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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Gimper on May 19, 2012, 09:45:16 pm

Title: Devs Please Read!
Post by: Gimper on May 19, 2012, 09:45:16 pm
Ok first off, i have no idea why your all giving up because there are still a decent amount of players who would probobly donate if you would spend a little more time developing fonline 2238. second off, PLEASE work on the hourly server downs. I beg of you... fonline is my second life. I donate for a reason. I know my opinion matters very little, but i say we, THE PLAYERS, have a say so....
Title: Re: Devs Please Read!
Post by: greenthumb on May 19, 2012, 09:49:46 pm
I ve heard that this wasnt crashes but planned pauses, maybe they are doing something right now...I just guess...
Title: Re: Devs Please Read!
Post by: Wipe on May 19, 2012, 11:23:53 pm
Server repository is updated every day (statistically), so... please hint me what's this thread about.
Title: Re: Devs Please Read!
Post by: Gimper on May 20, 2012, 05:14:56 am
Server repository is updated every day (statistically), so... please hint me what's this thread about.
sorry if what i said in this thread is offensive, but Myself, as well as many other players, seem to share this opinion. we are just concerned about the gradual deterioration of the server. we are trying to help.
Title: Re: Devs Please Read!
Post by: Enzotainment on May 20, 2012, 05:33:02 am
What a limited selection of options. I believe in none of the above.
Title: Re: Devs Please Read!
Post by: Gimper on May 20, 2012, 05:47:39 am
What a limited selection of options. I believe in none of the above.
feel free to state your own opinion!
Title: Re: Devs Please Read!
Post by: TKs-KaBoom on May 20, 2012, 06:08:45 am
I would freely share my opinion, but it seems the mods don't want to hear my opinions....  Being a dedicated player for over a year means nothing, as freshly minted forum spam accounts are given more opportunity to speak then me.  Why don't I just make more forum accounts?  Because I believe that is more a problem, end this silly censorship of long time players.

Mods please quit censoring me, I've posted nothing offensive nor inflammatory, this is just a silly case of school playground nonsense.
Title: Re: Devs Please Read!
Post by: Alexandrite on May 20, 2012, 06:13:35 am
What a limited selection of options. I believe in none of the above.

Looks like you chose letter 'z' for none of the above...
Title: Re: Devs Please Read!
Post by: JovankaB on May 20, 2012, 09:01:37 am
Server repository is updated every day (statistically), so... please hint me what's this thread about.

You could update it 1000 time per day, and such threads would still appear, because players have
no knowledge about Rotators repository. They are not updated about things you do.
They don't know when to expect update and what to expect.

All info they had recently is dwindling number of people playing - info provided by 3rd party tool.

This is how you choose to make the game, don't be surprised by the effects on community side.
Title: Re: Devs Please Read!
Post by: Wipe on May 20, 2012, 10:08:00 am
I'm not suprised by anything, i was reffering to "spend some time on developing" :]
Title: Re: Devs Please Read!
Post by: Tomowolf on May 20, 2012, 10:34:32 am
Oh my.... another another whine thread, derp.
Still people don't understand that this game is for FREE, and they don't care on your whinning opinion, unless you pay some cash for server, but still, its cash for making it online, if u won't pay, they just put the server for max 10 people on own computer, and don't care on cryers and whiners.
Title: Re: Devs Please Read!
Post by: DeputyDope on May 20, 2012, 10:39:32 am
Still people don't understand that this game is for FREE, and they don't care on your whinning

still people don't understand that FREE doesn't necesarily need to be UNPLAYABLE and of LOW QUALITY. it was free previous session and it was running SMOOTHLY. what changed now? is it the new server's fault? or is anyone else's fault?
Title: Re: Devs Please Read!
Post by: Tomowolf on May 20, 2012, 11:05:29 am
still people don't understand that FREE doesn't necesarily need to be UNPLAYABLE and of LOW QUALITY. it was free previous session and it was running SMOOTHLY. what changed now? is it the new server's fault? or is anyone else's fault?
If It is too low quality for you, leave, nothing keeps you there.
Title: Re: Devs Please Read!
Post by: DeputyDope on May 20, 2012, 11:10:34 am
If It is too low quality for you, leave, nothing keeps you there.

