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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: runboy93 on April 26, 2012, 07:54:39 am
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Increase EXP gain for crafting (All for those items which give like 3xp or so)
And for giving fruits to boy at HUB (5xp per fruit)
8-10xp max for both.
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I always thought that only reason for quite low xp from crafting is the fact you can just get in base with hoarded stuff and craft as much as you can without any serious risk or w/e.
They could at least add 4x/5x xp bonus when crafting at dangerous places.
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Giving the fruit to the boy should not give anything more than 5 xp. That is a "giveaway" reward, like shoveling shit... and it's even faster to xp than shoveling shit. No point in it being raised, for it shouldn't be a way to level anything beyond level 2/3.
hey could at least add 4x/5x xp bonus when crafting at dangerous places.
Not sure about 5x as much, but this concept is nice.
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What should be boosted is xp for crafting ammo.
Takes about as much time to craft a decent amount as it would take to go hunt for XP.
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Yeah, no idea why crafting and dismantle exp was removed..
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Disassembling XP will come back next update! But xp from crafting wasn't removed, or are you just talking about certain items? I'm guessing everything has been reduced, though...
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next update when ? next year ? lmfao
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when ?
Soon.
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I find it absolutely comical that exp for crafting was totally reduced though power-levelling is still as easy as ever.
Yes, I can see the basic logic in it though. They remove cooldowns, but they also add depleteable mines. So it was balanced from beginning. But then they reduce exp gained. They only hurt the idea of crafting for exp.
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Disassembling XP will come back next update!..
From both armors and weapons?
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From both armors and weapons?
I bet, only from items that cant be disassembled:]
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also rope-crafting-exping was about perfect for 1 - 2 lvl character with price 360 caps and 40 exp. now it is just 10 exp :(
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also rope-crafting-exping was about perfect for 1 - 2 lvl character with price 360 caps and 40 exp. now it is just 10 exp :(
thats good then or else everyone will level up off ropes.
Also that fibers are very easy to obtain
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From both armors and weapons?
All I did was restate what the dev said in the "You don't get XP from dismantling itanz" bug topic.