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Other => FOnline:2238 Forum => Archives => News and Announcements => Topic started by: Johnny Nuclear on October 25, 2012, 09:52:31 pm
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FIXES:
- Fixed issue caused by locker complexity being lower than 0, which caused some of chests that were supposed be easily lockpickable to be unlockpickable.
- Fixed exploit with unlimited movement in TB after going in/out of cave (by Mike Wall).
- Brahmin should no longer escape the pens. The pens will be unblocked.
- Fence doors and pen gates no longer block field of view.
- Howitzer shells can be disassembled.
- Agile Thugs near New Reno spawn with a weapon they can use.
- Fixed several small map and text bugs.
FEATURES:
- New animation sequence for ponytail tribal: running (by Horatio).
- New animation sequences for black guy in metal armor: running, club, spear, SMG, shotgun, rocket launcher (by Jotisz).
CHANGES (WIP):
- Disabled command: ~influence.
EXTRA NOTES:
- Run the updater to obtain the new files.
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Thank you for care
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Are you serious? :D
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fixing/finishing old features are exactly what we need now.
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Are you serious? :D
Did u donate? No? Shut the fuck up. Don't like THEIR game? Get the fuck out.
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Did u donate? No? Shut the fuck up. Don't like THEIR game? Get the fuck out.
Someone needs to calm down, he didn't even say anything negative you piss your pants with fury.
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Did u donate? No? Shut the fuck up. Don't like THEIR game? Get the fuck out.
Yes i did.
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fixing/finishing old features are exactly what we need now.
This is what they should be doing, and not catering to whiney bitches.
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Good job guys.
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A new changelog post is good, whatever the content of it... I understand those screaming for same changes since a long time though, but it's welcome to see that people actually do some work ;)
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Don't balance craft and tc, but fix black guy animation...
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Don't balance craft and tc, but fix black guy animation...
Gotta ask if its troll post or you're that dumb you cannot read those things were done by PLAYERS.
Cool update, now black ninjas are more ninjas. :P
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EXTRA NOTES:
- Run the updater to obtain the new files.
I made thread about this but my updater is working...
http://fodev.net/forum/index.php/topic,26403.0.html
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Nice update, but tanker cages are inaccessible
http://rghost.net/41159620/image.png
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No need to argue anyone, solid updates and bug fixes are always good.
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Fxed my problem, next time don't say run updater when all you need to do is clear the cache for fuck sakes.
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Nice update, but tanker cages are inaccessible
http://rghost.net/41159620/image.png
Unexpected result of a fix. I fixed them.
If there are other that should be accessible but aren't let know in this thread.
Fxed my problem, next time don't say run updater when all you need to do is clear the cache for fuck sakes.
If you don't update faction002.zip you will have some missing graphics.
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Nice update, but tanker cages are inaccessible
http://rghost.net/41159620/image.png
same problem in new reno arms
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- Fixed issue caused by locker complexity being lower than 0, which caused some of chests that were supposed be easily lockpickable to be unlockpickable.
No you didn't fix it, re-check it for glow lockers and ares, the problem still exists and bugged lockers still appear witch can't be lock-picked.
Update ... yeah, some arguing, okay.
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same problem in new reno arms
All doors should be fixed now.
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No you didn't fix it.
Yes it is fixed. Checked all lockers in ares.
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very solid update thx , does the chest thing also work for random encounter maps ? would be good to know :)
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Thanks Devs for this now my cow cant escape from my pen ;d
xD and de fuk please do som more blood animation please ;D !!@!
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Freedom for Brahmins finally.
It is really good update.
Thanks for it.
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Gotta ask if its troll post or you're that dumb you cannot read those things were done by PLAYERS.
Cool update, now black ninjas are more ninjas. :P
Don't think that guy who is shoveling brahmin shit once in a week can be player.
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Yay, update! :D
Like new features, something is still missing, though...
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Now make reno citizen to run from players instead of acting like fucking kamikaze berserkers
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Updater is not longer working for me. Good features anyway.
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Good going!
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Now make reno citizen to run from players instead of acting like fucking kamikaze berserkers
New Reno citizens are too tough fuckers to afraid of some random apes, boy!
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Well they do live next to the mobs and they using jet so they are just to nuts to be afraid I think :)
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- Brahmin should no longer escape the pens. The pens will be unblocked.
THANK U
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You know, i'm RPing a bit. It is a lifeless rusty husk at my base right now.
I roam the wasteland for parts. I got motor parts from a oil bath in Glow. Tires i got from a den full of floaters. Sierra Base didn't wanted to give me a fitting fuel cell controller, i took it anyway. In Ares, i salvaged a cab and dragged it with a brahmin cart through deathclaw-infested wasteland. I shot everything that wanted my cab! Fuck you deathclaw, you won't get my cab i said!
