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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Brujah on July 05, 2012, 01:06:46 am

Title: Base clearance problem.
Post by: Brujah on July 05, 2012, 01:06:46 am
Whenever I try to invite my own alts into a base and add them as friends it won't show in their ~factioninfo screen.


How do I make my alts get the invitation? I alredy used my leader alt to invite all my other chars and add them as friend.
Title: Re: Base clearance problem.
Post by: greenthumb on July 05, 2012, 01:15:08 am
what i know invitation and friend/neutrl/enemy is all about Status, so you cant have 2 statuses in same time?

if you want your alt to become member you must change his status to "invited" by "manage members..." option in faction computer

(NOT by editing records)
Title: Re: Base clearance problem.
Post by: Brujah on July 05, 2012, 01:28:42 am
I tried both friends and invited, none made my alts see the base.
Title: Re: Base clearance problem.
Post by: greenthumb on July 05, 2012, 01:30:36 am
you have to set hideout clerence with faction leader too :X
Title: Re: Base clearance problem.
Post by: John.Metzger on July 05, 2012, 01:35:36 am
thought someone have to lead them first to the base. so the invited ones and friends can accept the invite..? maybe its outdated, i have nothing to do with bases this season. so sorry if iam out of place.
Title: Re: Base clearance problem.
Post by: S.T.A.L.K.E.R on July 05, 2012, 02:15:08 am
This problem happeend to me too, I WANT MY MERC LEADER
Title: Re: Base clearance problem.
Post by: Brujah on July 05, 2012, 02:29:57 am
Nevermind... Turns out you have to drag your alts to base like last season...
Title: Re: Base clearance problem.
Post by: S.T.A.L.K.E.R on July 05, 2012, 03:13:54 am
Nevermind... Turns out you have to drag your alts to base like last season...
meh, I tried that and accepted invite, but I leave base and I cant see it still
Title: Re: Base clearance problem.
Post by: John.Metzger on July 05, 2012, 03:19:49 am
i hate those faction displays... since beginning  ::)
Title: Re: Base clearance problem.
Post by: Xisingr Will on July 05, 2012, 03:22:31 am
Nevermind... Turns out you have to drag your alts to base like last season...
Yah this worked for me also.....took me around an hour to do it though lol.
Title: Re: Base clearance problem.
Post by: Ganado on July 05, 2012, 04:52:01 am
meh, I tried that and accepted invite, but I leave base and I cant see it still
Just accepting the invite doesn't make you see the base. The other parts might be a re-implemented feature, but that part is still a bug, I'm pretty sure.

To "fix" it, after you accept invite, log off in base until your character disappears (3 minutes), and then log again and you should get a message saying you can see the base.

As avv said in the bug report, the old (now current) faction system just encourages dual-logging, and it doesn't really help anything as far as I can see...
Title: Re: Base clearance problem.
Post by: Jotisz on July 05, 2012, 07:19:35 am
I don't think its a reimplemented feature.
I played a bit around to see how I could get a char see a base. And it seems that just setting a char to friend for some reason makes that char marked as invited too (beside the friend status) however the player will not be able to accept invitation. This only shows with the command of ~factioninfo.
Made 2 character for this test to be sure.
Title: Re: Base clearance problem.
Post by: Wind_Drift on July 05, 2012, 11:13:54 am
If you want to add a character as a friend, don't invite them at all.

Use "Create new record for non-member"
Use the "Say" button to input the name.  When you click done the record should be displayed.
At that point you can set that characters status as a friend.

If the hideout clearances have been set by the faction leader, they should see it when that character logs on.  I've done it this way dozens of times without an issue.
Title: Re: Base clearance problem.
Post by: HertogJan on July 05, 2012, 11:57:44 am
And it seems that just setting a char to friend for some reason makes that char marked as invited too (beside the friend status) however the player will not be able to accept invitation. This only shows with the command of ~factioninfo.

The ~factioninfo command has been doing that since the start of the session.


If the hideout clearances have been set by the faction leader, they should see it when that character logs on.  I've done it this way dozens of times without an issue.

Base clearance is bugged since the 28/06 update, see the bug report (http://fodev.net/forum/index.php/topic,24562.0.html).
Title: Re: Base clearance problem.
Post by: racoon on July 05, 2012, 12:33:52 pm
yeah after update its broken. you could just invite alt or add as friend and base appeared on his map without problems. now you have to invite/drag alt to base and accept/leave and bring him again
Title: Re: Base clearance problem.
Post by: Wind_Drift on July 05, 2012, 07:53:37 pm
Ahh, that's dildoes. Didn't see the bug report previously.

I added two to my bases as friends since that update though, maybe I got lucky.