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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Fat Man on November 23, 2012, 06:51:33 am

Title: get rid of anti-pk npcs
Post by: Fat Man on November 23, 2012, 06:51:33 am
Get rid of this stupid feature why the fuck do we need NPCs to interfere with player battles. I was at den and died becuase I I was killing a fucking well known PKer that camps around there then I die to the fucking church guards because of a quick reaction of some guy who was there to PK my character.

OHHH the poor blue suits, who gives a shit. Just get rid of this fucking feature 2 full geared characters who need to kill a threat doesn't need the fucking NPCs to attack them.
Title: Re: get rid of anti-pk npcs
Post by: davrot on November 23, 2012, 01:36:41 pm
My suggestion would be automatic disappearing of npcs in town when the tc timer starts. When the timer stops npcs return to normal.
Title: Re: get rid of anti-pk npcs
Post by: Mike Crosser on November 23, 2012, 01:38:38 pm
My suggestion would be automatic disappearing of npcs in town when the tc timer starts. When the timer stops npcs return to normal.
What about new reno?
Title: Re: get rid of anti-pk npcs
Post by: davrot on November 23, 2012, 01:46:18 pm
What about new reno?
Well, New Reno is a specific case. Maybe delay spawning of npcs for 30 minutes after killed.
Title: Re: get rid of anti-pk npcs
Post by: Black Widow on November 23, 2012, 01:46:57 pm
it is simple :
if u have armor and weapon on lvl 2 or higher npcs are running away.
Title: Re: get rid of anti-pk npcs
Post by: DeputyDope on November 23, 2012, 02:12:28 pm
Well, New Reno is a specific case. Maybe delay spawning of npcs for 30 minutes after killed.

YES! a bigger delay could solve it easily. and what widow said.
Title: Re: get rid of anti-pk npcs
Post by: avv on November 23, 2012, 07:00:43 pm
Yes those npcs are very troublesome. What ever makes them not attack players who accidentally hit them is fine.
Title: Re: get rid of anti-pk npcs
Post by: Cyber Jesus on November 23, 2012, 09:50:54 pm
Oh and also please remove Mobsters and other troll gangs near reno that are just there to annoy us
Title: Re: get rid of anti-pk npcs
Post by: JovankaB on November 23, 2012, 10:04:22 pm
Oh and also please remove Mobsters and other troll gangs near reno that are just there to annoy us

Let's remove all NPCs, only leave mutated molerats (but with avengers and super stimpaks in inventory).
Title: Re: get rid of anti-pk npcs
Post by: Beret on November 23, 2012, 10:17:55 pm
Let's remove all NPCs, only leave mutated molerats (but with avengers and super stimpaks in inventory).
No, better rat with 10hp, what give 10k exp for one (but with avengers, sniper rifle, ammo, APA and super stimpaks in inventory)
Title: Re: get rid of anti-pk npcs
Post by: Cyber Jesus on November 23, 2012, 10:24:43 pm
Let's remove all NPCs, only leave mutated molerats (but with avengers and super stimpaks in inventory).
Oh please give me one good reason why trollbsters are there.
Nobody farms them since they give shit gear so they are useless, at least make then non hostile or something.Reno is supposed to be a PvP town, no?
Title: Re: get rid of anti-pk npcs
Post by: The Viking on November 23, 2012, 10:30:34 pm
Let's remove all NPCs, only leave mutated molerats (but with avengers and super stimpaks in inventory).

No, better rat with 10hp, what give 10k exp for one (but with avengers, sniper rifle, ammo, APA and super stimpaks in inventory)

Good idea.
Title: Re: get rid of anti-pk npcs
Post by: avv on November 23, 2012, 10:32:13 pm
Oh please give me one good reason why trollbsters are there.
Nobody farms them since they give shit gear so they are useless, at least make then non hostile or something.Reno is supposed to be a PvP town, no?

Easily avoidable with a car.
Title: Re: get rid of anti-pk npcs
Post by: Keksz on November 23, 2012, 11:13:18 pm
Get rid of this stupid feature why the fuck do we need NPCs to interfere with player battles. I was at den and died becuase I I was killing a fucking well known PKer that camps around there then I die to the fucking church guards because of a quick reaction of some guy who was there to PK my character.


