fodev.net

Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Dr. Herbert West on August 07, 2012, 07:22:37 am

Title: The Wasteland Is A Horable Place
Post by: Dr. Herbert West on August 07, 2012, 07:22:37 am
Lets face it the wastes are NOT a friendly place, its full of murders, thieves,
gangs, and other assorted badness. So Why Are There No Raid Events?

Ex: An Enclave Vertibird  with a load of tech/supplies that crashes in the wastes and we can go try to fight the well armed guards and pilots for a few guns/ammo

2 pilots 4-5 solders
1-5 random weapons
1-5 random armours
200-300 ammo for said guns
10-12 aid supplies (Stempacks, Jet Ect.)

Or a town raid where we can go and try to destroy a town full of guards and towns folk and others can try to aid against the "Raiders"

15-30 Guards
20-40 Towns Folk
x Amount of PC allies

10-20 Random Weapons
5-10 Random Armours
500-1000 Ammo
25-30 Aid Items
Title: Re: The Wasteland Is A Horable Place
Post by: Michaelh139 on August 08, 2012, 04:34:32 pm
Stuff like this suggested before and in more detail by others including me.

Don't really know why it is never implemented.  The best there is is the rail way thugs quest.
Title: Re: The Wasteland Is A Horable Place
Post by: T-888 on August 08, 2012, 05:11:33 pm
Global events, there aren't any except maybe TC what is player-driven only and despite the feature not working as intended by what one of the developers said, it was the saving grace for player interaction for a long, long time. I'm talking about global events in a manner that they aren't made by players, but occur on some some fixed/random basis and those events can be about anything crashed vertibirds in random squares of wasteland(of course rare), special supplies for cities witch need to defended, held to obtain.

For example, locals of redding bring news that an enclave armored vertibird has crashed nearby it's city bla bla bla, after 10 minutes a special encounter opens somewhere near redding and players can go scavenge it, might be you find nothing but a crashed vertibird, might be guarded and have to fight with enclave to obtain valuable resource, the encounter of course visible to everyone in the wasteland( or not but easy to find ), or everyone who is in a faction. Don't have to be a vertibird, just some armored veichle. Of course the map spawned with multiple entrance grids, suitable for pvp and what not etc. etc. open for some 20-30 minutes. Taking in consideration the resources possible to gain are very high tech everyone will want to go check out if there's not some gauss pistol, enclave combat armor, 2mm EC, 4.7 caseless(rare, but still possible to find) happens few times in a day = massive player interaction.

Not hard to come up with this shit, hard to implement it.
Title: Re: The Wasteland Is A Horable Place
Post by: Rain on August 10, 2012, 05:44:02 am
Global events, there aren't any except maybe TC what is player-driven only and despite the feature not working as intended by what one of the developers said, it was the saving grace for player interaction for a long, long time. I'm talking about global events in a manner that they aren't made by players, but occur on some some fixed/random basis and those events can be about anything crashed vertibirds in random squares of wasteland(of course rare), special supplies for cities witch need to defended, held to obtain.

For example, locals of redding bring news that an enclave armored vertibird has crashed nearby it's city bla bla bla, after 10 minutes a special encounter opens somewhere near redding and players can go scavenge it, might be you find nothing but a crashed vertibird, might be guarded and have to fight with enclave to obtain valuable resource, the encounter of course visible to everyone in the wasteland( or not but easy to find ), or everyone who is in a faction. Don't have to be a vertibird, just some armored veichle. Of course the map spawned with multiple entrance grids, suitable for pvp and what not etc. etc. open for some 20-30 minutes. Taking in consideration the resources possible to gain are very high tech everyone will want to go check out if there's not some gauss pistol, enclave combat armor, 2mm EC, 4.7 caseless(rare, but still possible to find) happens few times in a day = massive player interaction.

Not hard to come up with this shit, hard to implement it.

Sweet,and super/duper abusable,i am afraid..
Title: Re: The Wasteland Is A Horable Place
Post by: LittleBoy on August 10, 2012, 10:40:07 am
map in Fallout 2
 (http://media.giantbomb.com/uploads/1/15687/547640-508683_downedwhirlybird_super_1_.jpg)
Title: Re: The Wasteland Is A Horable Place
Post by: racoon on August 10, 2012, 12:27:19 pm
wasteland is good place. drugs, whores, alcohol...
Title: Re: The Wasteland Is A Horable Place
Post by: greenthumb on August 10, 2012, 02:23:19 pm
yes but i prefer: books, tools, workbench xD