What i have now i a pile of parts, that almost fit together. This epic quest will get me a running vehicle, in the end. I start it, but it chokes. I swear and wind the irradiated motor up, my hands burn from the fatique and radiation, nothing that booze and radaway can't fix. And i try to start it again, century-old parts howl and wail in protest, the harsh sun heat up the block. In the end, when the whine begin to change into stuttering, i can't contain myself, i start to scream, to encourage and curse the machine, when the engine spits billows of smoke and the stuttering becomes a unsteady rhythm of ignitions.
Then it's over.
Tired, i wipe away the sweat from my forehead. It's all for the naught again. It became too hot, the parts have been stuck. I must search for another parts. To assemble it again. To hope that it runs. I fling angrily the cigarette in the sand. Must sleep.
The truck will wait for me.
Again.
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i see u didnt like my post and u deleted it.change the damn fr.
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i see u didnt like my post and u deleted it.change the damn fr.
Moar rage plox
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i see u didnt like my post and u deleted it.change the damn fr.
I deleted your post because you quoted Johnny Nuclear and you put inside the quote
a sentence that he didn't write. The rest of your post consisted of single \ character.
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Yes it is fixed. Checked all lockers in ares.
Confirmed. Thanks.
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Good job Mayck, nice fixes.
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- Fixed exploit with unlimited movement in TB after going in/out of cave (by Mike Wall).
Wow that old-as-FOnline-itself bug was finally fixed? :P good job.
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Good job guys, your in the right direction, my donate finger is itching as soon as the right changes come along ^_^
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Good update. On the bonus side; this update is surely going to attract loads of new players now that newbs can shovel shit again in order to level up. \(^o^)/
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No, i already manage all the shit and put it in New Reno Stables for do a massif jet production.
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Please in next update just fix drugs crafting. And gove us ncr ca, later give us ba and ea. Drugs could be taken in areas or Put some mobsters in one of location like v15
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Good job
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Next update make able loots power armors and enclave armors..
This game is ruined enough.
I think it can revive it.
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Next update make able loots power armors and enclave armors..
Not gonna happen,ever.
Beg as much as you want.
NOT.GONNA.HAPPEN.ever
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i dont think that will be enough to revive this game.even if they give 10 pas to each 1 playing this game.lot of people gave up this game caz of disappointment.
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Well if will be everything avaible who dont want obtain it all? And yea many peoples give up.
Think about it.
Weak players still can use standard gear and groups of players can try gain special gear.
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Need some tweaks, polishing and then wipe, play from start without bugs, broken mechanics. The game will feel completely differently when you will not be able to easy abuse Gatling's on enclave encounters, drugs, ammo, and pretty much everything from town control box, no lags or crashes, along with that finished trading system, crafting system that includes the possibility to make drugs and everything else witch can't be crafted right now. Throw in some FR CD on combat and it is going to be candy land.
Seriously, fix the game, do wipe, players will be happy and players will stay.
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Need some tweaks, polishing and then wipe, play from start without bugs, broken mechanics. The game will feel completely differently when you will not be able to easy abuse Gatling's on enclave encounters, drugs, ammo, and pretty much everything from town control box, no lags or crashes, along with that finished trading system, crafting system that includes the possibility to make drugs and everything else witch can't be crafted right now. Throw in some FR CD on combat and it is going to be candy land.
Seriously, fix the game, do wipe, players will be happy and players will stay.
very good reply ! maybe add some more ways to obtain BPs but all in all T888 have said it all
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please increase rate of finding lockers at random encouters also it would be great if some lockers would be in caves too :D
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Need some tweaks, polishing and then wipe, play from start without bugs, broken mechanics. The game will feel completely differently when you will not be able to easy abuse Gatling's on enclave encounters, drugs, ammo, and pretty much everything from town control box, no lags or crashes, along with that finished trading system, crafting system that includes the possibility to make drugs and everything else witch can't be crafted right now. Throw in some FR CD on combat and it is going to be candy land.
Seriously, fix the game, do wipe, players will be happy and players will stay.
Yes, yes, and yes.
A fresh start would be nice.
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No, no, no. Stop saying wipe. You guys are saying IF we had "all" bugs fixed, THEN wipe. Okay but that IF is not going to happen now. So no wipe. Good golly miss molly. I am working my butt off for a nice long new cool season and it could just be fixed as is - no ding-dang reason for wipe unless you feel you're way behind. Catch up you lazy sons-o-guns!
7.5 MILLION combined xp! Catch up!
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I don't know what you complain about. Would donate and contribute again.
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Need some tweaks, polishing and then wipe, play from start without bugs, broken mechanics. The game will feel completely differently when you will not be able to easy abuse Gatling's on enclave encounters, drugs, ammo, and pretty much everything from town control box, no lags or crashes, along with that finished trading system, crafting system that includes the possibility to make drugs and everything else witch can't be crafted right now. Throw in some FR CD on combat and it is going to be candy land.
