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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: jupi on February 17, 2012, 02:33:52 am

Title: question about perks ...
Post by: jupi on February 17, 2012, 02:33:52 am
action boy, can I take it 2 time?? because want to make a build for gatling laser and need 12AP.if not possible how can I get 12 AP without using drugs?

thx for answering .
Title: Re: question about perks ...
Post by: Catoptromancy on February 17, 2012, 02:47:00 am
You can get it twice.
Title: Re: question about perks ...
Post by: jupi on February 17, 2012, 02:53:44 am
cool thank you very much for answering so fast.
Title: Re: question about perks ...
Post by: yoz on February 17, 2012, 02:57:12 am
Since we are on Gatling builds, do bonus ranged damage perks work with energy weapons? (although they might not be worth taking even if they do)
Title: Re: question about perks ...
Post by: Crazy on February 17, 2012, 03:48:12 am
They work.
Title: Re: question about perks ...
Post by: Lon Chaney on February 17, 2012, 06:25:32 pm
cool thank you very much for answering so fast.
I would strongly suggest using drugs, not taking action boy.  You'll want those other two perks that the action boys would replace.
Also, 10 AP should be fine for that build.  They regen pretty fast, you'd just need to wait for 2 AP to regenerate before taking your second shot.  It'd only take a second or so.
Title: Re: question about perks ...
Post by: BesOn on February 19, 2012, 02:22:03 pm
I would strongly suggest using drugs, not taking action boy.  You'll want those other two perks that the action boys would replace.
Also, 10 AP should be fine for that build.  They regen pretty fast, you'd just need to wait for 2 AP to regenerate before taking your second shot.  It'd only take a second or so.

You count advantages. But what about -15% DR and -2 ST?) Not all people love drug builds. They're expensive.
Title: Re: question about perks ...
Post by: polak777 on February 19, 2012, 02:35:31 pm
perk pyromaniac working  for Bazooka or only for flamer?
Title: Re: question about perks ...
Post by: falloutdude on February 19, 2012, 05:54:21 pm
You count advantages. But what about -15% DR and -2 ST?) Not all people love drug builds. They're expensive.
jet only gives -15 dr now if you are on pyscho or have toughness. if you are just in armor without pyscho or toughness it will only take away -2 str and -1ch. -2 str can be off sided by taking weapon handleing at lvl 3.
Title: Re: question about perks ...
Post by: Lon Chaney on February 20, 2012, 04:40:53 am
You count advantages. But what about -15% DR and -2 ST?) Not all people love drug builds. They're expensive.
Disadvantages or not, you'd really rather have 2 extra action points over 70 extra hp from 2 lifegivers?  I'd take the hp.
But, like I said, 10 AP is fine.  It takes 1 second for 2 AP to regenerate, so you can fire again in one second after the first shot, it's not a long wait.  2 shots in 1-2 seconds?  That'd work.
Title: Re: question about perks ...
Post by: yoz on February 20, 2012, 06:45:11 am
jet only gives -15 dr now if you are on pyscho or have toughness. if you are just in armor without pyscho or toughness it will only take away -2 str and -1ch. -2 str can be off sided by taking weapon handleing at lvl 3.

According to Solar it will be fixed to work like it did in the last session.