Hahaha  ;D
Title: Re: get rid of anti-pk npcs
Post by: TKs-KaBoom on November 24, 2012, 01:25:50 pm
Oh please give me one good reason why trollbsters are there.
Nobody farms them since they give shit gear so they are useless, at least make then non hostile or something.Reno is supposed to be a PvP town, no?

Um.... I farm them....
Personally I think getting rid of all you moronic PvP apes would go along way to making this game personally much more enjoyable for me..... IMHO

Seriously, PvPers need there own separate game, with no farming, no traveling, one build only in 5-7 maps with no looting just fully geared toons that respawn instantly after death (basically just an expanded map selection in hinkley).......  you can blast pow boom 24-7, no slowdowns, no traveling, no mining, no inventory items besides SS and ammo (maybe make all guns unlimited ammo?), no crafting, no farming, no bartering, no NPCs....  It would be like PvP moron heaven just for you assholes.

Then have a sophisticated game of crafting, farming, quests and dare I say roleplaying for the rest of us.  This has nothing to do with pk/apk just the whole PvP mentality of "pros" has made me sick to my stomach, they really want to streamline this game into nothing more elegant than a shitty 2 and a half isometric shooter.  How Zzzzzzzzzzzzzzzzz boring.....
Title: Re: get rid of anti-pk npcs
Post by: Cyber Jesus on November 24, 2012, 02:14:24 pm
blablabla
Majority of the servers population(or whats left of it) are people that only do PvP so you should move to another server if you don't like it here
Title: Re: get rid of anti-pk npcs
Post by: TKs-KaBoom on November 24, 2012, 11:39:35 pm
Majority of the servers population(or whats left of it) are people that only do PvP so you should move to another server if you don't like it here

Uh, not really.....  good try though....  Some people actually "play" game....
Title: Re: get rid of anti-pk npcs
Post by: me heal on November 27, 2012, 02:52:28 pm
Seriously, PvPers need there own separate game, with no farming, no traveling, one build only in 5-7 maps with no looting just fully geared toons that respawn instantly after death (basically just an expanded map selection in hinkley).......  you can blast pow boom 24-7, no slowdowns, no traveling, no mining, no inventory items besides SS and ammo (maybe make all guns unlimited ammo?), no crafting, no farming, no bartering, no NPCs....  It would be like PvP moron heaven just for you assholes.

Very well written :) I laughed well!

P.s. I farm mobsters too
Title: Re: get rid of anti-pk npcs
Post by: avv on November 28, 2012, 12:07:07 am
But seriously, this npc issue is rather troubblematic and many would like to see it fixed.
Title: Re: get rid of anti-pk npcs
Post by: TKs-KaBoom on November 28, 2012, 04:00:19 am
But seriously, this npc issue is rather troubblematic and many would like to see it fixed.

By "fixed" you actually mean "bent" to your perspective which in my view is completly whack!  This is a game not just for PvPer's so sorry if that gets in your way of pew pew bam boom,  so sorry for inconvience.....
:)
Title: Re: get rid of anti-pk npcs
Post by: avv on November 28, 2012, 07:16:04 pm
By "fixed" you actually mean "bent" to your perspective which in my view is completly whack!  This is a game not just for PvPer's so sorry if that gets in your way of pew pew bam boom,  so sorry for inconvience.....
:)

You can have any perspective you want but it still doesn't mean the suggestion is bad. If you want to prove it's bad you have to hand out some reasons. That the suggestion is presented and supported by certain members doesn't mean anything until you've shown the flaws in their messages.
Title: Re: get rid of anti-pk npcs
Post by: greenthumb on November 28, 2012, 07:25:46 pm
i just know that metzgers guards in den are very useful and without them slavers would be totaly free loot for some PKs. maybe same for other towns... but i also experienced other side when i was atacked during TC by leater jackets in BH due wrong aimed rocket. To me seems it need more complex solution than only removing NPCs. Maybe thats also why devs will not change it.