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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: X_Treme on February 10, 2012, 03:12:59 am

Title: what happen with the pvp?
Post by: X_Treme on February 10, 2012, 03:12:59 am
anyone know what happen? nobody in reno, nobody in towns, nobody in mines, nobody in anywhere

do you know, where is the place to do RT pvp, cuz im really boring right now, everybody crafting?  :-\
Title: Re: what happen with the pvp?
Post by: falloutdude on February 10, 2012, 03:40:31 am
you just missed a nice battle in den. legion allaince vs sot.  ;)
but yes really pvp is not as common lately. this battle that just happened made me remember why i love this game. i want more of it so bad but most likely wont happen for awhile again.
Title: Re: what happen with the pvp?
Post by: S.T.A.L.K.E.R on February 10, 2012, 03:42:38 am
Everybody probably camping at the places with Advanced workbenches.
People watch Marisopa because lots of crafters go there and lots of loot.
Title: Re: what happen with the pvp?
Post by: X_Treme on February 10, 2012, 05:02:16 am
Everybody probably camping at the places with Advanced workbenches.
People watch Marisopa because lots of crafters go there and lots of loot.

i said pvp not pking
Title: Re: what happen with the pvp?
Post by: avv on February 10, 2012, 11:33:16 am
Lot of players around ncr, boneyard and vc. Jump in their encounters and see if they want to fight.
Title: Re: what happen with the pvp?
Post by: manero on February 10, 2012, 11:40:11 am
What happened with pvp? Pvp become extinct, the same as pve long time ago. Anyone suprised? Collect junk or search for blueprints, eventually you can hide in toilet and act like pro pvp player.
Title: Re: what happen with the pvp?
Post by: GroeneAppel on February 10, 2012, 12:35:09 pm
There are just to few players. and the world is simply to big. Fonline probally would be better if the world was 3x smaller or more. That and with the wasteland being a hard place to survive in, very few new players actually stay.
Title: Re: what happen with the pvp?
Post by: Vandal on February 10, 2012, 01:28:17 pm
There are just to few players. and the world is simply to big. Fonline probally would be better if the world was 3x smaller or more. That and with the wasteland being a hard place to survive in, very few new players actually stay.
True
Title: Re: what happen with the pvp?
Post by: Slaver Snipe on February 10, 2012, 01:44:19 pm
There are just to few players. and the world is simply to big. Fonline probally would be better if the world was 3x smaller or more. That and with the wasteland being a hard place to survive in, very few new players actually stay.

I would have to disagree as there is less PvP that I have experienced this wipe than before the wipe when there were 1/3 the players on at any given time.

Mechanics changed so it's much harder to get good equipment and I assume many people are still trying to gather their carpets/the mining changes (which I LOVE) have made PvP at mines rarer but it still happens and reno is partially fucked by the silly bouncers getting angry when you try to murder someone (at least they did not sure if they still do)

The main problem I would say was the DEVS not being 100% ready for the wipe and caving to player demand IMO, with things like domination not ready/full trading system not in yet.  (Granted I'm a hypocrite here since I love the fact the devs wiped it because I love the early weeks of the wipe trying to gather things and losing things actually matters and their current system seems to make that go on longer so yay  ;D )
Title: Re: what happen with the pvp?
Post by: Wallace on February 10, 2012, 02:35:56 pm
What happened with pvp? Pvp become extinct, the same as pve long time ago. (...)

Speak for yourself!

Plus there's so plenty of players in the wastes now that some PvP is unavoidable and inevitable...
Title: Re: what happen with the pvp?
Post by: T-888 on February 10, 2012, 02:43:11 pm
I would have to disagree as there is less PvP that I have experienced this wipe than before the wipe when there were 1/3 the players on at any given time.

This , i blame the broken TC :)
Title: Re: what happen with the pvp?
Post by: Swarm on February 10, 2012, 02:56:38 pm
There is PvP but its not as common, the days of gathering up people to start a timer for the sakes of advertising an enemy to come is over. Now you have to scout all the towns to see if anybody is there. Town control is about being afk hiding in hopes you don't die. There is PvP and there has been a lot more action lately for me at least but its not common. People would rather blueprint hunt craft farm and level characters for 1-5 hours instead of camping in a town bored shitless waiting for SOT to show up.

