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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Hects Hakal on April 09, 2012, 02:08:53 pm

Title: Why to be good and report bad things
Post by: Hects Hakal on April 09, 2012, 02:08:53 pm
http://i40.tinypic.com/102t91h.jpg   
This is what you get for beeing the good guy :3
Title: Re: Why to be good and report bad things
Post by: avv on April 09, 2012, 02:20:25 pm
Are you saying that lag spike bug really worked?
Title: Re: Why to be good and report bad things
Post by: Hects Hakal on April 09, 2012, 02:24:19 pm
yes it worked if you had a base at the same square as glow is and did something whit merc/slave during a spike-but it doesent work now...tryed it ;D
Title: Re: Why to be good and report bad things
Post by: BenKain on April 09, 2012, 02:35:54 pm
Cookies for the bug reporter!
Title: Re: Why to be good and report bad things
Post by: avv on April 09, 2012, 02:43:06 pm
yes it worked

I'm glad it was you who noticed it.
Title: Re: Why to be good and report bad things
Post by: Tomowolf on April 09, 2012, 02:51:59 pm
For me thanks and respect are enough to report thingies, but gratz for kookiez.
Title: Re: Why to be good and report bad things
Post by: jacky. on April 09, 2012, 02:54:48 pm
if pofit is high i wont report it ;D
Title: Re: Why to be good and report bad things
Post by: Tomowolf on April 09, 2012, 03:00:58 pm
if pofit is high i wont report it ;D
That's why I am thinking by myself, why FOnline is still beta...
It should be like on CBT, free stuff from NPCs, because its stupid, that players act like players not like testers anymore...
In early days of World of Tank, there was a beta in which you were given gold for free by just joining the beta and finding bugs, now its full version because bugs were repaired and content added, then you won't get free gold now , but need to pay for it.
Iam mostly talking about that players don't report bugs, because they take this game seriously, not like beta but just a game with bugs, which are abused to get items.
Devs, please change something.
Title: Re: Why to be good and report bad things
Post by: avv on April 09, 2012, 03:14:14 pm
That's why I am thinking by myself, why FOnline is still beta...
It should be like on CBT, free stuff from NPCs, because its stupid, that players act like players not like testers anymore...
In early days of World of Tank, there was a beta in which you were given gold for free by just joining the beta and finding bugs, now its full version because bugs were repaired and content added, then you won't get free gold now , but need to pay for it.
Iam mostly talking about that players don't report bugs, because they take this game seriously, not like beta but just a game with bugs, which are abused to get items.
Devs, please change something.

That's what cbt is like. But what happened in cbt was that we didn't test how to get stuff because we got it from npcs. That's why some bugs related to getting caps and stuff slipped past cbt because nobody was concentrating on the methods to get stuff. When you are really challenged to get stuff, that's when you find all the exloits but trouble is that you are tempted to keep those methods to yourself.
Title: Re: Why to be good and report bad things
Post by: RavenousRat on April 09, 2012, 03:18:40 pm
but trouble is that you are tempted to keep those methods to yourself.
Why...? You know, there will be a thing called wipe some day, and your method will bring you 0 items in total, then again and again. May be some "players" are here just to be richer and powerful than others, then it's their problems that they're playing on beta-test, a game, which isn't completed yet and requires testing from all users.
Title: Re: Why to be good and report bad things
Post by: avv on April 09, 2012, 03:45:12 pm
Why...?

