fodev.net
Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: subcor on February 14, 2012, 05:47:31 pm
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I was thinking about these changes:
- crippled limbs and damaged eyes aren't healed automaticly when respawning BUT
- when getting crippled a timer appears with the time left to the injury getting healed
For example the timer could start from:
60 minutes if EN>3
else
60 / players Endurance / 1.5 if fast metabolism minutes
So in case of a player with 7 endurance: ~9 minutes, or ~6 minutes with fast metabolism.
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Idea is good, way more than good, is very good but not in that way ;p
Still its should be healed after death (radiation too for me but whatever)
but that need some other timers and fast metabolism should be bigger bonus
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I would love suggestions especially if this would work for NPC's also, it's a pain in the ass to doctor followers when they break a leg and don't try doctoring themselves.