Yesturday was probably a real pure pvp fight at den with New Legion Alliance vs SOT which was a lot of fun and intense. It brought back the good old days and really made me remember why I love this game as a pvp ape :D
Title: Re: what happen with the pvp?
Post by: ToxiCAVE on February 10, 2012, 03:18:55 pm
This , i blame the broken TC :)

aproved...mostly it is TC fault
Title: Re: what happen with the pvp?
Post by: anarchclaw on February 10, 2012, 09:10:02 pm
There is PvP but its not as common, the days of gathering up people to start a timer for the sakes of advertising an enemy to come is over. Now you have to scout all the towns to see if anybody is there. .... People would rather blueprint hunt craft farm and level characters for 1-5 hours instead of camping in a town bored shitless waiting for SOT to show up.

I remember the first week after launch.. Tier1 is simply beautiful! Practically every build was viable and ah, I'm sure you were there too.

Now is the lull in the action. The hardcore gangsters are sitting at cap level with their perfect builds hoarding wealth and resources while the common joes are catching up. Of course we'd rather get our supply-chains in working order! WHO wants to fight through a handful of battles and completely deplete their resources.

And I'd like to bitch about: junk being cut in half. WHO thought that was a good idea? That literally just adds more time you need to spend clicking. If you're going to pull that shit then cut the requirements in half as well. Same with crafting, is the engine really that limited we can't get some automated system? Gunpowder has a 10 stack option, but not advanced gunpowder? Same with mining, click click click click click


The wasteland isn't harsh, the wasteland is adding and subtracting numbers to waste your time.
Title: Re: what happen with the pvp?
Post by: ToxiCAVE on February 10, 2012, 09:29:51 pm
nerf crafting...boost npcs...make game laggy and ultra hard so every new member will quit this fo after 1week...but we will have to run rpg projects!!! yea...great policy
Title: Re: what happen with the pvp?
Post by: Jack Torrance on February 10, 2012, 10:23:01 pm
@X_Treme
Personally I'm about to finish soon making of my first-after-wipe-PvP-char and ALL I'm gonna do when I finish is gonna be staying in north towns and looking for some action - I mean I play mostly alone, so I'll be looking for some good 1 on 1 PvP. So there are still some people who play this game only for the thrill of a good manhunt ;)
Title: Re: what happen with the pvp?
Post by: Marko on February 10, 2012, 10:53:21 pm
I started my private production network of bases and i'm mining, gathering, and crafting like crazy. I have a lockpick 300 guy who hunts blueprints for hours and hours. I have a PvP big gunner who kicks butt. I have crafters leveling up making guns, armor and ammo. All that work and i have to make an observation:

Some of the changes are outstanding, but playing this game to its fullest means typically the funnest part is PvP battles. All of the other stuff we have to do is just prep-work for the next main even - another PvP battle. So the problem i have this season is...we are now required to spend much more time prepping and that means less time having fun here. Nobody has fun clicking "advanced gunpowder" over and over. Some of us enjoy mining to a point, but the materials needed to make stuff means spending too much time mining vs. time we'll get to have fun using what we craft from all that mining.

It's a numbers thing. It's a math problem. It's time spent here vs time spent there. The most fun is fighting, so if crafting takes longer, our time investment needs to find its happiest midpoint.

So yeah...devs have made some awesome changes! I hope we can get crafting requirements shifted back in favor of the main goal - PvP combat fun!
Title: Re: what happen with the pvp?
Post by: Jack Torrance on February 11, 2012, 01:52:55 am
@Marko
I second that, looks you got the point.

BUT... the problem is also that most people, I mean people who are not a gang members, still wanna have all this expensive stuff, like super armors, miniguns and everything to even START THINKING about PvP. I understand that gangs need all this tuff BADLY cause they won't be able to win a massive battle without this, but ususal players NOT ALWAYS need all of this to have fun with PvP.