yet another attitude that pisses me off - "if you don't like it leave". how about this one "if you don't like it, try to improve it". seems alot better, innit?

it's because of this type of attitude players are running off, and it's also the type of attitude that stops game progress.
Title: Re: Devs Please Read!
Post by: Tomowolf on May 20, 2012, 11:13:00 am
Really, I don't get you, thats just whinning on a game quality, sorray, but you CANNOT change anything there, because devs work on it, not players (well they just raport bugs, make mods etc.).
And making another thread like this won't change anything, but just bring more useless disscusions.
Still its FREE, and its my main argument, there if you just whine on anything in this game, you'll just became "failer" in this diss.
Title: Re: Devs Please Read!
Post by: DeputyDope on May 20, 2012, 11:23:40 am
Really, I don't get you, thats just whinning on a game quality, sorray, but you CANNOT change anything there, because devs work on it, not players (well they just raport bugs, make mods etc.).
And making another thread like this won't change anything, but just bring more useless disscusions.
Still its FREE, and its my main argument, there if you just whine on anything in this game, you'll just became "failer" in this diss.

when did you see me whine in this game, except VERY annoying server crashes, and some very fucked up game mechanics compared to previous session? hell, i still play this game, but me AND the rest of the whiners are making a point saying that "THIS IS NOT THE DIRECTION THE GAME SHOULD BE HEADING". all i'm trying to say to you and all the "anti-whine" posters is that sometimes you should be the ones shutting up, not the whiners.

you know what else is free? OpenTTD, it's a transport simulator, it gets updated EVERY month with new features and new bug fixes.
you know what else is free? Blender3D. it gets updated regularly and maintains relatively top-notch quality.
Open Arena is another example, and i could go on FOREVER with examples of free stuff that is good.
so your "game is free" argument just fails in this discussion.


and you're WRONG on the "devs are working, players aren't". it's true that devs are doing more work than the players who are only having fun. BUT, most GOOD suggestions that are made by players (not that spore plant merc crap and shuriken star crap), aren't taken into consideration.

and me, and other players feel like this session is a downgrade from previous session.
Title: Re: Devs Please Read!
Post by: TKs-KaBoom on May 20, 2012, 12:19:26 pm
I think (I know) players just want some sort of feedback as to the status of development, just to hear from the devs would squelch some of the negative chatter.   I truly loved this game last session, I still have a thimble full of hope that this isn't the grand fair well huray.  Please let us validate our hopes and dreams for a brighter more magnificent 2238!
Title: Re: Devs Please Read!
Post by: Johnnybravo on May 20, 2012, 12:51:14 pm

you know what else is free? OpenTTD, it's a transport simulator, it gets updated EVERY month with new features and new bug fixes.
you know what else is free? Blender3D. it gets updated regularly and maintains relatively top-notch quality.
Open Arena is another example, and i could go on FOREVER with examples of free stuff that is good.
so your "game is free" argument just fails in this discussion.
Those are not just free, they are OPEN, which Fonline is not.
Title: Re: Devs Please Read!
Post by: Spotty on May 20, 2012, 12:57:35 pm
...some very fucked up game mechanics compared to previous session?....."THIS IS NOT THE DIRECTION THE GAME SHOULD BE HEADING".....and other players feel like this session is a downgrade from previous session.

I agree with dope on these points. The game has seen a steady decline of players over the years. I used to be addicted to the point where I would do 16 hr fonline marathon runs, but now I get bored within 5 min of playing. Everything feels broken.

TC is fked. I remember crying a few sessions back about crappy TC system, but now I'd love to have any of the old TC systems back. Heck, a total removal of the TC system would be an improvment over the current system.

General PvP is fked. Everytime I go levelling or PvE farming, I gotta move my PvP chars along in case I run into somebody. If Im gonna go into unprotected towns I gotta be ready to send all my PvP chars to back up my trader chars or whatever Im doing. Sometimes it feels like the winner in any situation is the person able to summon the most alts, quantity over quality. Alting is promoted.

Blueprint hunting was actually my favorite new thing of this session, loved the skirmishes with SoT and others over the lockers early on. Now its just annoying and tedious.

