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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Uftak on February 21, 2012, 06:02:42 pm

Title: AC limit
Post by: Uftak on February 21, 2012, 06:02:42 pm
Could You tell us when it will be removed?
Title: Re: AC limit
Post by: avv on February 21, 2012, 06:11:51 pm
Hopefully never. Ac is favoured by trolls, especially those with jinxed.
Title: Re: AC limit
Post by: Uftak on February 21, 2012, 06:16:55 pm
Hopefully never. Ac is favoured by trolls, especially those with jinxed.
My main char is jinxed and has 180AC...
Title: Re: AC limit
Post by: avv on February 21, 2012, 06:24:01 pm
My main char is jinxed and has 180AC...

I count that as troll build.
Title: Re: AC limit
Post by: Uftak on February 21, 2012, 06:25:12 pm
Nope Sir! I'm melee fighter.
Title: Re: AC limit
Post by: avv on February 21, 2012, 06:42:24 pm
It gets better.
Title: Re: AC limit
Post by: falloutdude on February 21, 2012, 06:43:47 pm
 really only people that benefit from ac now are theifs and melee trolls......
Title: Re: AC limit
Post by: Uftak on February 21, 2012, 06:44:27 pm
Also I got 250% of stealin'....
Title: Re: AC limit
Post by: falloutdude on February 21, 2012, 06:46:44 pm
so you just want to know when ac will be higher so you can be better troll.... well allright then
Title: Re: AC limit
Post by: Uftak on February 21, 2012, 06:47:46 pm
Who said that I'm trolololin'...
Title: Re: AC limit
Post by: Dr. Parchir on February 21, 2012, 06:53:41 pm
Stealing and crippling - serious business
Title: Re: AC limit
Post by: Uftak on February 21, 2012, 06:56:24 pm
Thanks God that I'm not heavy hander....
Title: Re: AC limit
Post by: wladimiiir on February 22, 2012, 07:59:40 am
really only people that benefit from ac now are theifs and melee trolls......
Not really. People who know when is the right time to run away, too.

EDIT: And I almost forgot PvE builds.
Title: Re: AC limit
Post by: Uftak on February 29, 2012, 03:44:47 pm
My question needs an answer.
Please, do not ignore me.
Title: Re: AC limit
Post by: Ganado on February 29, 2012, 08:08:29 pm
Solar already had talked about AC cap. Here's a quote:
Quote from: Solar
Quote from: Someone
AC is capped at 90 or not. because everything might matter very little if there is a 90 ac cap.
Solar: It is [capped at 90], but hopefully will be fixed.
Devs don't like to give exact times, since if they do, it gives people another excuse to complain.

Though, I agree with avv that it will bring more bad than good if it is un-capped.
Title: Re: AC limit
Post by: Uftak on March 01, 2012, 03:34:11 pm
Solar already had talked about AC cap. Here's a quote:Solar: It is [capped at 90], but hopefully will be fixed.
Devs don't like to give exact times, since if they do, it gives people another excuse to complain.

Though, I agree with avv that it will bring more bad than good if it is un-capped.
Opinions without arguments are worthless.
Title: Re: AC limit
Post by: John Porno on March 01, 2012, 05:12:39 pm
Opinions without arguments are worthless.
right, with max ac the typical bg will 1hex you wiht a 50% hitchance. sounds legit.
Title: Re: AC limit
Post by: Uftak on March 01, 2012, 05:38:53 pm
right, with max ac the typical bg will 1hex you wiht a 50% hitchance. sounds legit.
Well, what about sg and ew, Mr. Sarcastic?
(Take this title as a compliment).
Title: Re: AC limit
Post by: Ganado on March 03, 2012, 07:45:12 pm
*sigh* another asshole.
Title: Re: AC limit
Post by: Uftak on March 03, 2012, 08:50:08 pm
*sigh* another asshole.
I see that you don't understand my words about "opinions"
Anyway, I just wanted to know when the ac limit will be removed, so I got no idea why are ya callin' me asshole... you asshole...
Title: Re: AC limit
Post by: Perteks on March 03, 2012, 08:52:54 pm
moar flame
AC limit removed? Oh gosh trollfest!
Title: Re: AC limit
Post by: T-888 on March 03, 2012, 08:53:41 pm
Anyway, I just wanted to know when the ac limit will be removed