Have you ever played competitive pvp in fonline?
Title: Re: Why to be good and report bad things
Post by: RavenousRat on April 09, 2012, 03:50:08 pm
Have you ever played competitive pvp in fonline?
What reason to spend X time to start testing PvP, when dedicated people can do it without wasting time on CBT or... Hinkley at least (yes I know, there's only one arena, not counting The Pit).
And if you want to "play", I think you chose wrong game, as it's not completed yet.
If you want to test how much effort you need to put to start PvP in normal playable conditions, then that's where you start finding exploits, and if you're not going to report them, then what was the reason of testing?
Title: Re: Why to be good and report bad things
Post by: Marko on April 09, 2012, 03:51:31 pm
Technically speaking though, none of us were actually invited here to test anything. So we are here as players even if we think of ourselves as testers. At least i was not invited. Were any of you? For all i know, they want me to quit. I hope that's not the case. I assume it's not the case, but i was certainly not asked to help with this project, nor given any orientation on being a tester, nor am i receiving any "Beta Testers Monthly News Letter" nor ever interviewed or contacted by any of the game staff. I know of no way to dialogue with them and my own PMs are ignored. I assume they are too busy. I have no complaints about this since it's all free. It's their game and there are simply no obligations on their part. I think i see this for what it is: a game made by a group of developer/gamers for themselves where we are allowed to play it at no charge. Easy as that i guess.
Title: Re: Why to be good and report bad things
Post by: avv on April 09, 2012, 04:06:53 pm
What reason to spend X time to start testing PvP, when dedicated people can do it without wasting time on CBT or... Hinkley at least (yes I know, there's only one arena, not counting The Pit).
And if you want to "play", I think you chose wrong game, as it's not completed yet.
If you want to test how much effort you need to put to start PvP in normal playable conditions, then that's where you start finding exploits, and if you're not going to report them, then what was the reason of testing?

No matter what you say, there are deal of players who just play this game and don't care about the testing part or only participate it when there's something for them.
Title: Re: Why to be good and report bad things
Post by: serious clown on April 09, 2012, 04:22:59 pm
10 cookies for reporting a dupe bug... So you figured out how to duplicate items in the game and could have been super rich never had to farm agian and you sold out for 10 cookies?! Not even fat 4th graders sell out for 10 cookies!!

This is a game where people are so hell bent on winning they don't want other people to know their exploits so testing and reporting bugs is useless. 3/4 bugs that give a player an advantage most likely doesn't get reported.
Title: Re: Why to be good and report bad things
Post by: Roachor on April 09, 2012, 05:35:59 pm
Every time I see CBT i think he's referring to this http://en.wikipedia.org/wiki/Cock_and_ball_torture_%28sexual_practice%29
Title: Re: Why to be good and report bad things
Post by: Perteks on April 09, 2012, 08:06:23 pm
Hects Hackal next time report that type of things on PM to devs
Title: Re: Why to be good and report bad things
Post by: Johnny Nuclear on April 09, 2012, 08:24:02 pm
Hects Hackal next time report that type of things on PM to devs
agreed.

Still, you did right thing.
Title: Re: Why to be good and report bad things
Post by: BenKain on April 09, 2012, 08:26:18 pm
Hects Hackal next time report that type of things on PM to devs

I disagree, next time post it in the bug reports section, but defiantly post it on the forums. Making this sort of thing general knowledge encourages the devs to fix a game-breaking problem immediately.
Kudos again for being an honest player and a beta tester in more than just name! 
Title: Re: Why to be good and report bad things
Post by: Sarakin on April 09, 2012, 08:27:11 pm
There are several problems as I see them. First, most of bugs or exploits were reported in CBT, sadly, they were ignored or underestimated. Secondly, even now, when you report some serious bugs, they are not immediately fixed and thus, testers feel overlooked (why to report anything, when theres no response ?). Lastly, devs have their own vision of game and tend to follow it rather than listen to players. That leads to several bad game designs that most of players are trying to overcome by any means.

Mentality of players is the same as in every MMO game. If player can use something to his own advantage (and wont be punished when devs find out), he will. Sadly, there are lot of opportunities here, in FOnline.
Title: Re: Why to be good and report bad things
Post by: Hololasima on April 09, 2012, 08:29:38 pm
There are several problems as I see them. First, most of bugs or exploits were reported in CBT, sadly, they were ignored or underestimated. Secondly, even now, when you report some serious bugs, they are not immediately fixed and thus, testers feel overlooked (why to report anything, when theres no response ?). Lastly, devs have their own vision of game and tend to follow it rather than listen to players. That leads to several bad game designs that most of players are trying to overcome by any means.

Mentality of players is the same as in every MMO game. If player can use something to his own advantage (and wont be punished when devs find out), he will. Sadly, there are lot of opportunities here, in FOnline.