I gotta say though, I am pleased with the new quests and progression in that area. Still havent done all, but really enjoyed the gunrunners mutiequest, the first 5 times anyways. Kinda boring now. The new perks also feels like a step in the right direction, but doesnt feel like its creating diversity among chars. All the good snipers for example is nearly identical.

The new mining system blows, either I can collect tons of ore in 1 run, or nada. Still have not used any of the advanced workbenches, no need to, plenty of ways to get equipment, which is a good thing.

Gonna end rant, possibly went off topic as well, had to get it out, miss my old fun fonline.
Title: Re: Devs Please Read!
Post by: avv on May 20, 2012, 01:33:19 pm
Everything feels broken

I have to agree here. Basically everything that you can do ingame has the "normal way" to do it and then there's the abuse way which powergamers use. It has gone so far that the abuse ways are linked and go hand in hand. I'll give an example:

- Level enclave thief that steals mfc
- Level silent death hand crippler
- Shoot enclave in the hands in tb, loot guns with thief using dual log
- Level more abuse-alts with gatling lasers and mfc you steal from enclave

It has to do with doing things fast. Normal ways are slow, abuse is fast.
I can't think of any activity or feature where dual log, fastrelogs or one-purpose-only alts didn't pay a role.
Title: Re: Devs Please Read!
Post by: wladimiiir on May 20, 2012, 01:42:11 pm
If there was enough players, you wouldn`t have to make so many alts. The fastest way would be to group with thief, hand crippler and it would not be an abuse at all.

And to the topic:
Wipe, noone informed us that the game development is still in progress and that the game is updated frequently - no changelogs => no information for players.

And concerning the server crashes and lags:
I have noticed that lag is happening when the state of game is being saved. And it sometimes crashed at the point of this saving.
Title: Re: Devs Please Read!
Post by: avv on May 20, 2012, 02:01:49 pm
If there was enough players, you wouldn`t have to make so many alts. The fastest way would be to group with thief, hand crippler and it would not be an abuse at all.

Wrong. Doing stuff with other people is slow and unreliable because you have to adjust to their time schedule, meaning you can't do stuff unless they are around. In addition people perform tasks at varying speed, meaning that you have to wait for each other. When you have all your personal alts and dual log, you can accomplish any task that doesn't involve pvp alone at your own maximum speed.
Title: Re: Devs Please Read!
Post by: maciek83 on May 20, 2012, 02:02:04 pm
i'v chosen the option 'dont care' but only becouse i dont play too much and for this small amount of time spent i really dont give a shit if its perfect or crap ;)

i dont treat it so serious you know...
Title: Re: Devs Please Read!
Post by: wladimiiir on May 20, 2012, 05:25:58 pm
Wrong. Doing stuff with other people is slow and unreliable because you have to adjust to their time schedule, meaning you can't do stuff unless they are around. In addition people perform tasks at varying speed, meaning that you have to wait for each other. When you have all your personal alts and dual log, you can accomplish any task that doesn't involve pvp alone at your own maximum speed.
I will repeat myself. If there was enough[1] players, you would not have to make alts.

[1] so many people, that you can meet many different characters everywhere (>=743 players)
Title: Re: Devs Please Read!
Post by: Malice Song on May 20, 2012, 05:42:25 pm
Really, I don't get you, thats just whinning on a game quality, sorray, but you CANNOT change anything there, because devs work on it, not players (well they just raport bugs, make mods etc.).
Not even considering that bug reporting is work in some shape or form, this is incorrect. You'd hope every new feature is considered a potentially good one by the devs, just as you'd hope the resulting, more hands-on feedback from the playerbase will be taken into account when it comes to reevaluation of said feature. You could certainly argue about the tone in which it's presented, though.

I will repeat myself. If there was enough[1] players, you would not have to make alts.

