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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Who Killed Bambi on July 02, 2012, 08:02:30 pm
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Suggestions is because of 290 hp tank vs 58-60+ hp crafter/merc leader/doctor in wasteland
seems to unfair for pvp
if fonline isnt pk server but rp or pvp why not provide better way to characters with 1 en
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Buff HtH trolls, I want my 1st lvl bluesuiter to be able to kill those annoying lvl capped full geared gang.
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Buff HtH trolls, I want my 1st lvl bluesuiter to be able to kill those annoying lvl capped full geared gang.
give trolls devs job and server controll :\
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Low endurance is indeed unbearable for combat situations. You can't even take lifegiver perks and end up with less than 100 hp, which dies to basically anything.
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> 1 EN crafter
> unfair for PvP
What the fuck am I reading?
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Speaking of Lifegiver, does anyone agree that it would be better if it were 30 30 30 instead of 20 30 40? Just a thought.
Anyway, I don't think that a 1 EN character should be able to take hits... for the example OP made, you are min-maxing to get a total crafting character, so it does seem fair. But I do think it would be nice if at least one rank of Lifegiver could be taken by 4 EN characters, similar to pre-wipe. I do think pre-wipe had more balanced HP levels than the current session. Also, the fact that the requirement is 7 EN for the third level is kind of strange.
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Suggestions is because of 290 hp tank vs 58-60+ hp crafter/merc leader/doctor in wasteland
seems to unfair for pvp
I may be a bit naive here, but isn't a 290 HP tank supposed to smoke a 60 HP crafter on a regular basis, especially once you throw RP in the argument?
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Speaking of Lifegiver, does anyone agree that it would be better if it were 30 30 30 instead of 20 30 40?
Exactly. 20 30 40 is meaningless, people will take none or all (in the worst scenario, they take 2) - pointless min-maxing.
One lifegiver should be available to all chars, regardless of SPECIAL imo.
Suggestions is because of 290 hp tank vs 58-60+ hp crafter/merc leader/doctor in wasteland
seems to unfair for pvp
What "PVP" are you going to attend with a crafter/merc leader/doctor ?
if fonline isnt pk server but rp or pvp why not provide better way to characters with 1 en
Fonline is a pk server, dol wit et.
One lifegiver should be available to all chars, regardless of SPECIAL imo.
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58 hp is unfair to 290 at all
for example there is no IN 7+ req for dialogs quests doctor simple chat and etc
but there is 10 en 3 lifegiver req for 290 hp and 5(!) en for 1 lifegiver and for low hp gain (130+ hp at max lvl ?!)
why ?
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This suggestion is hilarious.
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> 1 EN crafter
> unfair for PvP
What the fuck am I reading?
Buyers remorse, and a sense of entitlement.
Apparently some people don't feel they should have to deal with the negative consequences of their choice to have a dump stat. Instead of them changing their build, they would rather everyone else change to accommodate them..
They deserve it.
::)
Most ridiculous suggestion I think I've seen here in a long time.
Speaking of Lifegiver, does anyone agree that it would be better if it were 30 30 30 instead of 20 30 40? Just a thought.
Abe makes a good suggestion.
One lifegiver should be available to all chars, regardless of SPECIAL imo.
Sarakin makes a good suggestion as well.
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so instead of buffing 1 en character give them 1 health point per lvl + 1 lifegiver
and nefr/buff all lifegivers t 30 30 30 instead of 20 30 40
then 1 en char can have fair hp
instead of 60 it is gonna be 105+-, which if pretty good feature if gonna be ingame
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Nobody forces you to make 1 EN
powerbuild min-maxed character.
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Nobody forces you to make 1 EN powerbuild min-maxed character.
no idea who force you to reply by this useless post in this topic
and you still moderator...
who cares about honor and non hostile friendly forum
let moderators start flamewar and troll users
This board is for posting and discussing suggestions. It's very important to adhere following rules, otherwise suggestions won't even be taken into consideration:
1) Each suggestion needs to be well written and described. It should be as much as detailed as possible - something more than just 'idea'.
2) Possibly each suggestion should have own thread, but if you see similar thread to your idea, you should rather post there. If you just think your idea is better and you want your own thread, then you better post it in existing thread anyway.
3) Feel free to use polls here. It may be interesting to see the overall community reception. Polls are also indicators for us, developers whether suggestion is worth to be considered, or not. Also threads activity is some sort of indication - but if it's due to spam/flames, such suggestion is on the straight way to be just ditched.
Ok, I think that's all...Remember, the better something is written, the better reception is.
this is for you
even with link : http://fodev.net/forum/index.php/topic,10.0.html
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Dude, choices and consequences. You've made a weak 1 EN medic? Deal with being smashed by 10 EN drugged warriors.
and you still moderator...
Wut?
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this is for you
even with link : http://fodev.net/forum/index.php/topic,10.0.html
Ehm, you made this suggestion.
Where to begin? It's not well written, players respond to your thread negatively, don't have a poll and the suggestion itself is just an idea.
First lifegiver shouldn't have any requirements, other than that buffing 1 end characters is just stupid. There was a specific topic made about lifegivers anyway, you should have provided your opinion there, not make another topic.