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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Mike Crosser on May 20, 2012, 10:25:16 pm

Title: Power Armor
Post by: Mike Crosser on May 20, 2012, 10:25:16 pm
I was thinking of a way to craft PA. (came up with this idea when i saw the kindengarten toys)
First you need armorer 2 .
2. PA BPs : can be bought from BoS for 8k.
3. Synthotic motivatior : also bought from BoS for 5k
4. Power armor parts : found on the third floor of the Lost Hills bunker (they will cost either 10k in caps or all of your faction points)
5.200% reapir
6.supertool kit + tool/s + deans electronics book
and now crafting requirements:
2x Good Metal Parts,2x metal parts,2x electronic parts and PA parts.
Crafted on Advanced Workbench
Before a player could wear 1 he would need power armor training .


Please don't give me a : no way u morun nO0b no PA for u!1!
Just give me your honest opinion .
Thank you,
Title: Re: Power Armor
Post by: Uftak on May 20, 2012, 10:42:14 pm
It is too expensive for usage, even for crude oil sheikhs.
Title: Re: Power Armor
Post by: Mike Crosser on May 20, 2012, 10:43:21 pm
Ok i changed the price a bit. Now work for ya?
Title: Re: Power Armor
Post by: Uftak on May 20, 2012, 10:45:02 pm
Yea, now it might be.
Good suggestion.
Title: Re: Power Armor
Post by: MRtrader on May 20, 2012, 10:46:05 pm
hmm it's better...then those other pa posts
Title: Re: Power Armor
Post by: Mike Crosser on May 20, 2012, 10:47:19 pm
Well i wanted it to be possible but not too easy for those big factions to farm.
Title: Re: Power Armor
Post by: RavenousRat on May 20, 2012, 10:57:36 pm
And last but not least every player can only craft 2 power armors.
What? You want not only AltForPA, but AltForPA01, AltForPA02?
Title: Re: Power Armor
Post by: boatshift on May 20, 2012, 10:59:33 pm
all good sept the limit
Title: Re: Power Armor
Post by: Mike Crosser on May 20, 2012, 11:00:22 pm
Fine Fine changed it
Title: Re: Power Armor
Post by: Sarakin on May 21, 2012, 01:44:51 am
Dont you get it ? There are couple of good PA suggestions ALREADY, but if devs dont want them ingame, you better give your attention to something else.
Title: Re: Power Armor
Post by: Mike Crosser on May 21, 2012, 08:57:04 am
I know that there are a couple of good PA suggestions ALREADY thanks for pointing that out Cpt. Obvious.
 
Title: Re: Power Armor
Post by: Johnnybravo on May 23, 2012, 10:14:31 am
First you need armorer 2 .
3. Synthotic motivatior : also bought from BoS for 5k
5.200% reapir
6.supertool kit + tool/s + deans electronics book
and now crafting requirements:
This is pretty reasonable, but:
2. PA BPs : can be bought from BoS for 8k.
4. Power armor parts : found on the third floor of the Lost Hills bunker (they will cost either 10k in caps or all of your faction points)
The blue-print is not extremely interesting, nor is this kind of farm.
I think you should really get it for something that does not happen often or does not happen at all.
Let's say it'd be better if this happened in a location (something like Supermutant outpost, or reuse MMB) with a chance to be found after dealing with scaled fight (Fight that always make sure is hard no matter how many buds you bring with you). Perhaps the location could be private if there's a way to balance alt collecting.
Before a player could wear 1 he would need power armor training .
What? Ok not everyone can tie a tie :d, but this just sounds ridiculous.
Title: Re: Power Armor
Post by: Giftless on May 27, 2012, 04:10:58 am
I think you should only be able craft PA in Navarro, Lost Hills, or San Fran. It's not even so much about the player having a high repair skill; it's about having the industrial base and being able to hire specialists who can do the machine tooling, the miniature nuclear reactor creation, the special alloying--it requires an assembly line backed by resources and financing.

Now for servicing a damaged suit of PA, an individual with a high repair skill could probably do this at a wider range of places (any abandoned military base), or perhaps by using a field repair kit.

For parts make it like base construction; you can either "Rush Buy" the PA for some large bottlecap amount or you can just pay for the assembly line and scavenge for motivators / parts from wrecked suits. None of this dismantle crap either, just have parts randomly spawn from PvP corpses, or just have dead soldiers in base quests / random encounters which date from the "civil disturbance" era.

I'm thinking a 25k BIN and 10k for DIY would be reasonable for a piece of basic PA (not Advanced). And to anticipate the argument that one person will farm this or abuse this horrible condition of PA being available, I say to that statement "Take your head out of the sand!" Start thinking of the average user and how PA is a big reason for playing Fallout in the first place. At any given moment I can get killed by a single shot from a medium-tier weapon, but all the things that worked in the original game-balancing like AC + decent DR/DT have been removed or made inaccessible for no logical reason.