[1] so many people, that you can meet many different characters everywhere (>=743 players)
You don't have to right now for good chunks of the game, that doesn't mean it isn't or won't be the most effective way from a time investment viewpoint.
Title: Re: Devs Please Read!
Post by: Roachor on May 20, 2012, 06:18:45 pm
Repeating yourself doesn't make your statement true, higher server population has nothing to do with alts. People make alts because the game only allows for specialist builds and if you want to play the whole game you need an alt for almost every task. I have an alt for collecting ammo, an alt to use the ammo to slave, an alt to spend the caps from slaving and that's just the chars to supply my combat alts. The claims that hybrids are viable is a joke, they suck at everything.
Title: Re: Devs Please Read!
Post by: wladimiiir on May 20, 2012, 06:35:12 pm
You don't have to right now for good chunks of the game, that doesn't mean it isn't or won't be the most effective way from a time investment viewpoint.

Well, in this case, that's still not enough players.
Title: Re: Devs Please Read!
Post by: Uftak on May 20, 2012, 06:41:08 pm
This game will never have "enough" players because of stone age level of advertisement and other basics.
Title: Re: Devs Please Read!
Post by: wladimiiir on May 20, 2012, 06:42:59 pm
This game will never have "enough" players because of stone age level of advertisement and other basics.
But that is another story, right?

Repeating yourself doesn't make your statement true, higher server population has nothing to do with alts. People make alts because the game only allows for specialist builds and if you want to play the whole game you need an alt for almost every task. I have an alt for collecting ammo, an alt to use the ammo to slave, an alt to spend the caps from slaving and that's just the chars to supply my combat alts.
Look, at how world society works...you have alts everywhere, but that does not mean it must be the same person.

The claims that hybrids are viable is a joke, they suck at everything.
My char is hybrid and it is so awesome that the awesomness can't be described here ;D
No, really, my char makes guns, makes armors, makes some healing stuff, trades, farms in TB, RT and it is decent PvP character, too. So, please...
Title: Re: Devs Please Read!
Post by: Uftak on May 20, 2012, 06:44:20 pm
But that is another story, right?
Indeed...
Title: Re: Devs Please Read!
Post by: Roachor on May 20, 2012, 06:54:33 pm
"Look, at how world society works...you have alts everywhere, but that does not mean it must be the same person."

Look if all my alts were different people it wouldn't work because they'd need incentive to do work for me, requiring me to have something they want in enough abundance to bribe 4-5 people to waste time collecting shit. You can get a lot more done with an army of slaves then with employees. Also as for your hybrid being awesome, every hybrid build i've seen posted has been laughably bad. Crafting's only purpose is low level ammo for grinding, making guns and armour is horribly inefficient and anything but a pure pvp char is useless in combat. You might think your build is awesome but all parents think their baby is beautiful, you get me?
Title: Re: Devs Please Read!
Post by: Malice Song on May 20, 2012, 06:55:36 pm
The claims that hybrids are viable is a joke, they suck at everything.

Even with the introduction of support perks?
Here's a puzzle, open up character planner, try to roll a specialized medic and then try to make that build equally viable or even improve upon it by hybridization.

Alternatively I could just state that your quote, at least the way you chose to phrase it, is wrong. But where's the fun in that?

My char is hybrid and it is so awesome that the awesomness can't be described here ;D
Same here. It is so nonsensensical to dive into that and I have no problem admitting that the use of alts is in most cases more efficient (though I will argue that there are exceptions), but the notion that hybrids suck at everything as a blanket statement for any possible direction of a build is just misleading.
Title: Re: Devs Please Read!
Post by: wladimiiir on May 20, 2012, 07:00:37 pm
Sure having alts is the most easy way. But I said if there were enough people on server.
And I wont argue about hybrids. I cannot make proper PvP builds and you cannot make good hybrids builds. I can live with it.
Title: Re: Devs Please Read!
Post by: Roachor on May 20, 2012, 07:07:12 pm
Support perks are largely useless. cautious nature, ranger and magnetic personality are great but hardly game changing. The doc/int related support perks related to health regen and lower min health are useless in combat since the regen timer is paused, even outside of combat it's only useful if you have high hp and no FA which is strange for a char with high int. I have a specialized medic, it's a non combat sneaker/merc build. With all the medic related perks that leaves 3 free perks which isn't enough for any kind of combat char (he's skilled so it's one perk which of course is silent running).
Title: Re: Devs Please Read!
Post by: Wipe on May 20, 2012, 07:37:50 pm
Wipe, noone informed us that the game development is still in progress and that the game is updated frequently - no changelogs => no information for players.

