills and alt entrances in Reno (Sewers 2nd streer) and sneakers.
This will make the sniper out of the abyss of cripplers and keeping them as a support role and not a solo sniper team can rape everything like last seassion
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Take sniper rifle + .223 pistol and no problem with minimum range
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Also make proper build and learn how to play on sniper. Stop this whine !
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140 vs tank so it will be 180 vs non toughness psycho build? So why not buff damage and add "sniper" perk to sniper rifle :)
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Take sniper rifle + .223 pistol and no problem with minimum range
try using 223 pistol vs a max hp BG tank and i think only sniper should get buff
It's not a whine i just want to do some DMG on a sniper and you know that cripples is all they are good for
and jacky not a bad idea but make it work like terminator on GH where you need 10 pe and 10 luck for it to work 100% or whatever so we don't get BG crits with sniper perk or your idea of making it a gun perk
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Brad it was irony. Snipers are fine. U will never be able to kill bg in close range when he have stonewall. Snipers are v good vs bursters and snipers with out stonewall. As docan said u need to know how to use it and if u have 7luck or less and 9-10pe u will whine even more
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the minium range was to balance the DMG boost
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Sniper is long range weapon. Snipers are fine.
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Don't need to change something what is working fine already, also I don't understand how players who are very bad at this stuff, suggest anything.
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140 dmg by one sniper, 280 by two - same result.
Minimum range sounds good.
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Snipers should be worst in close range.
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Don't need to change something what is working fine already, also I don't understand how players who are very bad at this stuff, suggest anything.
I'd like to see squirt guns implemented, like in fallout 2 or was it tactics that squirted acid!
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I'd like to see squirt guns implemented, like in fallout 2 or was it tactics that squirted acid!
dynamite throwing spears!