Until developers decide otherwise , never. Are you happy now ?
Title: Re: AC limit
Post by: Uftak on March 03, 2012, 08:56:28 pm
Until developers decide otherwise , never. Are you happy now ?
Yes for the godness sake, I'm happy like hell.
Thanks 4 answerin' my question.
Title: Re: AC limit
Post by: Ganado on March 03, 2012, 10:28:56 pm
I called you an asshole because I gave you the closest thing to an answer that devs are going to give, yet you ignore that and say some bullshit thing about opinions. I thought the troll-ability of no AC cap was obvious, but I guess not. If there is no AC cap, then unarmed trolls that have absolutely nothing to lose but time can just go up to an armed player that has barely any chance to hit them. Also, high AC+jinxed "looter alts" could easily gather loot without much consequence.
Title: Re: AC limit
Post by: Uftak on March 03, 2012, 11:15:42 pm
Hell yea!
You're absolutely right.
But anyway...the conception of dodgin' any ranged missles is a kind of imbecility.
AC shall be removed from F2238.
I'm sure all apes will agree with me.
Title: Re: AC limit
Post by: Dzej on March 03, 2012, 11:16:58 pm
Try hit-chance calculator that comes with fonline charbuilder. Unless its corrupt even 230 AC wouldnt do much against snipers or high-weaponskill chars in generell.

Besides: You have to sacrafice much to get there
Title: Re: AC limit
Post by: Uftak on March 03, 2012, 11:24:22 pm
Indeed.
I sacrificed 3lvls of life giver to get my 180ac...
Title: Re: AC limit
Post by: wladimiiir on March 04, 2012, 12:26:47 am
Also, high AC+jinxed "looter alts" could easily gather loot without much consequence.
Thats not trolling, thats dodging the bullet.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:18:27 am
The funny thing is that the most of these anti-AC ignorants have never seen jinxed in action.
Title: Re: AC limit
Post by: T-888 on March 04, 2012, 09:31:51 am
I have and it's ridiculous , on top of no AC limit it would be even more ridiculous.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 10:39:13 am
No it won't be, because AC ain't as powerful as you think.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 03:13:21 pm
yes it IS too powerful. can't hit a guy at 5-10 hexes wiht 70AC using 120% energy weapons skill with laser rifle if he runs, getting like 60-70% hit chance with untargeted shots.

keep trolling.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 05:22:37 pm
yes it IS too powerful. can't hit a guy at 5-10 hexes wiht 70AC using 120% energy weapons skill with laser rifle if he runs, getting like 60-70% hit chance with untargeted shots.
120% is nothin'.
99% of F2238 players got no less than 180% of thier combat skills.

(And btw, think a bit before you post anything, please).
Title: Re: AC limit
Post by: John Porno on March 04, 2012, 05:39:08 pm
120% is nothin'.
99% of F2238 players got no less than 180% of thier combat skills.

(And btw, think a bit before you post anything, please).
Every pvp build is made with just enough skill to have a decent hitchance at maxrange. 1 hex is 4% so even 90 ac decrease the effective range of a laser rifle to 50% (22,5) while running. Same goes for the sniper.

What it means is that a minigunner can easily run straight at an enemy sniper without any serious chance of getting knocked out or blinded. And that is with the current AC limit.

So can you know please explain how unlimited AC will not ridicule the gameplay? I'm open for any arguments on your side.

And if you say that AC builds have too much of a drawback build-wise, then you're just bad at making builds.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 06:04:51 pm
Ofc that removin' ac limit would make this game harder 4 gunners.
It won't make gameplay more ridiculous, but more realistic.
Why the hell every gunner that I meet in F2238 has Eastwood's aim?
Yes, I know. It is still only a game. It ain't supposed to be ultra realistic.
But IT AIN'T FREAKIN' POSSIBLE TO HIT EVERYONE YOU MEET IN HIS/HER EYE FROM 100 METERS.