People who usually takes care about content are busy with other stuff, not fonline-related; in the meanwhile we focus on things that are hardly, or absolutely not visible by players. And descriptions of these are boring and useless, if they don't affect gameplay but works somewhere in background, sometimes used before/during events. Even then, you won't spot a difference as final results will be the same. Other things are preparations for planned things, rework of some old code, or just having fun with new AngelScripts features. Technical details of any of them could be discussed on .ru, in mods section - but here, where people are waiting for content added/updated/fixed, it would be just wasting their time :(
Title: Re: Devs Please Read!
Post by: Rain on May 20, 2012, 07:49:10 pm
People who usually takes care about content are busy with other stuff, not fonline-related; in the meanwhile we focus on things that are hardly, or absolutely not visible by players. And descriptions of these are boring and useless, if they don't affect gameplay but works somewhere in background, sometimes used before/during events. Even then, you won't spot a difference as final results will be the same. Other things are preparations for planned things, rework of some old code, or just having fun with new AngelScripts features. Technical details of any of them could be discussed on .ru, in mods section - but here, where people are waiting for content added/updated/fixed, it would be just wasting their time :(

More ammo s with farming,more patrols, and i m fine with this game even if there weren t any updates anymore.
Title: Re: Devs Please Read!
Post by: Malice Song on May 20, 2012, 08:03:22 pm
Support perks are largely useless. cautious nature, ranger and magnetic personality are great but hardly game changing.
Actually that is highly debatable, when it comes to Magnetic Personality. If you get into merc use, at all, Magnetic Personality is one sixth of your possible pp pool with its significance only going up the more you stray away from pumping 300 sp into speech or if you're ditching Good Natured for slaves. I could be wrong on this point, but I think a build that goes heavily into merc use would consider Magnetic Personality as a perk if it wasn't a support one. While on that topic, while usefulness depends on your ability to make caps, Speaker is far from insignificant.
And if you mention Cautious Nature (not sure if that even does anything) and Ranger, why stop there? Throw in Explorer and Pathfinder, too. Point being, any perk related to OD is now sitting comfortably in the support perk category, freeing up more options for level perks


Quote
The doc/int related support perks related to health regen and lower min health are useless in combat since the regen timer is paused
The one about lower min health is actually only useful in combat. Not much, mind you, and I don't think you or me could argue for increased hybridization capablities of medics due to medic support perks. Those are mostly icing, but that's about it.


Quote
I have a specialized medic, it's a non combat sneaker/merc build. With all the medic related perks that leaves 3 free perks which isn't enough for any kind of combat char (he's skilled so it's one perk which of course is silent running).
So your specialized Medic is a sneaker/merc build?
That explains the confusion. Mine is a medic/pseudotaxi/merc build. Thought I had a hybrid there for a moment.

On a sidenote, I'd recommend dropping Living Anatomy, since your "3 free perks" comment suggests you have it. It's really not that good for a medic. If you're unsure what to substitute, Gain Luck helps on both ends of FA crit rolls and would synergize well with the merc part of the build.
Title: Re: Devs Please Read!
Post by: Roachor on May 20, 2012, 09:21:34 pm
Actually that is highly debatable, when it comes to Magnetic Personality. If you get into merc use, at all, Magnetic Personality is one sixth of your possible pp pool with its significance only going up the more you stray away from pumping 300 sp into speech or if you're ditching Good Natured for slaves. I could be wrong on this point, but I think a build that goes heavily into merc use would consider Magnetic Personality as a perk if it wasn't a support one. While on that topic, while usefulness depends on your ability to make caps, Speaker is far from insignificant.
And if you mention Cautious Nature (not sure if that even does anything) and Ranger, why stop there? Throw in Explorer and Pathfinder, too. Point being, any perk related to OD is now sitting comfortably in the support perk category, freeing up more options for level perks

The one about lower min health is actually only useful in combat. Not much, mind you, and I don't think you or me could argue for increased hybridization capablities of medics due to medic support perks. Those are mostly icing, but that's about it.

So your specialized Medic is a sneaker/merc build?
That explains the confusion. Mine is a medic/pseudotaxi/merc build. Thought I had a hybrid there for a moment.