Exactly
Title: Re: Why to be good and report bad things
Post by: Hects Hakal on April 10, 2012, 04:04:29 pm
Guys i must say that i agree to most of the things that i have read here. And yes that bug could make me...well demigod but i want this game to thrive and this helped some or other way-i didnt do it for cookies (but it is a nice reward :3 ) i did it because its how i do things-and please try to do the same :)
Title: Re: Why to be good and report bad things
Post by: cannotspace on April 11, 2012, 02:04:09 am
Mods take expressions like "want a cookie?" too seriously  :P
Title: Re: Why to be good and report bad things
Post by: Leim on April 11, 2012, 02:27:18 am
There are several problems as I see them. First, most of bugs or exploits were reported in CBT, sadly, they were ignored or underestimated. Secondly, even now, when you report some serious bugs, they are not immediately fixed and thus, testers feel overlooked (why to report anything, when theres no response ?). Lastly, devs have their own vision of game and tend to follow it rather than listen to players. That leads to several bad game designs that most of players are trying to overcome by any means.

Mentality of players is the same as in every MMO game. If player can use something to his own advantage (and wont be punished when devs find out), he will. Sadly, there are lot of opportunities here, in FOnline.
No its taking the Dev mentality, just report it "soon" huehuehue
Title: Re: Why to be good and report bad things
Post by: Trokanis on April 11, 2012, 02:51:22 am
I think it's funny that Rat is talking about testing and not playing, mostly because his favorite pass time was bombing merchants and causing people grief in NCR.  That part of the game has been tested, over and over already.  But in any case there are people who play the game while testing it, and they always get rolled by the people who are only playing it.  The ones who need to have the constant feeling of being better and stronger than everyone else, which this game provides on an extremely broken scale. 

The only reward I feel really is a good one, is when a bug is reported and at least one Dev actually posts in the thread so you know they actually read it.  Makes ya feel all warm and fuzzy knowing it may someday get fixed.  Cause when there isn't a post it feels kinda like your input was worthless and it isn't gonna matter.  (There is at least 2 threads about spear wielding tribals locking up in combat, that has been an issue since LAST session, and is still a bug in this one)

I'm glad though that at least ya got something, now give me ur kookies!!!
Title: Re: Why to be good and report bad things
Post by: RavenousRat on April 11, 2012, 03:01:59 am
I think it's funny that Rat is talking about testing and not playing, mostly because his favorite pass time was bombing merchants and causing people grief in NCR.
Exactly, I really miss Sha Enin and locking him in BoS bunker and then see Surf or someone trying to find him, and then stand on Sha Enin's original hex and see GM's reaction on "Why the hell Sha Enin won't return??", because it's fun to troll GMs, but:
1) It doesn't mean I'm doing it everyday, for today I even can't remember when I trolled in-game last time...
2) When you need to remove exploit, you first need to find it, to find it, you must... try it? And if it's fun, of course repeat it until they fix it, and only then find another one. Each time I did some abusing, I reported it and in most cases made suggestions to how remove problem / improve something related to it, and I consider myself beta-tester more than player.
Title: Re: Why to be good and report bad things
Post by: Swinglinered on April 11, 2012, 08:16:46 am
People are just bored.

Finding bugs/sploits is pretty much the only fun thing except for griefing.
Title: Re: Why to be good and report bad things
Post by: Horatio on April 13, 2012, 06:02:35 pm
One just punish himself for reporting a exploit.

I wouldn't report if i ever found one. And you know why? You get nothing in return.

"may i keep this caps, please? Just this one time"
"no"
-you've been hit by 999999 hitpoints and were killed.
Title: Re: Why to be good and report bad things
Post by: Tomowolf on April 13, 2012, 06:09:41 pm
One just punish himself for reporting a exploit.

I wouldn't report if i ever found one. And you know why?
Because you're idiot and play unfinished game.
Title: Re: Why to be good and report bad things
Post by: Horatio on April 13, 2012, 06:11:36 pm
Because you're idiot and play unfinished game.