Seriously, think how childish it is to play keep away with PA, never mind that the pleasantness or suckiness of any particular game mechanic is an objective truth that will be proven when players decide to stick with, or conversely, turn away from FOnline. Last I checked Power Armor was still appearing on the title screen; and maybe I'm wrong but that tells me PA is an essential part of the Fallout experience, a far cry from being something that is "too much to ask for." This isn't a groundless dissatisfaction, but a core ennui that every player can detect and then list as a black mark against FOnline.
Title: Re: Power Armor
Post by: Mike Crosser on May 27, 2012, 03:07:10 pm
(http://i49.tinypic.com/flamp4.gif)
Title: Re: Power Armor
Post by: S.T.A.L.K.E.R on May 27, 2012, 03:27:49 pm
(http://i49.tinypic.com/flamp4.gif)
And the point of that was?.....

Also, Power Armor craftable is a good idea, but not everyone will have the caps, only big factions like SoT
or whoever does Town Control because they are the only one with caps.
Unless someone farms and sells spears or pelts but that will take forever.

 But isn't the only way to go in Lost hill bunkers by being a BoS member?
Title: Re: Power Armor
Post by: Mike Crosser on May 27, 2012, 04:13:26 pm
But isn't the only way to go in Lost hill bunkers by being a BoS member?
Yes
Title: Re: Power Armor
Post by: Giftless on May 29, 2012, 08:00:34 pm

Also, Power Armor craftable is a good idea, but not everyone will have the caps, only big factions like SoT
or whoever does Town Control because they are the only one with caps.
Unless someone farms and sells spears or pelts but that will take forever.

 But isn't the only way to go in Lost hill bunkers by being a BoS member?

I don't think a base of 10K would be bad, maybe on the parts though they could spawn at certain merchants. Also if the parts were barterable against midrange stuff like laser rifles, assault rifles, etc. that could be used to offset some of the cost.

The idea would be not to make it super easy to acquire Power Armor, but conversely not too prohibitive since you can still lose the armor via headshot or whatever. Give players a few different options for finding parts: such as quests, random encounters, and merchants. And don't kick them in the nuts by saying that they need a high repair skill, an advanced workbench, or blueprints. What they need is an assembly line willing to produce them a set of armor.
Title: Re: Power Armor
Post by: maciek83 on May 29, 2012, 08:20:42 pm
maybe just let one PA spawn in random HQ shop every 24h ...
so only luckiest will have it and there would be not too many of them on server
i believe they then would be like companions just rarer and they still wear off after some time
Title: Re: Power Armor
Post by: lucas. on May 29, 2012, 10:01:59 pm
PA would ruin SG snipers and bursters.


Unless the PA gets extremely nerfed two BG bursters could just 1hex each other until one runs out of super stims or his PA breaks.


PA would be good if we had a high level cap with characters able to use all kinds of weapons, otherwise people will just make builds to counter PA.


Let's just leave everyone with combat armors for now.
Title: Re: Power Armor
Post by: maciek83 on May 29, 2012, 10:06:22 pm
it would surely not criple SG snipers (bypasses... )
during event PA werent overpowered at all, i was killing them with sniper
Title: Re: Power Armor
Post by: Johnnybravo on May 30, 2012, 01:02:21 am
PA would ruin SG snipers and bursters.
And what's the problem?!
You get armor to counter damage, not to change your sprite. You should last more if it should have any use.

The far biggest problem with Powered Suit is the strength bonus. While it is somewhat balanced and does not really give anything very much extra, the people WILL do new characters just to move points from STR elsewhere, creating kind of PA alts. Bringing this kind of material would require some changes to how the game works, if it is supposed to make game more fun.

You can imagine how tricky must it be to introduce valuable item, when everything can be lost in a heartbeat, and players can freely create more characters to stockpile no matter how rare stuff, if it's going to be grind based. If one go for random based acquisition it'll be just as much unfair, only more annoying.

Personally I think it'd make more sense to see a limited use in controlled scenarios (PvP and PvE, just like players joining BoS or Enclave and fight each others for some objectives, or just going out with their faction for some dungeon or whatever) where nobody get's advantages. Even though alts will be everywhere, it can still be fun. But not everyone likes "theme park" style ideas.
Title: Re: Power Armor
Post by: Horatio on May 30, 2012, 10:58:02 pm
Lets imagine BoS would lend a PA to someone coming from outside for supplies. What would they do to ensure that their precious piece of technology will come back in time?

They will install a bomb. If the PA is not back in a week, KABOOM!

This way you can use it for some PvP, but not stash it. It will remain something exclusive, but attainable.
Title: Re: Power Armor
Post by: lucas. on May 31, 2012, 05:37:48 am
Lets imagine BoS would lend a PA to someone coming from outside for supplies. What would they do to ensure that their precious piece of technology will come back in time?

They will install a bomb. If the PA is not back in a week, KABOOM!

This way you can use it for some PvP, but not stash it. It will remain something exclusive, but attainable.

I think I'll start putting bombs in my lighters...
Title: Re: Power Armor
Post by: Horatio on May 31, 2012, 04:49:08 pm
Bomblighters are a splendid idea, same with pens.

