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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Vincenzo on March 05, 2012, 09:47:18 pm
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My suggestion is simple: add ability to craft lighter. Seems kinda weird that you can't make something as simple as a zippo lighter, when you can craft advanced weaponry and kevlar armors. ;)
1x RotGut + 2xMetal Parts + 1xFlint = Lighter
This seems like most logical formula to me.
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Sounds good to me. I lose them all the time :P
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or maybe add a full water bag to the formula that disappears without leaving an emtpy one.
seriously though, sounds good to me. might make a bit of a challenge by exchanging the rotgut with a super burn mix but I like the idea.
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I know about three possible ways of getting lighters:
- Buying from Buster in NCR - one for 100 caps? Are you serious!
- TC lockers - obviously not for everyone
- Caves - you have to search caves for it, boooooooooring
That means I support this idea because for an ordinary player crafting is gonna be the best option.
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4.tc locker
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4.tc locker
.... kelin allready wrote tc lockers.
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Make new char
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I find lack of lighter crafting technology being very in Fallout climate and wouldn't like it to be changed, even if I agree that it's ridiculous, but as I said - that's a Fallout universe, not your perfect, rational world ;)
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... or you can light your cigarettes with flint.
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Sounds better than just buying Lighters over and over again every time you die
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... or you can light your cigarettes with flint.
Win