No, because i quote a moron in this post. Oh pardon, a brownnosing moron. Try harder, you will perhaps get a stamp of approval and a sub-GM title.
Title: Re: Why to be good and report bad things
Post by: Tomowolf on April 14, 2012, 11:38:50 am
No, because i quote a moron in this post. Oh pardon, a brownnosing moron. Try harder, you will perhaps get a stamp of approval and a sub-GM title.
Man I never licked ass of a GM, nor Dev, I feel about them as a normal people which are testing/developing or playing this game for lulz, but then someone like you always tell dat I am brownnoser , derp, thats cool, but you just critically missed.
The main thing is that I thought Beta will stay for 2 years max, but then I saw lisac's post, and changed my mind after that.
Now I know that It won't be finished due to big ambitions and slow but steady work, but still there are many engine bugs, or normal exploits, that can allow players to get most stuff easily, and thats why it won't be finished enough.
Sorry for my posts before, but again, after I read the lisac's post my mind changed in 180 degree.
Title: Re: Why to be good and report bad things
Post by: Haraldx on April 14, 2012, 12:00:23 pm
I find this cookie giving a little too ridiculous. I as a beta tester (after all, that's what I'm here for anyway) report bugs and generally play/test the game to later just receive the full game. It doesn't matter what items I get in the beta sessions of the game because at the end of the session these items will disapear anyway. The reward I want to get for being a good beta tester is receiving a full, bug-free, playable and an enjoyable game. I do not want to gain an advantage over other players by gaining in-game bonuses, as it may also prevent me from testing the game further - I have what I want, why should I care to play the game it is supposed to be played? Ofcourse, some people STILL don't understand this is an open beta test and if not rewarded go raging "Devs stupid, I do stuff, they do nothing, I get nothing" etc. etc. which forces the developers and game masters to reward players with silly stuff or risk with the game and development team gaining a bad reputation and eventually meaning the game will die off.
Title: Re: Why to be good and report bad things
Post by: JovankaB on April 14, 2012, 01:05:49 pm
I find this cookie giving a little too ridiculous.

I don't give cookies for bugs, I give cookies for unknown exploits. In the game the value of the exploits far exceeds the value of the cookies. The amount I give is not any real bonus. It's not a "payment", it's just my way to say "thanks" for giving information about them.

If you don't want them, you can always reject my cookies :'(
Title: Re: Why to be good and report bad things
Post by: Horatio on April 14, 2012, 05:50:25 pm
Man I never licked ass of a GM, nor Dev, I feel about them as a normal people which are testing/developing or playing this game for lulz, but then someone like you always tell dat I am brownnoser , derp, thats cool, but you just critically missed.
The main thing is that I thought Beta will stay for 2 years max, but then I saw lisac's post, and changed my mind after that.
Now I know that It won't be finished due to big ambitions and slow but steady work, but still there are many engine bugs, or normal exploits, that can allow players to get most stuff easily, and thats why it won't be finished enough.
Sorry for my posts before, but again, after I read the lisac's post my mind changed in 180 degree.

Okay, i also overreacted - but i don't like when people start insulting me out of nowhere. I still think that exploits are a gift to those who found them as long as they aren't hurting anyone and that's my opinion.
As i know that this opinion is opposed by developers, supporting this opinion in public by insulting me, i see it as a act of adulation. "Look at me, i oppose a exploiter and call him a idiot, i'm so law-abiding player!" that's how it sounded.

So i also apologise for calling you a brownnosing moron. I guess you're also right about eternal beta. But exploits tend to get fixed immediately, rather than broken features (like the broken private mine) and that angers me as a player. I admit to being selfish in this case.

JovankaB, cookies are a nice sign of gratitude. :) Shame that i'll never get to taste them, because i'm such a baddie.
Title: Re: Why to be good and report bad things
Post by: wladimiiir on April 14, 2012, 06:25:55 pm
Do you really think that this game will have a full version?
There are many open source applications in real world that are still beta, even if they are ready to be a full release.
The thing behind the "beta" is just to have back door in case some bug will arise, or you will loose some stuff or something. In this case developers can just say "Well, this is still beta" and they dont have to rush to fix the problem ;D