But seriosly, what do think about PA for lent?
Title: Re: Power Armor
Post by: Mike Crosser on May 31, 2012, 05:44:30 pm
But seriosly, what do think about PA for lent?
No.
The whole rent-a-PA idea sounds sorta silly.
Title: Re: Power Armor
Post by: Horatio on May 31, 2012, 06:11:49 pm
And why is that, when the BoS want to keep the wild outsiders from wandering the wastes in PAs?
The BoS arent knights in shiny armor as they were in F3, they're xenophobic elitist technology worshippers. Their toys are THEIR toys, nobody else's.
Unless of course they want something from outsiders, but even in that case they will go and try to restrict the allowances to thier hightech and this is something i would imagine how they'll handle it.

Crafting PAs would be even more sillier.
Title: Re: Power Armor
Post by: Mike Crosser on May 31, 2012, 07:35:16 pm
the BoS want to keep the wild outsiders from wandering the wastes in PAs?
Yes they do.
They wouldn't rent power armors to get something they want.If they want something from outsiders they will trade their high tech weapons for the thing they want.
Also I didn't mean crafting from scratch,no one can according to canon not even the BoS they can only reuse old ones that is why i added power armor parts to the crafting list .
Title: Re: Power Armor
Post by: Horatio on May 31, 2012, 11:41:54 pm
And in the end we stand before one problem. Noone aside from Brotherhood owns PAs.
Because its a rare, arcane technology. Solution. Find PA elsewhere, like in some kind special encounter, as a military installation guarded by robots. Another problem, this encounter will be farmed. Solution. Go against canon and make PA use special fuel, that you can obtain only at Brotherhood. But isnt it kinda pointless to discuss something that wassuggested that often?
Title: Re: Power Armor
Post by: Johnnybravo on June 01, 2012, 01:28:45 am
This takes place only several years before F2, and there you could even buy them in San Francisco. It's probably that those Chinese guys trade with brotherhood or perhaps it was just there, who cares...
Title: Re: Power Armor
Post by: Mike Crosser on June 01, 2012, 03:04:37 pm
This takes place only several years before F2 ...
Ehh actually it now takes place a few years after F2, you see when you look at your pip boy it says that the year is 2245 or 2246
Title: Re: Power Armor
Post by: Johnnybravo on June 01, 2012, 09:22:12 pm
That must be some kind of mistake considering the last time it was wiped. But it's Fonline 2238, that should be self-explanatory.
Either way it shouldn't matter much to SF traders.
Title: Re: Power Armor
Post by: Roachor on June 01, 2012, 10:01:21 pm
Yes they do.
They wouldn't rent power armors to get something they want.If they want something from outsiders they will trade their high tech weapons for the thing they want.
Also I didn't mean crafting from scratch,no one can according to canon not even the BoS they can only reuse old ones that is why i added power armor parts to the crafting list .

This is so wrong, BoS hoard tech they'd never trade it. They kill people and take what they want using their high tech weapons, all their power comes from a technological edge they have over the others. Just look at any BoS mission/plotline in any of the games.
Title: Re: Power Armor
Post by: Mike Crosser on June 01, 2012, 11:06:05 pm
This is so wrong, BoS hoard tech they'd never trade it. They kill people and take what they want using their high tech weapons, all their power comes from a technological edge they have over the others. Just look at any BoS mission/plotline in any of the games.
The First BoS guy you see in fallout 1 will tell you that they trade their weapons for food and water and all of the other things the cant produce by themselves .
Title: Re: Power Armor
Post by: T-888 on June 01, 2012, 11:57:53 pm
Arguments against for small amounts of PA's distributed , concerning how armors currently break down , how well it actually protects are obsolete. Even in fallout lore at some point power armor became basic equipment for certain american soldier squads. Fallout game without the ability to obtain a power armor , say what you want that just doesn't make sense and by the way were all heroes in fonline , maybe not chosen one's but were certainly not playing as normal inhabitants of wasteland.

I don't actually care if you think seeing a PA is not entertaining , tons of people think otherwise.

There is no point of suggesting any new suggestions concerning this subject. The general idea about PA available at all is not accepted by developers , failure to understand leads to more failures , like this topic.

IF and if developers wanted PA available , it would have been done in the past 3 years. Just think about it ...
Title: Re: Power Armor
Post by: Chrupek on June 02, 2012, 03:14:27 pm
<looking left... looking right...> What developers?

Lets wait for Solar's response... he should close excel and come in any minute:)
Title: Re: Power Armor
Post by: Roachor on June 02, 2012, 08:22:59 pm
Let's stick to realistic suggestions like battle brahmin with gauss rocket launchers
Title: Re: Power Armor
Post by: Ganado on June 03, 2012, 01:21:09 am
Or dynamite-launching crossbows. :D
Title: Re: Power Armor
Post by: MRtrader on June 03, 2012, 11:06:35 am
or halo like sticky bombs...better have explosive skill to get it off lols