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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: yoz on January 31, 2012, 04:09:59 am

Title: Super Stimpacks
Post by: yoz on January 31, 2012, 04:09:59 am
I saw two different kinds of super stimpacks at a trader a few days ago.

Does anyone know the difference between them in hp, crafting, and so on...?
Title: Re: Super Stimpacks
Post by: falloutdude on January 31, 2012, 05:00:19 am
was one called hypo and the other normal ss?
Title: Re: Super Stimpacks
Post by: yoz on January 31, 2012, 05:12:35 am
I don't remember the names, but the item pics were the same.

I guess that's it. The wiki says they both give 100hp. Any differences?
Title: Re: Super Stimpacks
Post by: falloutdude on January 31, 2012, 05:15:18 am
it was mostly a normal ss and hypo(which is ss but theses are made by gm's)
they heal the same and there is no difference besides name.
Title: Re: Super Stimpacks
Post by: yoz on January 31, 2012, 05:27:07 am
Another SS question.

This says there are SS blueprints (http://fodev.net/forum/index.php?topic=21310.msg173614;boardseen#new), but my doctor can see SS on his fix panel without having used a blueprint. How come?
Title: Re: Super Stimpacks
Post by: Shantu on January 31, 2012, 06:47:15 am
Most likely a bug.
Title: Re: Super Stimpacks
Post by: Lon Chaney on February 01, 2012, 01:48:03 am
Another SS question.

This says there are SS blueprints (http://fodev.net/forum/index.php?topic=21310.msg173614;boardseen#new), but my doctor can see SS on his fix panel without having used a blueprint. How come?
It's the same deal with a super sledgehammer.  There's blueprints, but it's already in the fixboy.  They'll get fixed at some point.