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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: lucas. on April 22, 2012, 03:58:15 am
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Never seen the coastal tent, used to have desert tent all the time but now that I saw the ruin tent I think some extra walking is worth just to have that badass tent.
Where do you guys put your camps?
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I usually put my tent outside of a town, but i guess i also perfer the Desert spots.
More space.
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I usually put my tent outside of a town, but i guess i also perfer the Desert spots.
More space.
I also had that thought but after seeing how defensive the ruin tent is I rather stick over there.
I only spawned at the center of the tent so far so you can make a pretty good choke point with mercs and slaves to anyone that follows you to your tent.
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I wish you could make a tent in that ruin map that has an upstairs room. (It even has containers!)
Maybe they took it out (going upstairs caused glitches in TB PVE).
Also- how would the engine handle looking out from the parts that are open to the outside?
(https://i.imgur.com/3Hg3m.png)
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(https://i.imgur.com/3Hg3m.png)
Looks badass.
But I thought each kind of tent only had one map?
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Looks badass.
But I thought each kind of tent only had one map?
It is just a ruin map- no tent.
Also you cannot make a tent in this type of ruin.
I suppose you could hide a car there and just use the upstairs room as a tent. No workbench or campfire.
If you accidentally drove the car away you would lose everything.
Maybe leave a few caravans there to be safe.
You can't leave mercs at non-tent/base areas, so guarding the place can be difficult.
(How long until a car becomes invisible?)
Can you leave mercs in car-maps? It would make sense if you could leave mercs behind to guard a car.
(Then just happen to use them to guard a "non-tent".)
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It is just a ruin map- no tent.
Also you cannot make a tent in this type of ruin.
I suppose you could hide a car there and just use the upstairs room as a tent. No workbench or campfire.
If you accidentally drove the car away you would lose everything.
Maybe leave a few caravans there to be safe.
You can't leave mercs at non-tent/base areas, so guarding the place can be difficult.
(How long until a car becomes invisible?)
Can you leave mercs in car-maps? It would make sense if you could leave mercs behind to guard a car.
(Then just happen to use them to guard a "non-tent".)
Forgive me if I'm wrong, but aren't cars way easier to be found than a proper tent? A tent won't show up in random encounters and won't be found unless you let someone stalk you there.
Previous wipes, I've always had a ruined city tent, but I grew tired of it, it's monotonous. Interestingly enough, it has a sewer drain but no further interaction is allowed
The desert tent is too simple for me.
The beach tent is simple as well, only it has a shoreline but in the end it feels like the desert with a beach and gets boring. Still, last wipe I had a beach tent in the real location of malibu, making for good fun (and two and a half men jokes, post-apoc version)
Currently I have a nice, cozy mountain shack. Surrounded by the mountain and a few trees make for a nice home in the middle of nature.
I tried to set tents on:
Deep desert west of the Brotherhood: That was my first playthrough of Fonline, and I was paranoid with people finding my tent. Fortunately, I couldn't build a tent there.
Ruined city map with two story building; Ohhh.. how I wish I could settle my tent there, like squatters would do. Unfortunately that's not allowed. It had some nice containers, doors and shit... :(
Coastal ruined city map: Where city meets water, with a long sidewalk and railed deck to admire the ocean while still enjoying the comfort of a ruined city. Sadly, can't build tents there.
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Still, last wipe I had a beach tent in the real location of malibu, making for good fun (and two and a half men jokes, post-apoc version)
Your tent gets all da pussy brah.