I know I am a FO freak :P, truly, but I DON'T CRAFT (I mean I never had a crafting char), I got only 1 low-level alt with 3 CHA to be able to sell some stuff from encounters in shop and all I need to have fun is my 24 lev SG sniper.

SG sniper don't need SHIT to have fun in PvP. All you need is very very good build, max level, hunting rifle and some ammo that you take from encounters. When you got it you can be hunter for months and don't even thinking about crafting and all this crap. And I know that it's just because of this very specific type of char - that it works for SG sniper - and I know that sg sniper is VERY weak against many other battle chars BUT still it's an option for people who like PvP action and don't wanna become no-life because of crafting-shit. That's how I played FO in 2011 and I had a great fun in north towns, and that's how I'm gonna play FO again... Just my 2 cents ;)

P.S. And maybe there are other types od battle chars, that I don't know, but like my SG sniper, don't need much crafting and stuff too.

EDIT: I would call my attitude like "get some tactical fighting skills goddamnit and have some fun" :D The 'other' attitude would be like "I will work soooo hard for weeks / months to get PvP stuff and when I'll get it I'll be too bored to spend more time in FO" :P Just jokeing of course, but you got the point.
Title: Re: what happen with the pvp?
Post by: yoz on February 11, 2012, 03:13:35 am
^^ Amen to everything.
Title: Re: what happen with the pvp?
Post by: Rascal on February 11, 2012, 03:22:33 am
agree
players need to spend tons of hours on some shitty crafting, farming, houres wasted on stupid blueprints hunting
to finally have some stuff to have some PvP fun... if I wasnt playing in SoT I dont know if I would have enough patience for all that crapp
over one month past since wipe and u can hardly meet anyone in desert encounters, especially PvP players...
I talked with major Turn Base PvP forces on wasteland and they are still on the crafting/gathering phase... its really sick....
Title: Re: what happen with the pvp?
Post by: ToxiCAVE on February 11, 2012, 04:20:38 am
in 1 word...fix this fucking TC!!!!!!!
Title: Re: what happen with the pvp?
Post by: Alexandrite on February 11, 2012, 05:30:51 am
Mostly, people are now leveling up and crating and stuff...

Ever since the wipe this has been going on...
Title: Re: what happen with the pvp?
Post by: Marko on February 11, 2012, 05:48:46 am
Jack, i am a work-hard kinda guy who loves stocking up his own fresh-crafted warehouses full of the best gear, but now...i am about ready to agree with you.

I'm about ready to drop crafting altogether and only log into fighters and start kickin' some butt out there, rather than spend another moment subjecting myself to this new crafting-PK-bottleneck system that forces every high-end crafter to run past PKs, inevitably get murdered and robbed and personally stunned when 9 human beings act like little trolling vultures at Gunrunners, where you've spent hours running those metal cases to SF and back, only to have the whole process botched again because some rocket-jerk was there. Those guys could have crafted twice as much of their own in the same time and even make a friend out of me, a hard-workin' craftin' foo! But noooOOOOooo lol.

So yeah, a scoped hunting rifle is sounding good about now. Actually Jack, PM me and maybe we can hunt together - i have a L24 big gunner ready to go. 
Title: Re: what happen with the pvp?
Post by: Shonsu on February 11, 2012, 08:09:19 am
turn-based co-op PvE is my favorite way to play.  I'm not twitchy enough to do well in PvP so it's never been all that fun for me. I got into it a little bit last era before pre-wipe madness but generally PvP is lots of tme spent twiddling your thumbs for like a minute (if you're luky) of quick action.
Title: Re: what happen with the pvp?
Post by: avv on February 11, 2012, 09:43:35 am
agree
players need to spend tons of hours on some shitty crafting, farming, houres wasted on stupid blueprints hunting
to finally have some stuff to have some PvP fun... if I wasnt playing in SoT I dont know if I would have enough patience for all that crapp
over one month past since wipe and u can hardly meet anyone in desert encounters, especially PvP players...
I talked with major Turn Base PvP forces on wasteland and they are still on the crafting/gathering phase... its really sick....