Seriously, fix the game, do wipe, players will be happy and players will stay.
Agree 100 %. Finish what u must, polish and then fresh start.I guarrante that manny players will be back coz this game is jewel.
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Yes and most of people dont like low tier server. Give us better armors (ca mk2,ba,ea,ncr) they arent op and we need Them in 100%. And support repair perk doesnt Work well. You cant repair armor on higher durablilyty (u can only decrease it)
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Repair stuff was way better last wipe for me and i think that manny people think that.
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Agree 100 %. Finish what u must, polish and then fresh start.I guarrante that manny players will be back coz this game is jewel.
Triple8 got some good points there but there's 2 major problems that haven't been addressed:
- There's hardly any reason to go anywhere unsafe places like towns for extended periods. It's best to visit them very briefly and then leave on worldmap.
- The more players, the less everyone gets: less ore and gathering materials, less shop supplies, less glowloot. Only encounters are free of this rule. That's why many people like encounters: they are infinite.
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You guys are saying IF we had "all" bugs fixed, THEN wipe.
Need to attempt to determine what to fix and get in order the minimum, basic, most important features, mechanics that weight more for the player than other values to enjoy a qualitative in game environment that ultimately achieves a better reception of how the player experiences the game. It'll lead to better population after wipe, more qualitative game play and the game will actually progress.
Sounds real complicated, but actually very trivial, that is the "basic needs" for the player. Trading is more important than some radios in helmets and working crafting table holds more weight than some cow pen. It's common sense, imagine you are out of air, water, and food, the most basic of all things to sustain life, would you be happy if someone gave you car keys, a gun or a lot of cash in that moment? Of course not, but nothing could hold more worth for you at the moment than those three basic things, right? Kinda serious analogy.
But shit. Here in 2238, developers are like stuffing the car keys in your throat when you are hungry and everyone goes like "What the fuck is that? Nobody asked for it." Well recently this isn't happening, so i guess it's been improved upon.
- There's hardly any reason to go anywhere unsafe places like towns for extended periods. It's best to visit them very briefly and then leave on worldmap.
- The more players, the less everyone gets: less ore and gathering materials, less shop supplies, less glowloot. Only encounters are free of this rule. That's why many people like encounters: they are infinite.
These are hardly major problems.
SD was a major problem.
AC was a major problem.
Lags are a major problem.
Server down is a major problem.
Lack of new features are hardly a problem. Unless you see unguarded towns as a feature. ;D
If when a player comes after wipe and he see that the game has been actually polished, refined, it'll make up for the lack of new features, or how to better say it ... raw bulk of them. Usually players like what they see upon new features, new innovations, new mechanics, but the problem is it rarely ever works at first as it is and considering the long pauses between progress, i mean updates and fixes ... it just scares away some part of players who just aren't willing to linger around until someone decides to lift a finger.
Wipe is just a wake up call for those who left.
Why not give the players a fresh start with existing features witch are working as intended? It's completely different experience to play without the damage caused by broken features. If next wipe will be as usual, big fat change log and nothing is working properly, then players will for sure come and go after few weeks of the wipe.
Then we go back to square one and the damage is fixed in a year or so, then cause more of it. It's like hitting yourself with a hammer.
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So first, fix all bugs live, in-season, with no wipe. Then let us play it that way this season, still no wipe needed. Work out more bugs, add more features, add more quests, do Jovanka's RP idea in Hub, plan for next season, whatever. (Meanwhile i bet player population grows just from that). Then when there are finally so many big changes to justify a wipe, fine i guess. That might give us a year. But if, in a year from now, there is still no good reason for wipe (just like now), then no wipe. No wipe until it's really needed.
You know, wipe doesn't remove bugs. Wipe doesn't clean away the problems. Wipe only means we start over with same exact bugs, but losing all player progress. So again i say: fix bugs first, then play it, fine-tune it, plan ahead, and some day...implement new mega-changes (aka wipe). But wipe fixes nothing. Nor do i call it a wake-up call to players who want to "come back after wipe" because they'll start, complain, and leave again, for what? We end with no improvement. If some players needs to be called back here, that's their problem - let them go.
To devs: none of this is toward you - i already know you're working on it as you see fit. I have no complaints. My posts in this thread are only to fend off the pro-wipers who seem to think that erasing our progress somehow helps problems that actually have other causes.
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SD was a major problem.
AC was a major problem.
Lags are a major problem.
Server down is a major problem.
Lack of new features are hardly a problem. Unless you see unguarded towns as a feature. ;D
These 4 mentioned are problems for people who play. Lack of activity in towns and visible places are problems for people who don't play.
Very often I keep hearing from new players is: "Every place is empty, there's nothing in towns."