On a sidenote, I'd recommend dropping Living Anatomy, since your "3 free perks" comment suggests you have it. It's really not that good for a medic. If you're unsure what to substitute, Gain Luck helps on both ends of FA crit rolls and would synergize well with the merc part of the build.


magnetic personality is a no brainer for mercs or slaves, thats why i listed it as one of the 3 useful support perks. cautious nature + 10 pe means you spawn like 2 hexes from the exit grid and are far enough away that 150 sneak allows you to be invisible to almost all npcs on encounter load. Since its a merc build I already have 10 luck since merc hp seems to depend on luck and charisma(endurance does nothing as far as i can tell). I havent taken my last perk, i was going for LA just because ghost doesn't do much with 290 sneak and there are no other perks worth taking since im 100% non combat. FYI leveling to 24 solely using fa takes a long ass time. That being said in about 12 hours of constantly using FA I remember seeing the crit success heal like once with 10 luck so I'm sure LA is equally useless. Right now I heal from 180-230 hp every 52 seconds with 176 fa. I don't really consider a sneak/healer/merc build hybrid, it's just a merc build. Not like sneak nader is a hybrid, I'm super specialized at doing one thing. As for min health how many times do you think that 10 health will matter? It's pretty rare someone knocks you into negatives only to die themselves with no other hostiles around, even then you don't regen hp until combat ends. It would be only be useful for a low int hth char with max health but the int requirements make that impossible.
Title: Re: Devs Please Read!
Post by: Gimper on May 20, 2012, 10:10:12 pm
.....in the meanwhile we focus on things that are hardly, or absolutely not visible by players. And descriptions of these are boring and useless, if they don't affect gameplay......

Exactly. It Doesn't affect game-play. Game-play is what you should be focusing on to help lags and constant server downs every 5 minutes. Correct me if I'm wrong, but things not visible to players is much less significant then EXTREMELY visible lags and downs.....
Title: Re: Devs Please Read!
Post by: Malice Song on May 20, 2012, 10:40:39 pm
FYI leveling to 24 solely using fa takes a long ass time.
I know, I've been doing that quite a bit.

Quote
Right now I heal from 180-230 hp every 52 seconds with 176 fa.
105-236 HP
Unless public formula is wrong. Which is possible.

Quote
That being said in about 12 hours of constantly using FA I remember seeing the crit success heal like once with 10 luck so I'm sure LA is equally useless. Right now I heal from 180-230 hp every 52 seconds with 176 fa. I don't really consider a sneak/healer/merc build hybrid, it's just a merc build. Not like sneak nader is a hybrid, I'm super specialized at doing one thing. As for min health how many times do you think that 10 health will matter? It's pretty rare someone knocks you into negatives only to die themselves with no other hostiles around, even then you don't regen hp until combat ends. It would be only be useful for a low int hth char with max health but the int requirements make that impossible.
So it's a conflict of definitions. Fine with me, no point going into that any further.

Title: Re: Devs Please Read!
Post by: Roachor on May 21, 2012, 12:49:59 am
that was the average amounts i usually heal for based on memory, not scientific
Title: Re: Devs Please Read!
Post by: LeMark on May 21, 2012, 01:27:36 am
You could update it 1000 time per day, and such threads would still appear, because players have
no knowledge about Rotators repository. They are not updated about things you do.
They don't know when to expect update and what to expect.

All info they had recently is dwindling number of people playing - info provided by 3rd party tool.

This is how you choose to make the game, don't be surprised by the effects on community side.

Amen
Title: Re: Devs Please Read!
Post by: falloutdude on May 21, 2012, 02:56:29 am
...... this server can be fixed in 1 min.
bring back old tc
get rid of sd
profit?
thats all that needs to be done.
devs just do this and everyone in the pvp community will have big boners and will come back.
Title: Re: Devs Please Read!
Post by: Perteks on May 21, 2012, 11:59:35 am
...... this server can be fixed in 1 min.
bring back old tc
get rid of sd
profit?
thats all that needs to be done.
devs just do this and everyone in the pvp community will have big boners and will come back.
i think in 10 min because there is shitload more stupid ease repairable bugs :)
Title: Re: Devs Please Read!
Post by: LeMark on May 21, 2012, 07:33:12 pm
...... this server can be fixed in 1 min.
bring back old tc
get rid of sd
profit?
thats all that needs to be done.
devs just do this and everyone in the pvp community will have big boners and will come back.