That's just because players can't think of anything but pvp in best gear only. Devs want good gear to be hard to get, nothing wrong with that. The outcome is just that players won't participate in pvp until they got that best gear.

Personally I think pvp should be tied to getting gear in first place. At the moment you don't need to fight anyone to get blueprints or many other materials, just go grind for them in some forlorn place.

Putting crafting terminals in dangerous place is good, but pvp chars can't craft or carry enough materials so we have to send in our crafter alts and leave pvp alts on worldmap. The maps aren't particularly pvp friendly either, lots of grids and elevators to be camped.
Title: Re: what happen with the pvp?
Post by: Solar on February 11, 2012, 11:16:26 am
The lower stuff is generally not so bad that you can't use it to compete, I'm sure if you outnumbered a PvP gang by 2:1 but came using hunting rifles, grease guns and LA you would stand a decent chance and have a fraction of the build up time.

Who were those guys who used to use throwing knives in TC? :)

Blueprints from TC seems like a decent idea, when we finally decide how TC should be fixed I'm sure we can include some.
Title: Re: what happen with the pvp?
Post by: Perteks on February 11, 2012, 11:23:59 am
Who were those guys who used to use throwing knives in TC? :)
Know few of them and why they play like that ? Because they were bored
Title: Re: what happen with the pvp?
Post by: Solar on February 11, 2012, 11:33:41 am
They didn't try something new to entertain themselves did themselves did they?! Won't someone please think of the Children?!

Anyway, throwing knives are about as powerful as Magnums ... plenty of low tier stuff is actually capable of killing other players, contrary to belief :P
Title: Re: what happen with the pvp?
Post by: Perteks on February 11, 2012, 11:35:40 am
Magnum powerfull erm not in that game :D

Even bypass+jhp ammo are not soo powerfull
Title: Re: what happen with the pvp?
Post by: Solar on February 11, 2012, 11:46:17 am
They do slightly more damage than a throwing knife, which was my point.

They are actually ~60-70% of the damage done to CA by a .223 or 14mm, its not like they are total pea shooters.
Title: Re: what happen with the pvp?
Post by: Shangalar on February 11, 2012, 01:33:10 pm
When you got your knife thrower in LJ in front of an avenger minigun burster in CA with full drugs effects, you just watch your body explode and you disconnect. That's THE reality of this game. Why should we suffer such humiliations when we can just play another game ? Fix TC asap, that's all you need to have in mind. This possible system you're working on can be really great, and your attempts to involve players inside towns life's seem not bad at all. Persevere, even if the situation is a catastrophe and some gangs are full stuff for the next 2 years of playing (yeah, this session was meant to be harsh about stuff, I think I never saw much since TLA first session), we'll handle that and enjoy to play. But please, move on until our players get bored and decide to leave definitely !
Title: Re: what happen with the pvp?
Post by: Perteks on February 11, 2012, 02:32:31 pm
Erm Solar but only when bypass in any other situation is shit :d coz without bypass 14mm and 223 is fucking cannon and throwing knifes too
Title: Re: what happen with the pvp?
Post by: Shonsu on February 11, 2012, 03:25:13 pm
There's one huge problem with the idea of making higher tier stuff harder to get.  In the short term it's fine, but a few more months down the road and FO2238 will be totally ruled by the biggest factions and anyone just starting out might as well not bother.
Title: Re: what happen with the pvp?
Post by: avv on February 11, 2012, 03:54:53 pm
There's one huge problem with the idea of making higher tier stuff harder to get.  In the short term it's fine, but a few more months down the road and FO2238 will be totally ruled by the biggest factions and anyone just starting out might as well not bother.

It has always been ruled by bigger factions.

Only in closed enviroment like hinkley a small group can manage.
Title: Re: what happen with the pvp?
Post by: Killy on February 11, 2012, 04:31:27 pm
since npc encouters have been buffed, the low tier armor and gun crafting must be changed, I dont really know why everyone is speaking about TC, combat armors and other end game features while nobody talks about new players and the reality they face, it s short-sighted to me