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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: chaseblue7 on April 21, 2012, 08:28:34 pm
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Great idea guys, how about we add something where you get 20 or 30 or 40 wood or whatever, and use science on it, kind of like making a tent.
you HAVE to be in your tent while doing this, not in it, but enter it and stand outside.
Use science on your amount of wood and you make a fence, a PEN used for storing brahmin.
you heard your brahmin back to the fenced in area, and leave them there, if you have 2 they can mate, but you have to feed them 10 fruit or so per (real life) day. If you dont feed them, they wont die but wont reproduce. You could add in where few days ( 3 or 4 or so, whatever is fair), IF THEY ARE FED, they will multiply.
Its a different way of ranching! so you keep alot of them, reproduce, then sell them for money or kill for hides. Decent idea, let me know what you think.
IGNORE BAD GRAMMAR!! :D
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actually tent trading is good idea :D put some ~tent [char name] and player which created tent can get caps from [char] inventory, and get kicked on wm without ability to see tent again.
and tent/safe house from wood is actually good idea, mostly for safehouse at all.
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expect the "Oh my fucking god not gay ass japan tomogochi shit noo" from many.
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Ignoring the breeding part...
Upgrading you safe house to have a fenced area/tool shed/etc seems a good idea.
Also upgrading tent to safe house with some wood/junk/metal parts.
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yea, and also like in the newer FOs, maybe add a small terminal you can purchase upgrades with, like more crates or lockers. like a really small version of a base. Or someone in town that you can ask "Can you add ___ to my camp for a price"
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Each map regeneration makes items on the ground and in containers disappear. Sure you want that? :>
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Each map regeneration makes items on the ground and in containers disappear. Sure you want that? :>
If warning was given... shouldnt be a problem?
Something along the lines of talking to an NPC to do the work.
You: What modification can you do to me base?
NPC: which base you be lookin' ta fix up?
You: (say)
NPC: 'eres what we can do fer ya (shows list)
You: (select from list)
NPC: That be X caps to do dis job, k?
You: Sure
NPC: I'll ave ta get some o' the boyos round, they'll take anyting not tied down tho! But what ya gunna do? Tis 'ard to find gud elp dese days
You: I moved anything of value, heres the caps.
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What a great idea to combine my all-time favorite games: Simfarm and Fallout ;)
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The idea to expand the tent is nice I think the camp fire we can make is quite a nice addition. It would be interesting to have the ability to make some extra thing to the safe house. Though a brahmin pen would look strange in a city map but on a mountain area it could look real nice. Anyway the idea to upgrade tents/houses further is nice, though I don't like the reproduce idea for the animals it would take to much time away.
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FOnline Harvest Moon?
I dunno, there must be a dedicated server for that... But the droppable items with blockers and wall graphic idea is, i believe implemented on 2155.
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So that's easy now - just make all these maps, basic and upgraded, desert ones, city ones, mountain ones, with locker here and there, with additional fences, houses and stuff. Piece of cake :>
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So that's easy now - just make all these maps, basic and upgraded, desert ones, city ones, mountain ones, with locker here and there, with additional fences, houses and stuff. Piece of cake :>
All ideas will need some level of work, having to do work shouldn't be a reason against an idea
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But I'm not against, I fully support it. From my personal experience I know it's easier to implement something when there's actually something to implement, dawg.