It is more easy to keep people than bring them back, a lot of people who leave will never come back...
Title: Re: Devs Please Read!
Post by: avv on May 21, 2012, 08:54:37 pm
People who usually takes care about content are busy with other stuff, not fonline-related

All I can say is that this is really bad news. This couldn't have happened at worse time because the regular activities in the game are in miserable state.
Title: Re: Devs Please Read!
Post by: Marko69 on May 21, 2012, 09:04:24 pm
If server becomes more PvP oriented me and at least 5 more I know will come back with me, and maybe more. You can see this from FOT how fast got it's playerbase cus it's PvP is what most enjoy even with terrible lags :D
Right now it's summer time and hard to have good number online, but when winter comes...

(http://cdn.smosh.com/sites/default/files/bloguploads/game-thrones-winter-hot.jpg)

... you get the idea.

But anyway the PvP must return to it's old school way. People playing now I see are just roleplayers, or I don't want to even think about it. If you want a successful game, you have to take it back as it was.
If this is supposed to be a roleplay server I am in the wrong place then and will be off.
Title: Re: Devs Please Read!
Post by: Killer Rabbit on May 21, 2012, 10:18:14 pm
true story. i gaved away my stuff and alts and i deleted 2 clients and sandboxie to use multilogs. i dont want to waste my time any longer in this project. i lovet that game but sometime you have to let it go...
Title: Re: Devs Please Read!
Post by: magz on May 21, 2012, 10:59:00 pm
WARNING!
this game has frequent roll backs, you will never level up...

mwahhhhh :D
Title: Re: Devs Please Read!
Post by: FrankenStone on May 22, 2012, 01:49:21 am
i hope fonline2077 aka wasteland will be finished soon . the truth is fonline stucks at the moment at some point were i dont want to spend my time with .... lets hope it will change till the winter ^^
Title: Re: Devs Please Read!
Post by: boatshift on May 22, 2012, 04:15:54 am
if this game dies il be very very sad D:
Title: Re: Devs Please Read!
Post by: Gimper on May 22, 2012, 05:14:01 am
if this game dies il be very very sad D:
We all will obviously, or none of us would even take the time to post anything.
Title: Re: Devs Please Read!
Post by: Trokanis on May 24, 2012, 06:36:17 am
It's interesting how people who play at different times have completely different views on the state of the players in this game.  I find I'm constantly barraged by pks, (which I would have to say is pvp) and rarely encounter any roleplayers.  Others seem to think the server is only populated with roleplayers.  The truth is, I would say it's got a bit of both, and both are doing the same thing, wandering around aimlessly trying to make something out of nothing, waiting for the next pk, rollback to take away whatever they just worked for. 

I haven't bothered with an I quit thread mainly because no one is really smart enough to care when people leave this game, they eventually care when there isn't anyone left to pk, grief, steal, or talk to.  But by then they forget that the reason no one is there is because people quit.  I basically just come on to mine a bit, keep the tents from poofing, and see if just by some miracle of a chance, something good has happened in game.  IMHO, the game is in much the same state as Arroyo just before the Chosen one's adventure, the brahmin are sick, the children are dying (leaving), only problem is, we don't have a hero to send out and fix it.  Well guess the Wasteland is just Harsh.
Title: Re: Devs Please Read!
Post by: Hellion on May 24, 2012, 02:47:06 pm
Please, dev`s, give oscar the previous speaker.

And what about whining - those who want quit game, never will write about it.
Title: Re: Devs Please Read!
Post by: Uftak on May 24, 2012, 05:09:53 pm
Mister Trokanis made a nice speech indeed.
Title: Re: Devs Please Read!
Post by: Killy on May 24, 2012, 07:09:46 pm
when the last player quit wasteland will not longer be harsh
Title: Re: Devs Please Read!
Post by: Killer Rabbit on May 25, 2012, 06:22:13 pm
this will be crafters paradise...this game is going to die in 3weeks ;D
i quited this zombie serv 6 weeks ago and i can see it was a good choice ;]