Also! Devs spent a lot of time makin' perks.
Leavin' ac limit where it stands, would waste part of theirs work.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 06:16:11 pm
What it means is that a minigunner can easily run straight at an enemy sniper without any serious chance of getting knocked out or blinded. And that is with the current AC limit.
We are talkin' about AC, not about protection from criticals.
And as far as I remember AC ain't reducin' chance or efficiency of criticals.
Title: Re: AC limit
Post by: Crazy on March 04, 2012, 06:33:54 pm
Dude, AC jinxed HtH char will pop everywhere to troll everyone if the cap is removed. They don't need any armor, any weapon, they can freely go in bluesuit and come back ten times if you have enough luck to hit and then kill them. While most of time you will loose your turn, your weapon will fall on the ground or blow up in your hands, and all these funny things. Same char with dynamite will also be a real pleasure to deal with... And sniper will prolly disappears, as there will be big guns with enough AC to not be hit before reaching their range and slaughtering them.

Quote
We are talkin' about AC, not about protection from criticals.
And as far as I remember AC ain't reducin' chance or efficiency of criticals.
If you don't hit you won't score a critical hit...
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 06:38:23 pm
The problem is in unarmed. Not in AC.
And the maximum count of AC 4 gunners is 160.
It ain't very much tbh, but nvm, there is still very easy way to deal with all AC builds.
Shoot in a leg.

Why not to nerf unarmed and buff AC by removin' its limit?
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 06:49:47 pm
i really hate it when trolls make suggestions to fit their trolling playing style. shit it doesn't matter that the game will be pure crap, he just wants his lame fun.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 06:56:54 pm
i really hate it when trolls make suggestions to fit their trolling playing style. shit it doesn't matter that the game will be pure crap, he just wants his lame fun.
No moron, as I said I'm not a troll; I'm not unarmed fighter; I stoped stealin' from players a long time ago.
I hate the overpowerness of 1 hex bursts and that's why I took jinxed.
I'm not an ape with 290hp (I got 192).
And the conception  of removin' that bloody limit ain't lame.
Ignorants like you are.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 07:03:32 pm
well if that shit gets implemented you can play alone on the server, "moron".
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 07:06:07 pm
Seems the only troll here is you.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 07:29:30 pm
Seems the only troll here is you.

1st of all you called me a moron even though me, like all the others offered you arguments WHY this cap shouldn't be removed.
2nd of all you use kindergarten comebacks. come on you can do better than that.

so yeah, troll.
Title: Re: AC limit
Post by: Floodnik on March 04, 2012, 07:37:22 pm
It's been already said by a developer himself that the AC limit's gonna be removed, anyone who's discussing and whining about how it shouldn't is a troll and basically doing off-topic, because this thread is not about "IF", it's about "WHEN".
People already planned and leveled their dodger characters and now are endlessly waiting until the bug(that's what it is basicly) is removed(soon).
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 07:39:29 pm
I called you "moron" because you cannot take to your mentality fact that I'm not a troll.

Kindergarten combacks? You are welcome to leave this thread if it insults your intellect.
I'm goin' to "defend" the armor class in all possible ways.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 07:41:26 pm
It's been already said by a developer himself that the AC limit's gonna be removed, anyone who's discussing and whining about how it shouldn't is a troll and basically doing off-topic, because this thread is not about "IF", it's about "WHEN".
People already planned and leveled their dodger characters and now are endlessly waiting until the bug(that's what it is basicly) is removed(soon).
Thank You sir. I thought I will be burned in their flame.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 07:45:16 pm
and i am gonna quit playing if that happens. like i said, have fun roaming empty 2238 map.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 07:45:58 pm
Farewell then.
Title: Re: AC limit
Post by: Perteks on March 04, 2012, 09:12:34 pm
If Deputy gonna quit please remove that limit :)
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:21:44 pm
If Deputy gonna quit please remove that limit :)
Yeehaw pardner! That's the spirit!
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 09:31:26 pm
If Deputy gonna quit please remove that limit :)

Perteks please let me know when ya hit puberty and/or quit pointlessly highjacking threads with your pointless posts and/or trolling. because this is the only thing that you seem to do.

Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:41:25 pm
Perteks please let me know when ya hit puberty and/or quit pointlessly highjacking threads with your pointless posts and/or trolling. because this is the only thing that you seem to do.
I remind you something.
I made this thread to know the date of removin' AC limit.
If you want to flame that guy, please do not do it here.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 09:43:27 pm
I remind you something.
I made this thread to know the date of removin' AC limit.
If you want to flame that guy, please do not do it here.

maybe you should've though about that before calling me a moron.

you also want to sustain the flame on this post, as long as people are on your side. (see the reply to perteks and maybe you find out why).

you should also read those previous posts, JUST IN CASE!
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:47:04 pm
This thread belongs to me, because I STARTED IT, so I'm afraid that I was supposed to defend myself from your flame.

Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 09:48:44 pm
This thread belongs to me, because I STARTED IT, so I'm afraid that I was supposed to defend myself from your flame.

if FLAME = OPINION, then you should send mails to yourself and stop wasting space on a PUBLIC FORUM, aye kid?
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:50:22 pm
you also want to sustain the flame on this post, as long as people are on your side. (see the reply to perteks and maybe you find out why).
This is really natural thing.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:51:11 pm
i really hate it when trolls make suggestions to fit their trolling playing style. shit it doesn't matter that the game will be pure crap, he just wants his lame fun.
Not flame at all son, not flame at all
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 09:54:19 pm
it's a natural thing ONLY if it's backed by arguments, which you don't have, which also brings me to calling you a troll.

remember the silent death thread? same shit happened there too. trolls not wanting to remove burst and silent death, so yeah, BEEN THERE, DONE THAT!
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 09:58:41 pm
it's a natural thing ONLY if it's backed by arguments, which you don't have, which also brings me to calling you a troll.
I need arguments to flame you 4 flaming me?
W8, it is retarded.

>*Sigh*< You called me troll again.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 10:00:13 pm
I need arguments to flame you 4 flaming me?
W8, it is retarded.

stop playing smartass with me because you fail miserably. read my posts carefully.

i need arguments as to why this cap shouldn't be removed. all i seen so far from your side is NOTHING.
Title: Re: AC limit
Post by: Perteks on March 04, 2012, 10:02:40 pm
Uftak Deputy is 101% retard

About removing limit, before it some fixes must be done like working quick recovery vs HH and stonelol and/or nerfed somewhat HH

Main problem is that those guys with max ac jinxed/HH will be pretty trololo chars especially with in ur face perk and kd in every hit, and nothing to lose
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 10:06:40 pm
stop playing smartass with me because you fail miserably. read my posts carefully.

i need arguments as to why this cap shouldn't be removed. all i seen so far from your side is NOTHING.
Check the third page of this thread.
The arguments are there.

If you still think that they are too weak to accept them, then ask Mr. Solar why it shall be removed.
And btw, read Floodnik's post again.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 10:08:27 pm
Main problem is that those guys with max ac jinxed/HH will be pretty trololo chars especially with in ur face perk and kd in every hit, and nothing to lose
Agree, that's the real problem.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 10:10:46 pm
then if you ADMIT it's a problem, why do you want it removed?

you make no fucking sense, kid
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 10:12:27 pm
then if you ADMIT it's a problem, why do you want it removed?

you make no fucking sense, kid
Son, I'm a big enemy of unarmed fighters (especially these ones with heavy handed trait).
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 10:14:04 pm
deviating from the subject, AGAIN!

3rd page is only you talking to yourself and trashing me.
Title: Re: AC limit
Post by: Uftak on March 04, 2012, 10:15:35 pm
Ofc that removin' ac limit would make this game harder 4 gunners.
It won't make gameplay more ridiculous, but more realistic.
Why the hell every gunner that I meet in F2238 has Eastwood's aim?
Yes, I know. It is still only a game. It ain't supposed to be ultra realistic.
But IT AIN'T FREAKIN' POSSIBLE TO HIT EVERYONE YOU MEET IN HIS/HER EYE FROM 100 METERS.

Also! Devs spent a lot of time makin' perks.
Leavin' ac limit where it stands, would waste part of theirs work.
I see that readin' ain't your cup of tea.
Title: Re: AC limit
Post by: DeputyDope on March 04, 2012, 10:18:45 pm
and in that same post you said "Yes, I know. It is still only a game. It ain't supposed to be ultra realistic."

so you wanna sacrifice gameplay for realism? play counterstrike bro!